Illarion Game Rules

T

he following rules and procedures apply to the game Illarion and all related platforms, covering most situations likely to be encountered. In case of doubt and when questions or conflict arises, contact a Gamemaster. The most important principle in Illarion though is:

We play with, not against each other.

People who play Illarion following this principle can do little wrong.

We are an open and tolerant community. Harassment, threats or insults, including offensive statements regarding disability, ethnicity, religion or belief, sex, or sexual orientation will not be tolerated. This holds for all platforms of Illarion: The game, the forum and the Discord chat, including private messages.

Content

top

Code of Conduct

R

ules are important to create a good roleplay atmosphere, but no rules can describe how players should behave towards one another. This code of conduct forms a set of guidelines to show the kind of game climate and culture we would like to create in Illarion, where players are respectful, considerate and lenient with one another.

Illarion is a true roleplaying game. Your character is not your avatar in another world and their gain and loss is not yours. Separate yourself from your character and let them have flaws and commit mistakes. Players also commit mistakes once in a while, so be lenient towards the mistakes of others; nobody is perfect, not even you. If you cannot stand the behaviour of another player, leave them alone and contact a Gamemaster. Have faith in the fact that no one wants to ruin your fun on purpose, likewise, you must not want to spoil the enjoyment of others. Consider whether everything you do in game is fun for other players, or just for you alone.

Illarion is based on cooperative play; even if characters are foes, the players shall continue the tale of Illarion hand in hand. To battle each other is in vain; this also holds true for the Illarion staff. The staff are volunteers that manage a free game in their spare time, again without being perfect, just like you. Respect and common courtesy are as important as good communication; a helpful word commonly has more effect than a thousand complaints.

The staff help to shape the world of Illarion, but the impact should be by the players themselves. The tales and adventures told in game, as well as communication on the boards and in chat, are influenced by players just like you. Please contribute actively to maintain an atmosphere of respect and consideration that attracts roleplayers from all around the world.

top

Account

The recommended minimum age for players of Illarion is 16 years. This limit has been set, because players need to be able to deal with the themes and content within the game with a certain maturity.

A player is allowed only one account. Accounts and characters are not to be borrowed, exchanged or sold. The owner of an account is responsible for all actions of their characters, even if an unauthorised person obtains access to them.

If two players want to log in using the same internet connection, they have to inform the Illarion staff.

top

Names

Names of characters have to fit a mediaeval fantasy world and the race of the character. In addition, the following types of names are not allowed:

  • Absurd and offensive names (Kismai Ass, Adolf Hitlersson)
  • Names from history or of present-day life (Barack Obama, Julius Caesar)
  • Names from mythology, religion, etc. (Buddha, Jesus Christus, Osiris)
  • Well known names from literature, TV, movies, etc. (Gandalf, Legolas, Harry Potter, Mononoke)
  • Names containing a title (Sir Yaran, King Kuno) - these are to be earned in the game

top

The game world

The description of the game world as published on https://illarion.org is mandatory. The races allowed to be played are limited to those offered during character creation in the account system. It is not allowed to roleplay any mixed-race characters.

A Gamemaster's permission is needed for all magical and divine interventions as well as supernatural properties that cannot be realised by the engine and affect the game world or other players.

top

Realism

Regardless from the limits and possibilities of the engine, one has to adapt the behaviour of a character to the game world. Swords remain deadly weapons, ogres are still scary monsters and farming is hard labour, even if the engine allows a player to master such challenges. It is not allowed in the sense of the game logic to ignore NPCs in your own roleplay. No criminal would rob another character right in front of a town guard, even if the guard is only an NPC.

Actions of a character must not be adapted to the technical environment of the engine to maximise success. Characters have to react on external influences and must not be kept idle in the game. To evade unwanted situations that could have bad consequences for a character by logging out of the game is forbidden.

When a character is knocked down or 'killed', they will suffer from injuries which should be played out. In case of a knock-out there are light injuries, in the case of death severe ones. The wounds should be played out at least until the health points are fully restored.

top

Mixing characters

In general it is not allowed that two characters of one player support each other. Therefore it is forbidden to exchange items between characters, including by using middlemen, and that they share knowledge. One's characters also can't know each other and cannot be related. It is not allowed at any time to log in with two characters at the same time.

top

Out of character (OOC)

Out of character is everything that is not backed up by actions or thoughts of a character in game. Decisions or actions in game should never be motivated by OOC influence, e.g. because of dislike for the other player. To call for help via means, not present in the game (e.g. messengers), is strictly forbidden. It is also not allowed to use knowledge which the player has but the character doesn't. A player has to prove that the character has gained said knowledge.

top

Language of characters and emotes

Language used should fit the character and the game world, in addition to following the rules of spelling and grammar as well as possible. Modern expressions as well as abbreviations or "Leet-speak" (e.g. "u g0t pwn3d") should not be used.

Writing or invoking senseless or disturbing messages and the continuous use of capital letters to stress statements (e.g. "IT IS MY TURN NOW!") is not allowed.

Conversations are to be from the point of view of the character. Conversations that have nothing to do with the communication between the characters (OOC), are to be kept to a bare minimum and have to be masked by double brackets (( )) in whisper mode.

Action of characters (e.g. fighting, crafting) should be accompanied by emotes. Emotes describe only perceivable actions and states. Emotes do not contain opinions, thoughts or feelings of characters.

So called power-emotes that force a behaviour or an effect on other characters and leave no room for reaction are forbidden.

top

Behaviour in the game

Content and portrayals of actions which are brutal, perverse, sexual or glorify violence are strictly forbidden. Also, any content that hurts the ideals and moralities of involved players and random listeners is not allowed.

It is not allowed to react to a rule violation of another player with another rule violation (e.g. OOC-messages). These breaches will be dealt with, regardless of the situation. It is unnecessary for players to rebuke each other for rule violations. If a rule violation occurs, the Illarion staff should be informed to process the case.

The purposeful attacking of a character without clearly traceable and reasonable roleplaying reason is forbidden. Immediate killing of a character right after resurrection ("res-killing") is not allowed.

top

Forum and Chat

On the forum and the Discord chat, common netiquette are applicable. Full quotes, off-topic posts, illegal, offensive or disturbing (e.g. gore, violence, nudity) posts and links are prohibited. Do not use alternative accounts (sock puppets) to support your statements. Do not post for the sake of causing unrest (trolling, flaming, ranting). Continuation of locked threads or replying to very old threads (grave digging) is forbidden.

Discussions on features or events of the game shall always be constructive and include a proposal for improvement. Complaints about other players or rule violations shall be reported to the staff and must not be discussed on the forum or the Discord chat. Likewise, complaints about staff members shall be reported to the Illarion Society Board.

top

Bug exploits

The wilful use of game errors (bugs) is, regardless of reason, forbidden. If an error is found in-game, it has to be reported to the Illarion staff; preferably by an entry on GitHub. If items or effects are lost due to a bug or server crash, there is no replacement or refund.

The use of any third party programs which offer an advantage to the player is not allowed

top

Open source and copyright

The sources of the Java software (client and development tools) are released under GPLv3. The sources of server, scripts and maps are released under AGPLv3. These sources are thus available for public review and usage.

All other content of Illarion, pictures, sound effects, music and the homepage is property of the Illarion society and is therefore protected by copyright if not indicated otherwise. It is not allowed to use this content without the consent of the Illarion society.

dummytopdummy