How about giving mages the ability to "enchant" swords that have the possibility to be magical? (Serinjas, axes, etc..)
Example of what enchanting a Serinjah with lightening would cost/need.
Needs the runes JUS PHER DUN QWAN LEV & FHAN
Needs commotio at ~85%
Costs the full mana bar
Costs 2-3% of the enchanter's commotio skill
Temporarily lowers the magic-related attributes by 2
Risk of failure that will still cost all the things above including the weapon (or it weakens the weapon considerably).
Example of what enchanting a broadsword with fire would cost/need.
Needs the runes KEL RA DUN QWAN LEV & FHAN
Needs commotio at ~85%
Cost the full mana bar
Costs 2-3% of the enchanter's commotio skill
Temporarily lowers the magic-related attributes by 2
Risk of failure that will still cost all the things above including the weapon (or it weakens the weapon considerably).
I'm not going to list all the magical attributes of all weapons, as I'm sure you know what I mean, and obviously, the examples up there were taken off my head, they might be completely erroneous, but I'm still sure you know what I mean.
Edit: I was just told you can do all these with pure elements.. so.. uh, disregard the proposal if you want. <_<