Current Quest

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Thalodos Artemetus
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Post by Thalodos Artemetus »

The quest is fun, it's as simple as that. Though, i can see why others might be a little upset by it. Mainly because it is a 'fighter quest' (i won't patronise you and explain what this is) and as a result non-fighters can't really get involved, unless they like the shapes of clouds.

The gms are doing a great job, but there is always someone going to get pissed off with what they do. My advice, get over it. the quest will soon end and you can get back to 'Normality' as it were.

There are other quests that need solving you know ;)
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Pendar
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Post by Pendar »

I actually disagree and agree
The quest has become a fighter quest by on day 1-4 we were trying to sort out supplies, mining and crafting stocking up to be sieged etc. There was nearly a part of every character to play.
Alas if the gms are not spawing skeletons a large player group forget about danger and starvation and wander off. Then some skeletons are spawned and people get hurt.....
You are correct but players could do a lot to remedy the situation if they gave due consideration to there actions in a time of crisis.
Brian
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The Executioner
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Post by The Executioner »

Fooser wrote:
I Who the heck is Rasmantil? (better yet, who are the first 12 people that were 'killed')

. I find much of it bizarre and ill accounted for.
Unlike the Drahken/ Necromancers quest. The 'rasmantil' quest has little involvement with the gms (aside from events every now and then).

Also, i believe, that it would be too easy to hand players the answers to the quest on a plate. The clues are there, you just need to look for them and work them out.

As for the 12 people that were killed, these were all obviously temporary players (due to obvious rp restrictions).

Just stating some information, since i found the comment somewhat 'unfair'.
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Rinya
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Post by Rinya »

Fooser wrote:And let's be honest here, do you really think players had any chance to hold against most of the attacks spawned so far?
Actually, there have been many, many event days when I sat in front of the computer and sighed because another undead attack had failed and been driven back by the player population. :)
Fooser wrote:The current cycle of retreat-wait a few days-get overrun some more by an unbeatable amount of enemies can be decent only so many times.
Point taken. But remember! Please send suggestions whenever you think of them. In all honesty, nearly all player suggestions ever submitted are discussed and considered. There are always things that players see but Gms, just because we're running around trying to initiate things; we don't always get the chance to see it from the receiving end.
Fooser wrote:Necromancers (?) publicly introduce themselves, and fully invade island about 4-5 days later?
The island is far, far, far from fully invaded.

(This is also something that can be arranged, of course. <whistles>....)
Fooser wrote:Who the heck is Rasmantil? (better yet, who are the first 12 people that were 'killed')
Ask him. He's not an actual member of the GM team here. :wink:
Fooser wrote:when did Drahken decide to return from his vacation?
It is sometimes quite popular in lore that dead things will attract other things which like dead things. Or that's the way I see it. <shrugs>

PS-(slow once again)
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Jacob
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Post by Jacob »

Well the main problem is that those people who "serve" the lichs or pretend to were attacked in this onslaught as well. Infact the first people, I am sure if the Gm summoning the skeletons would have listened to the conversation it was mostly about recruiting other members to the mortal cult serving the lichs. (We were the group near the well with the camp fire).
But well, that is my only complaint, oh and easy on the skeletons on roof tops .... It is difficult to know where to run too if your on the side of the lichs when even the second floor and roof tops are covered with your 'allies'.

Oh and John Christman the character needs to regain his language skills, not sure if he knows to report it.
Fooser
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Post by Fooser »

The Executioner wrote:
Fooser wrote:
I Who the heck is Rasmantil? (better yet, who are the first 12 people that were 'killed')

. I find much of it bizarre and ill accounted for.
Unlike the Drahken/ Necromancers quest. The 'rasmantil' quest has little involvement with the gms (aside from events every now and then).

Also, i believe, that it would be too easy to hand players the answers to the quest on a plate. The clues are there, you just need to look for them and work them out.

As for the 12 people that were killed, these were all obviously temporary players (due to obvious rp restrictions).

Just stating some information, since i found the comment somewhat 'unfair'.
No one said to hand out quest answers, but evil mass murderers dont just show up out of nowhere.
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Devrah Liioness
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Post by Devrah Liioness »

He didn't. This has been going on for months. The player can't be responsible if you weren't paying attention... He came, with a reason and a warning, and killed twelve PC's one by one, leaving clues with each one.
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The Executioner
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Post by The Executioner »

Yes, but there are obvious reasons that make sense as to why. You just have to find them out. If you wish to reply, please Pm me. Thankyou.
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Salathe
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Post by Salathe »

most of the rasmantil nonsense i dont like.

