This is what I really like about Illarion. It is really more of a text based rpg played out in the rpg forum. There is not as much emphasis on skills and stats but on how you can roleplay. The graphics are just a nice bonus. This is why everytime I take a break from Illarion and look for other rpgs on the net I usually end up coming back.Aristeaus wrote:Illarion is becomming different to what it used to be,, it is growing to be a true rolplay game.. Not a game where you sit about powering skills, but a game where you have a alot of stories and plots, and a game where you can be suprised at any moment.
Beschwerde GM-Spieler/Complaiment GM-Player (Englisch added)
Moderator: Gamemasters
-
- Posts: 132
- Joined: Tue May 20, 2003 10:56 pm
- Location: Unknown
I admit to dueling on the odd occasion, its something to do * shrug * ill not deny that.. Cast on me? Hell no, i play my character as hating magic, you think he would let people cast on him..Oh? And the daily repetition of "DUEL ME, CAST ON ME, DUEL ME, CAST ON ME, DUEL ME, CAST ON ME!" is an unfortunate side effect of this great roleplaying?
And yes in old times, people did duel, it was a sport fooser. Ever hear about jousting tournaments and so on and so forth.
- Dónal Mason
- Posts: 1115
- Joined: Fri Mar 26, 2004 8:46 pm
- Location: Don't feed the mogwai. After midnight, at least.
-
- Posts: 132
- Joined: Tue May 20, 2003 10:56 pm
- Location: Unknown
What have real life matters to do here. If there are real life issues please leave them of the boards and discuss them on MSN or over chat devices, or do what most pople do and use a phone..Nerevar Schattenaxt wrote:I'm not - I'm just amused. It's TIBS, don't you see?Dónal Mason wrote:If you have a girlfriend, why are you still so pissy about this?
And it is really no wonder that Cassandra likes his girlfriend's RP.
Yeah dueling, but this is different. Does anyone here realize that when someone does a fire or icebolt magic on you, it hurts? By observation in game sometimes, you would think it was untrue. Thats like walking up to someone with a gun and saying "shoot me please, RAISE MY BULLET RESISTANCE!" And dueling did happen, but what happens IG is not like a jousting tournament.
-
- Posts: 132
- Joined: Tue May 20, 2003 10:56 pm
- Location: Unknown
Well, their obviously making Cassandra favouring a person. And that's unfair. 
Anyway, i'm fine with the decision that Cassandra made.

Anyway, i'm fine with the decision that Cassandra made.
Last edited by Nerevar Schattenaxt on Fri Feb 18, 2005 8:54 pm, edited 1 time in total.
-
- Posts: 7845
- Joined: Thu Feb 22, 2001 5:59 pm
- Location: Vanima and grey Refuge, of course.
- Contact:
Steered by a player - yes.
Player Char : No.
NPC : Yes.
Will be deleted / Changed into a standard newbie player char (depending on how players solve the quest(s) ).
This is NOT a player Char turning into an NPC, but an NPC which MAY eventually turn into a normal (newbie-ish) player char after the quest.
It is steered by an SVST-Player, who are thought to being recruited as NPCs from time to time.
@ Nikago : Der Char hat einen etwas anderen Hintergrund. Die Idee ist ein Queststrang, der von GMs geschrieben wurde. Beabsichtigt ist, daß der Charakter am Ende entweder stirbt oder seine Werte auf Normal-Newbie resetted werden, wenn der Spieler ihn danach als Char überhaupt spielen möchte (abhängig davon, wie die Spieler den Plot lösen). Lösungswege und Möglichkeiten will ich hier NICHT verraten !
Der Char ist von einem Spieler gesteuert, korrekt. Selbiger wird von GMs beaufsichtigt, damit er keinen Mist baut. Der Spieler selbst ist SVST-Spieler. Die werden manchmal als NPCs in kürzeren oder längeren Quests herangezogen (zumindest ist das so gedacht).
Als Questeinführung wäre es von Vorteil, daß der Char anderen Spielern wie ein Spieler vorkommt, um auch eine gewisse Atmosphäre sowie Spielereinsatz / Verhalten dem Char gegenüber zu gewährleisten. Was jetzt, Danke Herr Nerevar, nicht mehr geht, weil manche Spieler OOC-Wissen und ingame-Wissen leider noch nicht ganz auseinanderhalten können.
Player Char : No.
