Search found 3848 matches

Wed Apr 10, 2019 11:44 am
Replies: 17
Views: 315

Re: fustrated - working for trash

Sure I can give you starting points. -No influence of Dexterity on final quality. This is a general topic, attribute influence on actions is not generally defined. -Handling of level 100 items is exceptional as if you halfway mastered it. We need a more clever method. -Gem and glyph effect are just ...
Wed Apr 10, 2019 9:59 am
Replies: 17
Views: 315

Re: fustrated - working for trash

Code starts here: https://github.com/Illarion-eV/Illarion-Content/blob/master/craft/base/crafts.lua#L612 Glyphs and gems only provide a new, additional bonus. Crafting did not become more difficult for crafters without glyphs and gems. I am looking for a good and specific proposal as I am not too ha...
Thu Feb 28, 2019 12:55 pm
Forum: News
Replies: 11
Views: 1392

Re: Glyph forging and other improvements

Bestätigt, hier wird an der falschen Stelle multipliziert.
Mon Feb 18, 2019 7:19 pm
Replies: 8
Views: 223

Re: Evaluating the "Threat" of Monsters

To evaluate the absolute threat of a monster and display this in a reasonable way should not be too much of a problem. But a relative threat means we'd have to evaluate how strong your character is against this specific monster. That is not that easy; like if you are a good swordsman but equip a clu...
Mon Nov 19, 2018 6:33 am
Forum: News
Replies: 11
Views: 1392

Re: Glyph forging and other improvements

Thank you very much for this summary!
Sun Nov 18, 2018 8:38 pm
Replies: 1
Views: 154

Re: Server available again (18th November)

Situation resolved thanks Evie!

---

Alles läuft wieder, dank Evie!
Sun Nov 18, 2018 8:22 pm
Replies: 1
Views: 154

Server available again (18th November)

Dear players, due to an unexpected situation, the server is currently not available. We're working on the issue but it might take a while until you can log in. We will inform you here and on Discord. Estralis --- Liebe Spieler, aufgrund unvorhersehbarer Umstände ist der Server derzeit nicht verfügba...
Wed Nov 14, 2018 7:14 pm
Replies: 9
Views: 553

Re: Item analysis

Very good points, Lia. Can you correlate these points to specific items? Here is the complete top 20 for non-stackable items. Note we evaluated the inventory of 163 characters. treasure map 15542 violet potion 9595 golden diamond ring 8663 wicker basket 7659 red potion 5333 leather bag 3882 horn 275...
Wed Nov 14, 2018 4:37 pm
Replies: 9
Views: 553

Re: Item analysis

I would like stress that this is not about nerfing, preventing or punishing but about understanding. Like whicker baskets: they cannot be sold nor donated, so people keep them. In a similar way I would like to understand why other items are stored in high quantities. The aspect of town leaders stori...
Tue Nov 13, 2018 7:45 pm
Replies: 9
Views: 553

Item analysis

Dear players, we have conducted a quick analysis of player inventories. We considered only characters that logged in this year and have a minimum online time of 10 hours. The results are pretty surprising, but see for yourself. https://drive.google.com/open?id=1ouwxanCz-CFMZ2AnnXA-9k3GF0fUfAZn I wou...
Sun Nov 04, 2018 9:42 am
Forum: Promotion
Replies: 32
Views: 1750

Re: Illarion needs promotion

Thank you Banduk for pointing out my post might have resulted in some misunderstandings. Nowhere did I write that Illarion must not be promoted! My opinion on this topic never changed. I wanted to express that there are many good points in this thread that starts with your post. There are specific i...
Mon Oct 29, 2018 6:41 pm
Forum: Promotion
Replies: 32
Views: 1750

Re: Illarion needs promotion

But read the top of these topic and you will learn that dev lead and the predominant player agree in the fact, it's not worth to promote Illarion. It is not the staff's position that Illarion shall not be promoted. Any promotion efforts are highly appreciated. If any support with e.g. logistics is ...
Sun Oct 21, 2018 7:25 am
Replies: 87
Views: 10839

Re: Current Development

Lia wrote:
Sat Oct 20, 2018 4:35 pm
I had some ideas for it (it's probably already over a year ago) and suggested it to the staff. They were simply discarded without justification.
Could you please link to these proposals or send them to me?
Fri Oct 19, 2018 2:45 pm
Topic: Sorry
Replies: 8
Views: 841

Re: Sorry

Dear Banduk, as I wrote in my PM, thank you again for your contributions to Illarion. That you leave the team with bad feelings and that you feel like your efforts are not appreciated enough is sad, but sometimes that's the way it is. There is just one thing I'd like to correct: In fact there are on...
Fri Oct 19, 2018 7:21 am
Replies: 87
Views: 10839

Re: Current Development

That sounds all very promising! Can you update the github project?

https://github.com/Illarion-eV/Illarion ... projects/9

If you lack rights, please contact Nitram. Also, if you need help with merging into develop branch of the repository, let me know!
Tue Oct 16, 2018 6:00 am
Replies: 1
Views: 177

Adaptive NPC cycletexts frequency

Dear all,

I am interested in proposals and suggestions concerning this issue:

https://github.com/Illarion-eV/Illarion ... issues/107

Exact numbers and formulae are especially appreciated.

Thank you!
Thu Oct 11, 2018 1:02 pm
Replies: 3
Views: 396

Re: Ranks again.

I created an issue for Hummi Olaficht:

https://github.com/Illarion-eV/Illarion ... issues/105
Thu Oct 11, 2018 8:37 am
Replies: 3
Views: 396

Re: Ranks again.

Thanks for the input. The rank system is under discussion in the team, so any feedback is welcome. Though, I am not entirely sure what you propose. The rank names are oriented on trading (Galmair), scholarship (Runewick) and nobility (Cadomyr). This ties in with the lead motives wealth, wisdom and h...
Sat Oct 06, 2018 9:05 am
Replies: 4
Views: 289

Re: Problem to find user's option (cellphone)

On Firefox mobile, the bar with the links to User Control Panel ff won't show up at all. On Chrome mobile, I had the same issue: https://illarion.org/mantis/view.php?id=10913
Fri Oct 05, 2018 4:51 pm
Replies: 10
Views: 391

Re: Rank and moving from town to town.

In my humble opinion we should rethink the whole complex of ranks. Especially gaining rank points almost exclusively thru NPC quests and its impact on gems should be rethought. The team knows my proposal.

But in any case, if one leaves a faction, the rank should be gone.
Sun Sep 16, 2018 6:52 pm
Forum: News
Replies: 5
Views: 385

Re: History / Geschichte

Ebenso sofort korrigiert! Danke.
Sat Sep 15, 2018 8:27 pm
Forum: News
Replies: 5
Views: 385

Re: History / Geschichte

Sofort korrigiert, vielen Dank!

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