12 temp characters, that were made for being slaughtered without stopping the murderer, were killed, and the murderer would get away asap. Thats BS cuz you got a player, that has never trained his character to a decent fighitng skill and is supposed to be some bad ass all mighty powerful guy you dont mess with. And then once he goes to a real player he starts killing more non existant chars to "frighten" us. Nymus is the only real char that has been killed in the rasmantil quest. before it was pretty much posts of groups of adventures being slaughtered and being tortured, or other people being killed in horrific ways.

Anyone can be great on the boards, but they put little to no time into their ingame characters, its BS.

I dont know that much but i see all these posts on the RPG forums about how you kill all these people that no one has ever heard of.

And i heard about a time where you actually came in and killed someone *claps* but then ran to the river and #me dives into the river and swims away, and then logs. People could easily get into that river and follow you, this seems like logging to me, and i believe is against the rules.

Now the rasmantil nonsense is supported by GMs. And rasmantil is a lich?

I've killed 12 idiots before, can i be super powerful too?

You cant honestly expect players to be "scared" of someone that does this nonsense. Anyone at all cna post on the boards how they killed people that dont exist.

Correct me anywhere you see a mistake
Fooser
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Post by Fooser »

Devrah Liioness wrote:He didn't. This has been going on for months. The player can't be responsible if you weren't paying attention... He came, with a reason and a warning, and killed twelve PC's one by one, leaving clues with each one.
:roll: I'm aware of that

I mean more like: people have to arrive on the island SOMEHOW, and have to be able to survive, and this isnt explained in any cases mentioned above. And being such a small island, it's hard to do without someone noticing
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Devrah Liioness
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Post by Devrah Liioness »

Salathe, some people spend more time thinking of creative plots than powergaming. Fr your information, there were like six other permanant characters killed, including one of mine. Funny, if it were a GM that arrived from nowhere and killed temp characters and was undefeatable you'd be fine with it. he did the best he could with limited player resources, and the other participating players did excellently too. There are plenty of people that do fear the Executioner, just because Mr. Expensive Sword and Uber Skills doesn't.
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Salathe
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Post by Salathe »

Devrah Liioness wrote:Salathe, some people spend more time thinking of creative plots than powergaming. Fr your information, there were like six other permanant characters killed, including one of mine. Funny, if it were a GM that arrived from nowhere and killed temp characters and was undefeatable you'd be fine with it. he did the best he could with limited player resources, and the other participating players did excellently too. There are plenty of people that do fear the Executioner, just because Mr. Expensive Sword and Uber Skills doesn't.
Just because i actually play the game im a powergamer? The whole point of my post is that he should actually do some ingame PLAYING.

My main problem is that he would log on, kill someone log off, and then avoid any player interaction at all. I remember once seeing him and him do something -a heavy wind blows by- and he logged. something of the sort. I wanted to just go there and kill him but i wouldve been bitched for being a powergamer and a bad RPer.

And some of us like playing Mrs. i have 20 great RP characters and make the best RP plots in the game.
Last edited by Salathe on Sat Dec 03, 2005 10:20 pm, edited 1 time in total.
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Devrah Liioness
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Post by Devrah Liioness »

He does. I've seen a lot of it. It's just not during major quests, so I guess you wouldn't see it much.
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Salathe
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Post by Salathe »

Devrah Liioness wrote:He does.
and i dont powergame.

case solved
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The Executioner
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Post by The Executioner »

Salathe wrote:
12 temp characters, that were made for being slaughtered without stopping the murderer, were killed, and the murderer would get away asap.
Yes, it is called establishing the quest.

Salathe wrote:Thats BS cuz you got a player, that has never trained his character to a decent fighitng skill and is supposed to be some bad ass all mighty powerful guy you dont mess with.
You obviously do not know the rasmantil story and you are making assumptions, that is another unfair and untrue statement. And i am also not a blatant powergamer such as yourself salathe.


Salathe wrote:And then once he goes to a real player he starts killing more non existant chars to "frighten" us.
Aside from the 'adventurer characters' all other characters were real and used ig for at least 2- 4 weeks. As i have said, for the first 5 months i had absolutley no gm help and only 2 other players helping me. I would like to see you do better.

Salathe wrote:Anyone can be great on the boards, but they put little to no time into their ingame characters, its BS.
Another assumption, i have used rasmantil in game a lot. Due to where i live, i have seldom see you ig, so you wouldn't know.
Salathe wrote:I dont know that much
Indeed.
Salathe wrote:And i heard about a time where you actually came in and killed someone *claps* but then ran to the river and #me dives into the river and swims away, and then logs. People could easily get into that river and follow you, this seems like logging to me, and i believe is against the rules.
That was not rasmantil but a follower, not only did a gm summon him to the other side of the river but he continued to play. In my book that was Inventive and original rp. Or would you prefer if he just powergamed for 8 hours then logged? That seems your ideal rp.
Salathe wrote:Now the rasmantil nonsense is supported by GMs. And rasmantil is a lich?
Rasmantil, is rarely supported by gm's aside from a few occasions (which i once again thank you for ;P), and rasmantil is a lich? that is news to me.
Salathe wrote:Correct me anywhere you see a mistake
Done.
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Salathe
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Post by Salathe »

Im tired of this bullshit of me being a powergamer. No one has EVER pointed out HOW i powergame. The closest thing to a reason of me powergaming is that i smith adn fight. Which is not a reason to be called a powergamer.

