Search found 23 matches
- Fri Jan 24, 2003 8:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Stamina/Magic
- Replies: 5
- Views: 638
My idea isn't to have hard work or exertion effect mana, but to have magic use effect the fatigue of the player. I'm just saying change the mana bar to the stamina bar. It would still look exactly the same but have a new name and use. Magic isn't at all dangerous right now (unless you don't use a wa...
- Wed Jan 22, 2003 10:47 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Thread
- Replies: 30
- Views: 2807
Just make the cocoa plant real expensive and have it boost your skills for a short time. It also has a small amout of poison that won't do anything unless the cocoa is taken in large doses. Then after the effects drop off, the skill begin to drop below where they originally were. They can only be re...
- Wed Jan 22, 2003 9:54 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Stamina/Magic
- Replies: 5
- Views: 638
Oh, yes. I know that stamina has been proposed before. This is just taking that idea a little farther. Having magic use take away stamina would just make magic more unique and make mages more distinctive. Magic is supposed to be difficult and dangerous. It's really not either. It would also give a d...
- Wed Jan 22, 2003 2:58 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Stamina/Magic
- Replies: 5
- Views: 638
Stamina/Magic
I know the stamina idea has been tossed around quiet a bit, but how about this instead. It would make the game rather unique (not that is isn't already) and would probably save some work. I got the idea from Lord of the Rings. In the book whenever Gandalf uses magic, he always seems tired. It's like...
- Mon Dec 30, 2002 11:49 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Edelsteine / Gems
- Replies: 28
- Views: 2135
I like this idea. It makes things much more realistic. And as long as we're discussing gems, I thought I would bring this up. Why are all the gems the same size? Why can't there be big, medium, and small gems, with big being the rarest? Maybe the same graphics could be used, just shrunk. That might ...
- Sat Dec 14, 2002 7:58 pm
- Forum: The Hemp Necktie Inn
- Topic: The School of Combat
- Replies: 10
- Views: 1308
- Sat Dec 14, 2002 3:11 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Is a SMACC-council necessary? / Wird ein SMACC-Rat benötigt?
- Replies: 9
- Views: 876
- Sat Dec 14, 2002 3:04 am
- Forum: The Hemp Necktie Inn
- Topic: The School of Combat
- Replies: 10
- Views: 1308
- Sat Dec 14, 2002 3:04 am
- Forum: The Hemp Necktie Inn
- Topic: The School of Combat
- Replies: 10
- Views: 1308
- Sat Dec 14, 2002 3:01 am
- Forum: The Hemp Necktie Inn
- Topic: The School of Combat
- Replies: 10
- Views: 1308
- Thu Dec 05, 2002 8:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: What should a dragon be?
- Replies: 15
- Views: 1429
Dragons should definitely be a special event. When Saint George came to kill the dragon, Una (the fair princess, lady, thingy) had to go search him out specifically. The people didn't know what to do about a dragon. They had never seen one. Dragons are much more special if they're rare. And why not ...
- Tue Dec 03, 2002 9:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: the art of bespeaking...
- Replies: 1
- Views: 479
- Tue Dec 03, 2002 12:04 am
- Forum: General / Allgemeines (Player Forum)
- Topic: How to elect a Smacc-council /Ideen zur Wahl eines SMACC-Rat
- Replies: 34
- Views: 2611
Since I have only a very small knowledge of german, I didn't try to read all the posts that were in German. Therefore, I will simply ignore everything that has been said and speak out of my own ignorance (by the way, if someone wants to give a general translation of all those posts, I wouldn't mind ...
- Fri Nov 29, 2002 4:07 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Blacksmithing
- Replies: 20
- Views: 1429
- Wed Nov 20, 2002 2:55 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Intelligence
- Replies: 22
- Views: 1815
- Fri Nov 08, 2002 10:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Player Killer
- Replies: 0
- Views: 408
Player Killer
I haven't been around here in a while, but I finally got back today. Not with my old character though. I changed computers a few months ago and still haven't managed to retrieve my old files yet. I logged on today with a new character today named Terens. I went to the mining fields to make a little ...
- Thu Aug 22, 2002 2:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: RP spells
- Replies: 5
- Views: 725
RP spells
Hello I remember reading a complaint a few days ago on some thread or other that there weren't enough RP spells. i would like to say in reply to this that every spell in the game can be used in an RP fashion. If there isn't a spell to do what you want, then just say you cast a spell which did what...
- Fri Aug 16, 2002 10:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Suggestions -- Making the game worthwhile - Illario
- Replies: 32
- Views: 2852
Illarion Suggestions -- Making the game worthwhile
The food idea is good in that it would provide more jobs for people. Unfortunately it would create too many problems. I don't know it you've ever played a game where this feature was implemented, but it gets old real fast. every 20 - 30 minutes you get a little message saying "you are hun...
- Fri Jun 21, 2002 1:11 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Me thinks that there should be a way
- Replies: 24
- Views: 1551
Me thinks that there should be a way
Darkend Blade I posted an idea for using the library on another thread. I think that it would fit into what you are talking about with mages researching in the library. I suggested that some of the books be written in different languages such as elvish, orcish, dwarvish . . . A character only kno...
- Mon Jun 17, 2002 5:23 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ideas for game. - Some Sudjestions I have about this game.
- Replies: 12
- Views: 997
Ideas for game.
Wolin Can you please translate your "markttag" post? I can read only a little bit of german (what I remember from Sophmore and Junior German in High School) but I think that the phrase "marktag" means "market day." Is this right? If so I think it sounds pretty much l...
- Thu Jun 13, 2002 11:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Racial Languages - what to do with them
- Replies: 2
- Views: 484
Racial Languages - what to do with them
Are the racial languages ever going to be used for anything? I think it would be neat if a lizardman who only knew lizardish tried to say something to an orc who only knew orcish and all the orc saw on his screen was asdjfoainvie!dksnf8ADLF%dnf;(75jdksajfoidj[. Or something like that. I dont real...
- Thu Jun 13, 2002 5:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ideas for game. - Some Sudjestions I have about this game.
- Replies: 12
- Views: 997
Ideas for game.
Teesh I wanted to have the number of carpets limited and placed in one spot for various reasons. First of all, it would closer to what life was like in the middle ages. The local lord would appoint one day every week or two to be a market day. He would sell the privilege to put up a booth from w...
- Wed May 29, 2002 8:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ideas for game. - Some Sudjestions I have about this game.
- Replies: 12
- Views: 997
Ideas for game.
I like some of these ideas. Especially the one about selling things off of a blanket. I think it would be better if the players could bargain for the price. Say that player 1 has a blanket on the ground with a sword, a set of chain mail, and a knight helm on it. Player 2 walks by and sees the ch...