Introduction to Illarion - For new players

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
Astral
Posts: 1411
Joined: Mon Dec 31, 2001 8:04 pm
Location: Canada
Contact:

Introduction to Illarion - For new players

Post by Astral »

I have made a short introduction to Illarion like I said on the Proposal Board, I hope it can teach the new players how to act and show them a bit about the game.  It is in flash format, and about 30kb, so not too bad.  If there is any problems with some of the wording or other stuff, feel free to post it here.  Hope you like it!

Introduction to Illarion
mannelig_
Posts: 138
Joined: Fri Aug 16, 2002 9:16 pm
Location: Canada

Introduction to Illarion

Post by mannelig_ »

Astral! you have outdone yourself, I read it all and it was really quite small, if you and the dev team allow, I think this should be included in the next .zip build file!
Mishrack
Posts: 983
Joined: Fri Aug 02, 2002 4:04 pm
Location: Silberbrand

Introduction to Illarion

Post by Mishrack »

This is truly a nifty little thing!
kudos!
User avatar
Sir Gannon
Posts: 364
Joined: Wed Mar 20, 2002 5:10 pm
Location: Gathering himself for battle.
Contact:

Introduction to Illarion

Post by Sir Gannon »

WOW! grats on the great job Astral one thing i find offending thou ;) the Sir thing haha i earned my name! :) but other then that AWESOME JOB! :)
Roke
Posts: 798
Joined: Tue Nov 06, 2001 11:22 pm
Location: The Silverstar Merchant's Shop

Introduction to Illarion

Post by Roke »

Hardy-har-har.  How did you get flash?  Great job!!!  I wish this was made when I came
Serpardum
Posts: 1160
Joined: Sun Aug 04, 2002 7:16 pm
Location: Long Beach, California
Contact:

Introduction to Illarion

Post by Serpardum »

Very good.  Very good points.
Bror
Posts: 1494
Joined: Tue Feb 20, 2001 12:03 am
Contact:

Introduction to Illarion

Post by Bror »

I wouldn't say things like "druids don't need any key attribute". People should pick the stats that they feel their character needs. A sentence like the example tells them: "You don't need it, don't waste your points there.". As often pointed out: stats can get or loose an effect every day, so choose the stats not because you know how the game system works, but because you thing its part of you character to be intelligent, dumb, quick or whatever.
Astral
Posts: 1411
Joined: Mon Dec 31, 2001 8:04 pm
Location: Canada
Contact:

Introduction to Illarion

Post by Astral »

I added a line that points out that it could change any time, but I can't think of much else to say, unless we have a hint on what druids will require...
martin
Posts: 7382
Joined: Sun Feb 25, 2001 7:12 am
Location: vienna

Introduction to Illarion

Post by martin »

the point is: they do not require anything.
you should distribute yout attributes in a way that fit to the personality of your character. you shouldn't maximize your abilty to do X as a Y (e.g. druid) by choosing your skills that way.

martin
Turnupto
Posts: 596
Joined: Fri Apr 05, 2002 8:45 am

Introduction to Illarion

Post by Turnupto »

Good Work! But someone has to create a german version...
Astral
Posts: 1411
Joined: Mon Dec 31, 2001 8:04 pm
Location: Canada
Contact:

Introduction to Illarion

Post by Astral »

If someone can send me the translation, I can put it in German.

@martin:
I am not saying that you shouldn't do that, I am just saying that mages need intelligence, warriors need strength, etc.  I believe it says that in the tutorial as well.  If druids don't require any specific attributes, people creating a druid character will use the attribute points how they want their character to be.  The advice I gave is just to give people something to consider.
User avatar
Inioch Hope
Posts: 136
Joined: Sun Jan 13, 2002 5:37 am
Location: Canada

Introduction to Illarion

Post by Inioch Hope »

I agree, this guide is just giving helpful hints and seggesstions. It is not forcing anyone to do anything. If a mage wants to put his Int. low that's fine, all the guide is doing is seggesting a higher Int. and so on.
Post Reply