NPC : Yes.
Will be deleted / Changed into a standard newbie player char (depending on how players solve the quest(s) ).
This is NOT a player Char turning into an NPC, but an NPC which MAY eventually turn into a normal (newbie-ish) player char after the quest.
It is steered by an SVST-Player, who are thought to being recruited as NPCs from time to time.
@ Nikago : Der Char hat einen etwas anderen Hintergrund. Die Idee ist ein Queststrang, der von GMs geschrieben wurde. Beabsichtigt ist, daß der Charakter am Ende entweder stirbt oder seine Werte auf Normal-Newbie resetted werden, wenn der Spieler ihn danach als Char überhaupt spielen möchte (abhängig davon, wie die Spieler den Plot lösen). Lösungswege und Möglichkeiten will ich hier NICHT verraten !
Der Char ist von einem Spieler gesteuert, korrekt. Selbiger wird von GMs beaufsichtigt, damit er keinen Mist baut. Der Spieler selbst ist SVST-Spieler. Die werden manchmal als NPCs in kürzeren oder längeren Quests herangezogen (zumindest ist das so gedacht).
Als Questeinführung wäre es von Vorteil, daß der Char anderen Spielern wie ein Spieler vorkommt, um auch eine gewisse Atmosphäre sowie Spielereinsatz / Verhalten dem Char gegenüber zu gewährleisten. Was jetzt, Danke Herr Nerevar, nicht mehr geht, weil manche Spieler OOC-Wissen und ingame-Wissen leider noch nicht ganz auseinanderhalten können.
You will get this in any gam with skills, people like to better thier skills, plain and simple and some poeple will be playing the game for this reason. What i am saying is that the percentage of poeple doing this in Illarion these days is a hell of alot less than it once was.Fooser wrote:Yeah dueling, but this is different. Does anyone here realize that when someone does a fire or icebolt magic on you, it hurts? By observation in game sometimes, you would think it was untrue. Thats like walking up to someone with a gun and saying "shoot me please, RAISE MY BULLET RESISTANCE!" And dueling did happen, but what happens IG is not like a jousting tournament.
I remember days in Illarion when all you saw in trollsbane were people dueling, and you had specefic guilds of mages outside of town all casting upon each other...
-
- Posts: 132
- Joined: Tue May 20, 2003 10:56 pm
- Location: Unknown
What is there to act on? Whenever there is more than 1 or 2 people in a single area(any area), the odds of a duel or casting is much more likely than it should be. Then there is the lack of reaction from magic or physical injury.Aristeaus wrote: Instead of complaining about it, act on it...
The people with enormous egos? My confidence in quests just went down..Damien wrote: It is steered by an SVST-Player, who are thought to being recruited as NPCs from time to time.
-
- Posts: 7845
- Joined: Thu Feb 22, 2001 5:59 pm
- Location: Vanima and grey Refuge, of course.
- Contact:
LOL@Fooser
That's why we have only ONE such quest running. We're also testing if it works. And we're watching the player when he plays the NPC.
The less GMs do have time for doing so, the less Quests we can do, and the less NPCs can be watched.
Even Darkwalker once played an NPC several times (Little Bo Peep, Sheep catching thing). He was watched, and it worked.
That's why we have only ONE such quest running. We're also testing if it works. And we're watching the player when he plays the NPC.
The less GMs do have time for doing so, the less Quests we can do, and the less NPCs can be watched.
Even Darkwalker once played an NPC several times (Little Bo Peep, Sheep catching thing). He was watched, and it worked.
Players are encouraged to submit thier own quests, until that time the GM's use what they can. I myself am an SVST-Player with his enormous ego and boofon hair cut. Ive not had GM support, or aided in thier quests. But im sure my ego will make up for all that.If the answer was simple it would allready be answeredFooser wrote:What is there to act on? Whenever there is more than 1 or 2 people in a single area(any area), the odds of a duel or casting is much more likely than it should be. Then there is the lack of reaction from magic or physical injury.Aristeaus wrote: Instead of complaining about it, act on it...
The people with enormous egos? My confidence in quests just went down..Damien wrote: It is steered by an SVST-Player, who are thought to being recruited as NPCs from time to time.
Why not have actual jousting tournaments.
In actual jousting tournaments there were tons of various types of contests ranging from swords, hand to hand, maces, and archery(shooting at targets, not people) just to name a few.
