Search found 75 matches
- Fri Jun 29, 2007 3:01 pm
- Forum: The Hemp Necktie Inn
- Topic: Funeral
- Replies: 12
- Views: 884
- Mon Jun 25, 2007 6:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Reviving the dead horse: How can we fix the tragic-system?
- Replies: 78
- Views: 11084
As far as I can tell, the only 'problem' with the VMA is that the magic system has been set up with an intentional technical flaw... that you can't really teach the runes outside of your magic room without consequences that are prohibitively high. You have a 'neutral' MA now (though I really, really...
- Fri Jun 22, 2007 8:45 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Reviving the dead horse: How can we fix the tragic-system?
- Replies: 78
- Views: 11084
I'll bring up two points here, then butt back out. 1. What they are complaining about, with going to the academy, is that once you go with the portal, you have to walk for like 15 minutes to go all the way down the island and then back up, making you go some 150 or so tiles to cross a space of about...
- Fri Jun 15, 2007 8:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Special races change
- Replies: 40
- Views: 3780
- Sun Jun 10, 2007 12:18 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Black screen ingame
- Replies: 5
- Views: 839
- Sun Jun 10, 2007 4:14 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Missing Graphics?
- Replies: 2
- Views: 644
Missing Graphics?
Some graphics seem to be having a problem...
The cross in Varshikar is missing the graphic (it is apparently still *there*, just missing the graphic.) I checked a few other places, and their crosses are showing up, so I'm not sure what the problem is.
The cross in Varshikar is missing the graphic (it is apparently still *there*, just missing the graphic.) I checked a few other places, and their crosses are showing up, so I'm not sure what the problem is.
- Sat Jun 09, 2007 11:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Dr. Strangelove, or: How I'd love to stop skilling and play!
- Replies: 50
- Views: 7477
What about a logged-in-time counter that would give you a *boost* on your learning curve? <techno-mumbo-jumbo>If they're logged in for X amount of time, boost their minor skill points by X%. Say, 1% for every 10 minutes that they are only and use no skill (besides languages). This would reset when t...
- Thu May 31, 2007 3:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Decline of Illarion
- Replies: 117
- Views: 16809
- Thu May 31, 2007 12:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Decline of Illarion
- Replies: 117
- Views: 16809
I'd add just a bit to that last part of Thorvald's statement. It's our job to make quests a reality in game. It isn't necessarily our responsibility to think them up. There are at least a hundred good, imaginitive players in this game capable of thinking up grand storylines for epic quests. There is...
- Thu May 31, 2007 5:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Decline of Illarion
- Replies: 117
- Views: 16809
The Lich's sword quest, for one. That's the big one right now. And again, there's already a plan in place, once the to-be-involved GMs are all free to devote their time to it (and so other active quests aren't swallowed by it.) No, I won't give you details, but if everything plays out as it should, ...
- Thu May 31, 2007 5:38 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Decline of Illarion
- Replies: 117
- Views: 16809
I know it may not seem like it, but these 'little' quests take up just as much GM time and attention as big ones. However, I will say this... your observations are not 'original'... that is, we've already thought the same thing. And plans are in the works, as soon as the current active quests are co...
- Tue May 22, 2007 1:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: A Newcomer
- Replies: 33
- Views: 3315
- Tue May 22, 2007 1:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: A Newcomer
- Replies: 33
- Views: 3315
- Tue May 22, 2007 12:45 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Separate Smithing / Schmieden trennen
- Replies: 23
- Views: 2891
Not too bad an idea, but I think it perfectly sufficient to have 'armorsmiths' and 'weaponsmiths'. With maybe a third just 'blacksmith' for the things that don't fall into either of those.. tools and such; though I think that would fit fine with the weaponsmith. Smiths make much more on armor than t...
- Tue May 22, 2007 3:43 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Whose RP did you like today?
- Replies: 14926
- Views: 2413013
- Thu May 17, 2007 2:41 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The recent Lich quest.
- Replies: 63
- Views: 7914
Very, very few quest characters are 'ultra-pushed' anymore. They are given high but not unbeatable defense, and slightly lower offense generally. Yes, chances are one character won't be able to take a questchar down, no matter how good the character... but three or five decent character could, if th...
- Wed May 16, 2007 5:27 am
- Forum: General / Allgemeines (Player Forum)
- Topic: I quit this game
- Replies: 173
- Views: 21007
- Wed May 16, 2007 5:23 am
- Forum: General / Allgemeines (Player Forum)
- Topic: attacking
- Replies: 9
- Views: 1317
- Thu May 10, 2007 11:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Character Wipe
- Replies: 39
- Views: 3875
- Thu May 10, 2007 7:04 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Questions/Problems New Crafting System
- Replies: 418
- Views: 35985
- Tue May 08, 2007 7:25 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: [RECONSIDER]Follow
- Replies: 12
- Views: 2140
There are drawbacks to every potential change to the client. however, I really do think this one has more positive than negative effects. And frankly, this is just about the only such game I've played (and I've played a lot) that didn't have some kind of follow command. Some have a 'time limit' of s...
- Tue May 08, 2007 6:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: [RECONSIDER]Follow
- Replies: 12
- Views: 2140
[RECONSIDER]Follow
The one thing that I have really wanted ever since joining this game was a 'follow' command. So that you can right-click on another player (or even NPCs, but I don't care about that really) and choose 'follow' and then you (surprise surprise) follow them wherever they go. This would be soooo useful ...
- Sat May 05, 2007 12:56 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Discontent
- Replies: 48
- Views: 6729
So what if its filled with spam and nonsense? No one is going to make you read it... just ignore it if you don't want to read spam and nonsense. The only thing that really needs to be removed there is highly offensive, derogatory, or insulting remarks. The Off Topic, IMHO, is there specifically to ...
- Tue May 01, 2007 8:10 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Server Status
- Replies: 4314
- Views: 450786
- Fri Apr 27, 2007 12:02 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Strange error V2.0
- Replies: 1
- Views: 595
- Thu Apr 19, 2007 8:21 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Question about the new Crafting system
- Replies: 51
- Views: 5320
- Mon Apr 09, 2007 10:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic level
- Replies: 8
- Views: 1140
- Sun Apr 08, 2007 3:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Open discussion about Slavery
- Replies: 144
- Views: 15094
Lets say it was kind of quest and not everybody like tge quest or what happend during that quest. Not evrybody can like evrything. And what about the GMs and Quester? Do you think they like to see that after neraly every quest this happend? That must be really motivating for them..... And its over ...
- Wed Mar 28, 2007 4:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Cross Ressurection and In Game Confliction
- Replies: 74
- Views: 7907
My opinion, for what it's worth: Getting resurrected at the cross is basically Churga saying 'Im not ready to take this soul, get back up there'. It puts your soul back in your body. It does not heal your wounds. At all. Or if at all, *just* enough so that your body can still hold your soul... just ...
- Thu Mar 22, 2007 5:56 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Open discussion about Slavery
- Replies: 144
- Views: 15094
As Athian posted, there is already slavery in game, it is just handled very quietly, because of the general reaction to it (though for the most part up until now, the 'claiming' has been completely voluntary on the part of the slaves). I know of at least six characters who are slaves to another char...