And by actually getting online and playing, i dont mean just chatting with people i mean acquiring items, and gaining skills as well.
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Devrah Liioness
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Post by Devrah Liioness »

Pfft, I don't even mind that you powergame, just admit it.
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Japheth
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Post by Japheth »

Im tired of this bullshit of me being a powergamer. No one has EVER pointed out HOW i powergame. The closest thing to a reason of me powergaming is that i smith adn fight. Which is not a reason to be called a powergamer.
Devrah. If you have a genuine complaint about a player, send it to one of the related e-mails or PM a (corrupt) GM. There's no need to create an Inquisition for the player on the boards.

Besides, if Salathe were a ferocious powergamer (remember, PGing is virtually impossible with skill cap!) he'd have been banned long ago. Remember, good armour helps in a fight.
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Athian
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Post by Athian »

once again it's back to this point. everyone shut the hell up. there are points that i both like and dislike in this quest. but i take them with good humor as much as i can

yes enormous amounts of monsters can be a drag but for all of us characters with some fighting skill, we all know damned well that if a Gm sent in even 20 of those skeletions it would take only four or five decent fighters and a few potions to beat back the invasion. it's a point to quality and quantity. either a bunch of monsters of one uber powerful moinster that wrecks everything in it's path. either way they can't make everyone happy.
the quest is fun the monsters are okay most of the time, it's annoying sometimes when you lose a item you worked incredibly hard for true, but it's a game after all and without sonme conflicts there'd be no reason to play. what i wanted to see was some other things for we the players to do to solve our problems. like moving on with a few quests that are happening maybe actually get those magical weapons of ours into the rp, that kind of stuff.(we could use some gm support of our own*hint hint nudge nugde*, you know how we love turning you all against eachother :wink: ) but apprently i shouldn't have said anything because all we've gotten out of this is another fight.
I say lets finish this quest and have fun with it. everypone was alright when we were winning but since we're losing now we can't be happy? bullshit, deal with it. who knows when we'll be able to have a quest of this magnitude again. or even if after all this nonsense the gm's will ever want to do it again.
i'm voting we continue the quest and stop bickering so much, i posted in jest and good humor, i didn't expect to come back to a board war.
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Dónal Mason
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Post by Dónal Mason »

You piece of...

I seem to remember you complaining very loudly about Salathe, Japheth. I believe you used the term powergamer many times, despite the fact you knew well enough that it is deemed technically impossible.
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Japheth
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Post by Japheth »

Are you stalking me across the board, Dónal? Do you have some sort of problem with me telling a player the proper official procedure to do with player complaints? You can resolve any personal issues with me or the job that I do via a PM, MSN (you'll notice that I've unblocked you, after yesterday's plethora of spam and accusations) or my e-mail address, which you'll find in the profile. Remember, keep your posts on topic Dónal and keep your insults towards players on the board to yourself or you'll quickly find your topics locked, deleted or better yet, your board account locked.

Remember, that's what I do. I'm a corrupt, arrogant, idiotic, childish, piece of... (what, dear player?) GM.

Kind regards!
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Jori
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Post by Jori »

Personally I'm enjoying this quest very much. It brings together players that wouldnt normally rp together and just increases the overall amount of good rp. Also, I've noticed that there seem to be more people on lately in general. (whether this is from the quest or we are just getting more players I dont know.) It shows me another good reason for all the hard work I've put in to become a warrior as well. By all means, I agree with Athian, keep it going till the end. Don't cut it off early or whatever people were saying to do.
Deinarious
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Post by Deinarious »

The quest annoys me somewhat, but that's because my characters suck at fighting (I'm new after all!). But I'm trying to bring some humor into this with a new character. Alexander von Hattigen just met her. One hint about who or what she is: Meow!

