Removal of the #i command.

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Karl

Post by Karl »

...

The whole point is to think of a way to stop bad roleplayers from suspecting your name is fake due to you not #i. I say we just stop using the #i at all.
Seriously, say no to #i!
*Never uses #i again anymore ever.* ever.













Ever k?
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pharse
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Post by pharse »

I have to agree on this. I also complained once that one cannot introduce with a fake name.

The removal of the #i command would solve the problem that the other player is suspicious because of OOC knowledge of the fake name. Even if one is not a "bad" roleplayer it is much harder to play it right with this OOC knowledge.

Thus Estralis suggestion wouldn´t work, too.
Karl

Post by Karl »

Exactly. Estralis' suggestion wouldn't work. We want the other player to REALLY not know what the character's real name is, or have any suspicions whether the name is real or fake.
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Juliana D'cheyne
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Post by Juliana D'cheyne »

I have run across a few instances of a char using some ooc knowledge known by the PO, ig and chalk it up to hopefully they will eventually learn. I try very hard not to do the same, however I am concerned with changing the game to accomodate bad RPing, even though I am not fond of the #i system for a number of reasons.
Retlak
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Post by Retlak »

Damn this is a good suggestion.

10 stars
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Azuros
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Post by Azuros »

I will stick to the #i, if someone mixes ooc and ic information like you said, Karl, simply report them for rule breaking. You do not need to get rid of the #i.
Karl

Post by Karl »

No Az, the thing is they're not breaking rules, they're just roleplaying very badly.
Example:

Someone(123456): I am Theonord Livmard.
Someone(789101): A pleasure, I am Uruthar Leissa
Someone(123456): A pleasure.
Uruthar Leissa: The pleasure's mine..
Uruthar Leissa: ((May I get an #i?)
Someone(123456): ((You'll have to !name, sorry.))
Uruthar Leissa: On second thoughts, are you sure your name is Theonord Livmard? Does sound rather fishy..
Uruthar Leissa seems a little bit suspicious.

That's just plain annoying.
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Azuros
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Post by Azuros »

As I said, that is rule breaking, it can be reported.
Karl

Post by Karl »

It's not a rule break. You can't prove whether the character really is suspicious, or if it's just the PO being a bad roleplayer. No proof, no !gm.
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Theon
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Post by Theon »

Azuros wrote:As I said, that is rule breaking, it can be reported.
Or it can be stopped altogether with Karl's idea.
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Azuros
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Post by Azuros »

You shouldn't remove the #i just because some act like that, I personally like the #i and will continue to use it.
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Post by Retlak »

@ Karl

I have to agree i have seen that happen so many times. Annoying as hell.

I situtation i see often also is

Someone(123456): I am Theonord Livmard.
Someone(789101): A pleasure, I am Uruthar Leissa
Someone(123456): A pleasure.
Uruthar Leissa: The pleasure's mine..
Uruthar Leissa: ((May I get an #i?)
Someone(123456): ((You'll have to !name, sorry.))
Uruthar Leissa: Well what do you do around here ...Theonord?

I just hate the ooc influence that so many use.
Karl

Post by Karl »

Dude.
When you meet someone on the streets, you introduce to each others, does he show you his I.D. to prove his name is really ____ ?
No.
You will then remember that this person is known as ____ , because you've recognized him as ____ .
I really think YOU should be allowed to recognize someone however you like. What if your character is slightly deaf and didn't hear the pronunciation correctly?
Besides, I dislike the idea of someone else 'forcing' his/her name to appear on your screen.
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Post by Tinuva Geogroda »

If someone doesn't #i, I automaticly name him with !name myself <.< no need for OOC
Retlak
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Post by Retlak »

But you will know in ooc that is is fake, and that will affect how you think. which can ruin the fun in alot of cases.
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Tinuva Geogroda
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Post by Tinuva Geogroda »

Retlak wrote:But you will know in ooc that is is fake, and that will affect how you think. which can ruin the fun in alot of cases.
You're a good rper or not.
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Post by AlexRose »

Tinuva Geogroda wrote:
Retlak wrote:But you will know in ooc that is is fake, and that will affect how you think. which can ruin the fun in alot of cases.
You're a good rper or not.
And there are a lot who aren't, okay?