But the combatants would not simply drink a potion and move immediately from one contest to another. They really got hurt and had to rest up before the next contest.
We could have scheduled jousting tournaments in Illarion. Have a winners bracket and the winner of each event could win various prizes from a good weapon to money or maybe just bragging rights.
Instead of March Madness we could call it Illarion Madness.
In actual jousting tournaments there were tons of various types of contests ranging from swords, hand to hand, maces, and archery(shooting at targets, not people) just to name a few.
But the combatants would not simply drink a potion and move immediately from one contest to another. They really got hurt and had to rest up before the next contest.
We could have scheduled jousting tournaments in Illarion. Have a winners bracket and the winner of each event could win various prizes from a good weapon to money or maybe just bragging rights.
Instead of March Madness we could call it Illarion Madness.
Oh, I didn't know you were going to the pub. Since I know now, i will continue.
So...the "no benefits" argument is no longer true. So is the "not a police force" also untrue now? The fact that players were discussed there at all is stupid. The "superiority" attitude of that entire "group" is the same attitude that makes the community weak and "unwelcoming", and those aren't even my own words, people have said this many times.
Moskher Heszche wrote: Do me a big favor. Give me one example of a player that is currently in the SVST of an SVST member who has special GM-granted abilities *because* they're in the SVST. I'll give you my car for that one.
I'll give you my address and you can send the keys Mosh. I believe thats considered a benefitDamien wrote: It is steered by an SVST-Player, who are thought to being recruited as NPCs from time to time.
So...the "no benefits" argument is no longer true. So is the "not a police force" also untrue now? The fact that players were discussed there at all is stupid. The "superiority" attitude of that entire "group" is the same attitude that makes the community weak and "unwelcoming", and those aren't even my own words, people have said this many times.
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
S'cuse me Fooser...
So you want honesty? Sure. I'm an SVSTer, and I can tell you without hesitation, that my character had more "benefits" and GM support before I joined SVST (hell, I don't even know what SVST stands for
).
Please, I beg you, don't bring up the "police force" argument up again - you're just beating a long dead horse with a stick. It was made quite clear that we oh so evil a-holes report people only if they made an obvious infraction, and even then, we don't jump to punishments for the person. We try to talk to the person to see if they can improve. We help them.
As for not being public? You can thank quest making for that. Quests wouldn't be fun or surprising if the whole darn public looked at the layout on the boards...so some players who are on frequently, can be trusted and type in a halfway sensical manner (SVSTers) organize quests on the board.
Or would you rather that everybody knew what was going to happen? Quests are also a lot more fun if you got some players running them, rather than GMs who can't relate as much to the average player.
Darkwalker was a character renouned for his ability to kill as many things as possible, at any time he wished.Damien wrote:Even Darkwalker once played an NPC several times (Little Bo Peep, Sheep catching thing). He was watched, and it worked.

So you want honesty? Sure. I'm an SVSTer, and I can tell you without hesitation, that my character had more "benefits" and GM support before I joined SVST (hell, I don't even know what SVST stands for

Please, I beg you, don't bring up the "police force" argument up again - you're just beating a long dead horse with a stick. It was made quite clear that we oh so evil a-holes report people only if they made an obvious infraction, and even then, we don't jump to punishments for the person. We try to talk to the person to see if they can improve. We help them.
As for not being public? You can thank quest making for that. Quests wouldn't be fun or surprising if the whole darn public looked at the layout on the boards...so some players who are on frequently, can be trusted and type in a halfway sensical manner (SVSTers) organize quests on the board.
Or would you rather that everybody knew what was going to happen? Quests are also a lot more fun if you got some players running them, rather than GMs who can't relate as much to the average player.
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
Actually, I think some GM's relate to the "average"(?) player better than some players do (*cough* IM A BETTER RPer THAN YOU ARE), like Damien for example. Damien always tells things like they actually are, and he is friendly, how about SVST? (stupid voicings of silly testers, maybe?)
What is it say about the community and players if we need things like this?
Now all we need is Moskher to swoop in, and my ego argument will be proven.
What is it say about the community and players if we need things like this?
Now all we need is Moskher to swoop in, and my ego argument will be proven.
-
- Posts: 1175
- Joined: Sat Jul 06, 2002 11:22 pm
- Location: Don't Feed the Troll...
- Contact: