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Server Hotfix

Dear Illarionites,

tonight a server patch was installed. It resolves an issue leading to the server suddenly hanging and login being impossible, even though the online list still displayed players.

written by Vilarion on 22. March 2013 08:37 pm


New client version (2.0.15)

Dear Illarionites,

Today there was another small client update. This update resolves the problems that were introduced with the last update.

The logging of the chat into the logfile is now working again. Also the skills are displayed properly as before.

written by Nitram on 19. March 2013 11:03 am


Server online

Current problems have been fixed and the server is on-line again.

written by Vilarion on 18. March 2013 12:49 am


Technical Issues

Illarion had some technical issues with the server this weekend. It will be up and running at latest tomorrow. Thanks for your continued patience.

written by Flux on 17. March 2013 10:42 pm


New contents and bugfix update

Today we released another large update, which contains several bugfixes, new and improved features and several new NPCs.

New features:

  • The biggest and most important new feature is the implementation of new NPCs in every realm that help new players to find their way around and assign them some simple tasks. These NPCs will point the new members of each realm to quests and NPCs that will help to get to know the main crafts of the chosen town, its NPCs and the geography of the realm itself.

  • In addition to this, we implemented a quest journal, so that you can keep track of all information NPCs have given you. Not all NPC quests feature quest information yet - mainly the newest NPCs so far, but journal information for the other quests will follow soon. This can be accessed with the "J" key or the "Q" key or the pell button.

  • Also there is a new combat sound track created by Marvin Kopp.

Improved feature:

  • Teleporters now work with GUI boxes instead of dictating the name.

  • Percy the prison guard is now more generous when handing out food.

  • The monster spawns were redone from scratch. The homelands of the towns are now safer while the monster distribution in the wilderness became much more detailed.

  • Several adjustments in balancing prices, weights and the quality of items.

  • The frequency of interrupt messages while gathering resources was reduced.

  • The range of goods of some NPC traders was improved.

  • The diet system was improved.

  • Several crafts were newly balanced.

  • Improved internal communication of the Client to speed up the response time of the GUI.

  • Improved windowed client mode to support freely sized client windows.

  • The downloader is now able to continue interrupted downloads and got a better detection for corrupted downloads.


  • Several bugfixes in NPCs and quests.

  • Bugfix concerning the repairing of items.

  • Several bugfixes concerning the alchemy system and handling of bottles.

  • It was fixed that gems could be pleased in armour and ammunition. It is still possible to desocked them.

  • Fixed Client crash on Mac OS X when starting the client.

There were some difficulties with healing potions. This problem has been fixed. Some active substances had effects they were not supposed to. The messages about the potion effects have always been correct. But in some cases the potion had the opposite effects. To avoid confusion, here is a list with the active substances and their effects in negative and positive concentrations:
  • Adrazin: positive -> immediate hitpoints increasement; negative -> immediate hitpoints decrease

  • Illidrium: positive -> immediate mana increasement; negative -> immediate mana decrease

  • Caprazin: positive -> immediate food increasement; negative -> immediate food decrease

  • Hyperborlium: positive -> immediate antidote; negative -> immediate poison

  • Echolon: positive -> hitpoints increase over time; negative -> hitpoints decrease over time

  • Dracolin: positive -> mana increase over time; negative -> mana decrease over time

  • Orcanol: positive -> food increase over time; negative -> food decrease over time

  • Fenolin: positive -> antidote over time; negative -> poison over time

written by Lillian on 15. March 2013 07:57 pm