#i [fakename] seems like a great idea.
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Azuros
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Post by Azuros »

AlexRose wrote:
And there are a lot who aren't, okay?

#i [fakename] seems like a great idea.
This idea I can agree with, removal of #i completely, I cannot.
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Post by Tinuva Geogroda »

AlexRose wrote:
Tinuva Geogroda wrote:
Retlak wrote:But you will know in ooc that is is fake, and that will affect how you think. which can ruin the fun in alot of cases.
You're a good rper or not.
And there are a lot who aren't, okay?

#i [fakename] seems like a great idea.
If you read my other posts instead of according to 1 you'll see that I say we must implent that system <.<
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AlexRose
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Post by AlexRose »

Tinuva Geogroda wrote:
AlexRose wrote:
Tinuva Geogroda wrote: You're a good rper or not.
And there are a lot who aren't, okay?

#i [fakename] seems like a great idea.
If you read my other posts instead of according to 1 you'll see that I say we must implent that system <.<
Yes, I know that...
That's why I wrote it; I was saying I liked the idea.
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Tinuva Geogroda
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Post by Tinuva Geogroda »

AlexRose wrote:
Tinuva Geogroda wrote:
AlexRose wrote: And there are a lot who aren't, okay?

#i [fakename] seems like a great idea.
If you read my other posts instead of according to 1 you'll see that I say we must implent that system <.<
Yes, I know that...
That's why I wrote it; I was saying I liked the idea.
<.<
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Salathe
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Post by Salathe »

Karl wrote:Exactly. Estralis' suggestion wouldn't work. We want the other player to REALLY not know what the character's real name is, or have any suspicions whether the name is real or fake.
oh my god listen. Not #i'ing ever is retarded, its best to add something to make EVERYTHING work instead of doing away with a well working and simple system.

If a system was implemented where you can #i a FAKE NAME then people WONT know if you gave them a fake or real name. Good solution without your nonsenical idea of never using #i.
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pharse
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Post by pharse »

Yes...probably introducing with a fake name would be the best solution. But then one should also be able to rename chars as much as desired. At the moment if I want to rename an already introduced char I have to edit the names.tbl.
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Post by AlexRose »

pharse wrote:Yes...probably introducing with a fake name would be the best solution. But then one should also be able to rename chars as much as desired. At the moment if I want to rename an already introduced char I have to edit the names.tbl.
Or wait till you see them ig, type the name you want to give them, right click on them and press give name.

And if you say "But I might not see them", well then what's the big deal of them having a bad name if you never see them?
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pharse
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Post by pharse »

pharse wrote:At the moment if I want to rename an already introduced char I have to edit the names.tbl.
The "give name" command doesn´t work for introduced chars AFAIK.
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Post by AlexRose »

pharse wrote:
pharse wrote:At the moment if I want to rename an already introduced char I have to edit the names.tbl.
The "give name" command doesn´t work for introduced chars AFAIK.
Considering !name does, I would think give name does.
Karl

Post by Karl »

Oh if they're able to script in an #i <fake name> command, then I'm all for it. But the thing is, then, the other players won't be able to re-name me, in case they find out another name of mine, or something..
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Post by AlexRose »

Karl wrote:Oh if they're able to script in an #i <fake> command, then I'm all for it. But the thing is, then, the other players won't be able to re-name me, in case they find out another name of mine, or something..
Why not? As far as I know you can. !name can rename people who've already #i'd, so I don't see why give name shouldn't.
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Post by abcfantasy »

Are you sure? As far as I know, you can't. Not 100% though.
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Post by AlexRose »

abcfantasy wrote:Are you sure? As far as I know, you can't. Not 100% though.
You can !name them again. If give name doesn't work, meh. I suppose with my proposal for F12 this wouldn't be a problem.
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