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Maintenance outages


today, at the 26th of Mai 2018 there will be pretty major changes to the Server of Illarion. During this day there may be outages of the website, the board and the game.

The changes will be done mainly to improve the security of the website and to ensure that it complies to the new data protection laws.

Best regards,

written by Nitram on 26. May 2018 11:26 am


Greetings from Illarion!

Come join the roleplay fun of the free game Illarion. There are plenty of quests to participate in and help available at the click of a link in irc. Carve out your own path, collaborate with others or maybe hire an assistant? Be a fighter, craft person, mage, alchemist or ask for other ideas from the helpful players. Live in town and work, or explore the large map however be very careful, there are monsters waiting. Also, more excitement is on the way with glyph forging coming soon!

written by Dandelion on 05. May 2018 10:59 pm


Connection problems


The connection to the server using the client did not work properly for just about a day. The reason was an expired SSL certificate. The certificate was renewed now and everything should be back to normal.

Have fun in Illarion,

written by Nitram on 05. May 2018 10:59 pm


Merry Christmas

Illarion wishes a peaceful and merry Christmas to all players, developers, other staff members, and supporters, as well as trusted companions.

written by Djironnyma on 24. December 2017 09:32 pm


Update November 2017

Dear players,

Today, we release another update for the game content. Here is an overview of the most important changes:

  • A new inline tutorial is added after the tutorial island.
  • All crafting teachers issue coherent quests now.
  • Attribute presets for character creation were reworked.
  • Start packages (items, skills) are now sorted correctly during character creation.
  • In case a two handed item breaks on death, no "occupied" sign remains.
  • Players that die lose some common items (not gemmed, no special description, not rare) from their bag if other players are close by.
  • Walking speed over bridges was raised.
  • A new level 7 drow, Drow Matriarch, has been added to the drow level of Akaltut's Chambers.
  • A new NPC Aelfinn can be found in the desert with a quest.
  • You can add text to an already written parchment as long as there is enough space.
  • Texts on parchments and details of items in belt are not shown if you examine a character.
  • Names of special items are shown if you examine a character.
  • Repairing items at the repair NPC has a chance the item quality decreases.
  • Players can repair items. There is a chance the item quality can be restored if previously decreased.
  • You get a warning, if your character equips a weapon where your parry level is not sufficient to use it for parry properly.
  • Fixed a bug where one could lose the reward of the Dicker quest direct after the quest.
  • GM can place treasure chests that may need more than one person to open.
  • Newbies get some advantages (reduced teleporter cost, no drop of items on death, faster resurrection after death, reduced damage to tools, weapons and armour).
  • Planes can be gemmed.
  • There is an additional reward for larger parties at the end of the Salavesh, Alkatut and Volcano dungeons.
  • Monsters from GM spawns cannot be lured away anymore. If the monster is too far away from the spawnpoint it is returned on its own if no players are in sight.
  • Elesil Daelwon sends characters on patrol.
  • There is information on new player help where the new player is and how long he/she already played.
  • If there are already multiple players next to a new player further helpers cannot come.
  • You get only latent magic gems from your town for your monthly tax.
  • The poisoned carrots in the rat dungeons are integrated in the rat quest.
  • A haidresser offers her services in the Hemp Necktie Inn.
  • In a little fox den cubs can be fed.
  • Weakened lich will now turn into normal lich again, when not killed quickly enough.
  • Lich were removed from the possible arena monsters.
  • Magic bonus was implemented. Jewellery and clothes which are not armour parts (e.g. robes or wizard hats) give a magic bonus. It increases the attack strength of wand magic. Also, it protects against it! Armours no longer add protection against wand magic! Get some nice rings or similar instead. Rule of the thumb: The more expensive the jewellery/clothes are, the more magic bonus it grants. The defense aspect is only active against players at the moment, not against monsters.

Find the detailed update information on Mantis!

Discuss this news entry!


written by Estralis on 13. November 2017 10:26 pm