Anyways, everyone listen to Athian, other than me being annoyed (which doesn't matter), it's a good chance for us to roleplay! Am I right?! Of course I am lol....Now, where's my donut lol?
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Pendar
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Post by Pendar »

As stated you cannot please every one..
How ever we as players can do a lot to limit the death toll. We try and gather around the castle the warriors those who dont actually have 3 intelligence... :roll: are actually trying to protect you. I have seen a lot of deaths from people chargeing off alone, standing around gapeing and the like. If thats your idea of fun awesome but yes your going to see the cross.
The first few days we really rped being under siege and finding supplies and weapons and sticking togther. Of course that cant last or certainly seems not to have...
How ever there is no reason we cant pick it up again I am still rping it as such as this is the first quest in my illa time that Pendar has felt truly beaten. It is a new twist on rp and I am happy to swap my trips to the cross for the expanding rp...
Thanks to staff and players who have made this the best quest ever
Brian
Fooser
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Post by Fooser »

Pendar wrote:I have seen a lot of deaths from people chargeing off alone,
...Like derranged lizards talking to faeries, making a glorious charge into an un-needed battle and getting pwnz0r3d? lmao :D
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Pendar
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Post by Pendar »

ahh foos mate i tried to get round for you...but indeed a true classic moment.
Stamps that one PWNED and files it
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AlaineMilan
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Post by AlaineMilan »

Yeah Pendar wont give up huh? The Pride of a man...*giggles* And alysha goes crazy when she sees all the injured people fighting the next day...atleast one nearly dead pendar and one nearly dead conner per day...I`m going to miss it when the quest is over *grins*
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Jacob
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Post by Jacob »

Current problem with the quest is the habit of 'evil' characters such as Adriges and Murack who log off when their character is going to be killed. Jacob is a spy for Pendar Fayed, so he is trying to kill off the lichs to clear his name and be able to come back to his side of good fellows. But he of course cannot do this when the characters he attacks log off during fights.
Here are examples..
Jacob Kent (w): I do not need you any longer ariges ... I have seen you flee when combat approaches.

Ariges Feringwood (w): hm....

Jacob Kent (w): You need warriors to keep you and your necromancer safe.

Ariges Feringwood (w): i know... but you will see what happend in the night

Jacob Kent (w): Ariges, I will not let you last the night..

Jacob Kent (w): Make your choice now ariges, if you want to stay alive join me. You know Drahken does not need you and you know Dravish would sooner see you dead.

Ariges Feringwood (w): hm...

Ariges Feringwood (w): you would to kill me?

Jacob Kent (w): If you did not accept my offer ... yes.

Ariges Feringwood laughs.

Ariges Feringwood (w): this conversation is now ended...

Ariges Feringwood waves his hand.
And..
acob Kent: On these holy tiles and with any luck send a message to Ariges that murdering people like Caitlin will not be tolerated, not even by his soldiers.

Jacob Kent approaches Murack, his sword going to impale the man.

Jacob Kent: ((you will be attacked))

Jacob Kent lunges.

Jacob Kent: ...

Murack von Wolfsblut: ((wait pls))

Jacob Kent: ((k))

Murack von Wolfsblut: ((a long text is comming ;) ))

Jacob Kent: ((k))

Jacob Kent 's distant grey eyes look coldly at the wounded and bleeding Murack.

Jacob Kent with his free hand takes a black blade from its sheath around his waist, he now wields to weapons.

Murack von Wolfsblut 's eyes glowing green "oh no, you sword didnt kill me", he make a little gesture and he dissaperance in a smog (right so?)).
You can clearly see this is logging off during a fight which is against the rules. WHen I asked Murack why he would log off during afight he said he did not want his character to lose skills as he would die 20 times aday. But I think that is tough, if you want to play a weak bad guy you will have suffer with everyone else.
Why should I leave my character logged on to face inevitable death with these skeleton onslaughts when our "rolemodels" the ones who have quest characters log off to avoid it?
Now if there was of course roleplay reason to believe necromancers could disappear with a wave of a hand, or in a cloud of smog maybe it wouldn't be so bad. But Necromancers are those who control the dead, not escapeartists. I believe Konstantin and Bloodhearte got into trouble for doing this. So it really does not make sense for us as players to play in this quest when we cannot do anything but act defensively and wait til someone who has GM connections-quest leader decides to do something.

I look forward to replies.
Fooser
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Post by Fooser »

LMAO @ the second one

What you do if thats how they wish to play, is to do that yourself the next time a lich or skeleton comes at you
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Pendar
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Post by Pendar »

I am going to preface this with a statement...
This quest has been amazing and certainly the best quest i have been part off period. I have had a lot of fun and was really hoping to see it continue to go strong....

I have been put in situations in this quest where GM's have decided to kill me. I have taken it with good grace and actually enjoyed it, most of the "good" characters and random people have been killed in battles some of them 9 times. I have also walked into hugs spawns and stood there and died chooseing not to log out even against npcs, as i think its cheap to log out to save some "skills"...maybe we dont all feel that way how ever point is. Most of the "hero's" have taken there deaths with good humor.
We all of us have struggled for equipment and items...so it is disheartening to see the "bad" guys logging out or refusing to take there death. Especially as Jacob has not charged into town when they are alone he has been actively playing his part.
Any way thanks to everyone involved let’s get it going again, attack us lead us to loss or victory but please don’t let this quest fade out on a soft note...
Brian
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