Illarion - Carve yourself a new life

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llarion is an online game where genuine roleplay is enforced. The main design principle is a focus on the interaction with other players. All the player characters you will encounter during your time here are living, breathing inhabitants of the mysterious world of Illarion. Each character has its own past, goals, strengths, flaws and personality. Experience glorious adventures as noble knight or live the life of a hardworking craftsman, acquisitive merchant or charismatic priest of the gods. Noble Cadomyr, wealthy Galmair or wise Runewick - whose side will you join?

Illarion - What role will you play? Download now and start your adventure!

Screenshots

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Latest news

Update May 2025

Hello Illarionites!

It's time for yet another May-gical update.

Larger changes

  • Four new runes have been added to rune magic, with accompanying puzzles.
  • Some houses had their restrictions loosened, becoming estates, where feasible.
  • Rooms at the Hemp Necktie Inn in Troll's Haven have been added to the housing system.
  • The attribute trainer's prices now lower over time if you spend enough time roleplaying, to a minimum of 1 gold per attribute change.
  • You can now use a quill to copy the contents of a parchment or book.
  • Drinks now increase the amount of RP points you get while interacting with others. The level of the drink impacts the duration but not the effect, so feel free to have your character drink whatever they prefer. Only water has a reduced effect since it is not brewed or gathered via skill.
  • Drinks and drinking vessels now have rarities. The rarities of drinks increase both effect and duration, while the rarities of vessels increase the duration but can be used multiple times. The rarity of the bottles used to craft drinks increase the chance of the drink being rare, but is a one-time use rarity.
  • You can now have fields for farming on your estate, with the exception of Cadomyr as it does not support farming.
  • You can now build static tools and depots on an estate, but be warned it is expensive and requires multiple people to build. There is also a limit to how many unique static tools you can build. Available static tools also depend on your realm and what tools it supports.
  • Each craft and gathering skill now has two attributes instead of just one. Always dexterity for crafts and constitution for gathering, but the second one varies from skill to skill. What attribute for which skill has been updated in the character creation attribute tips, and new start packages have been included to reflect the changes. You can still play a jack of all trades, but someone who focuses in on attributes for a specific few skills will have better odds of having better results for those than one who tries to do it all.
  • The quest creator on the homepage now allows you to select a character name to be displayed instead of your account name, as the quest creator.

Minor Changes

  • Some new arcs were added to housing.
  • Some writeable wall signs were added to housing.
  • Some decorative rocks were moved from estate to regular housing.
  • Some housing recipes were corrected.
  • Some more permanently lit items were added to housing.
  • The open treasure chest graphic was added to housing.
  • Log walls cost were adjusted for housing.
  • Signing a player-made book now removes the craftedBy tag, to avoid confusion as to who wrote the book.
  • You can now check how long is left on the biweekly cooldown to learn runes by accessing the rune location hint book in Troll's haven.
  • You can now view your list of known runes in a grimoire.
  • You can now elevate wall decorations in housing so they are higher up on the wall and do not clash with other housing objects.
  • You can now roast/grill at campfires.
  • Player made books now have a skip-to-page function.
  • The chance of accidental fires in the Runewick and Galmair kitchens have gone down by 90% as the previously dangerous inside campfires have been replaced with a proper oven for cooking.
  • Books can now be stacked.
  • A temporary inform was added for when you craft a rare version of a product.
  • The light intensity of some items have been adjusted to be a bit brighter.
  • The differentiation between PRIMARY and Secondary runes using capitalization has now been foregone in favour of consistency and will now both be in ALL CAPS.
  • If a created by tag is longer than 17 characters, it will jump down a line to be able to fit inside the item lookAt window. Looking at you, characters with ridiculously long names.
  • The ability to press E to use the item in your hands, prioritising the right hand slot if not empty, has been added to the client. Toggled off by default.
  • Two new buttons were added to the in game interface, that allow you to mute/unmute sounds and music without having to relog.
  • You can now auto cast all primary runes to avoid spam when training
  • You can now disable the limit on background FPS (it will default to our normal limit of 60 fps instead), however it requires a restart of the client after the setting is changed and you still have to check your own OS settings for whether it also reduces fps of programs ran in the background to save power.
  • When using a novice wand to attack a player, if the player falls back due to your attack auto-casting will now be cancelled. However if they fall back due to the attack of someone else, they may still fall to yours. DoT effects like CUN also remain dangerous to train with if not careful.

Bugfixes

  • The translator function was fixed, enabled in the options on the log in screen.
  • Building on an empty tile will no longer result in question marks.
  • The cooldown to learn runes was fixed to properly be biweekly.
  • Fixed an issue where the puzzle for PEN could bug out and not light up the sphere.
  • You will now no longer be able to accidentally cast spells on your previous target if you swap your wand for a weapon and then cast.
  • Seafaring should no longer bug out and leave you stranded on the ship if you choose to flee and fail to.
  • NPC town leaders will no longer show up with the wrong rank in the citizen ledger, though this will only take effect after the first time they are logged onto after the update.
  • Books that have had all their pages removed should now revert to a basic book that can be re-used for other purposes.
  • A bug that disallowed building housing items when not equipped with a bag was fixed.
  • Fixed what might have been a cause behind one of the reasons our server can crash.
  • Fixed it so horns (instrument) can be repaired as intended by wood waxing kits.
  • A bug that caused gathering/alchemy/teleporting and other similar actions to be interrupted when speaking has been fixed.

Hotfixes

  • A lost German translation was restored.
  • A rank up inform was fixed.
  • The German name of forest ground was corrected for the rune PEN.
  • Some texts were improved upon.
  • A bug where a magical DoT could kill you again after being sent to the cross has been fixed.
  • Pouring milk into jugs no longer results in the initial bottle randomly becoming a jug too.
  • The !gm function to send the GM team a message now works again.
  • The Illarion Character Database now links the profiles of characters if they have one, as it used to in the past.

That's all. May the odds be forever in your favour with this month's update, and have fun!
~Brightrim

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written by Brightrim on 12. May 2025 07:54 am

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