(You know the game is not recommended for you, if you are younger.)
Since you know have the technical possibility to create objects based on a time interval, I would like to ask you:
Is it possible to create a "Pool of Blood"-Object below your Character when he is wounded?
Depending on how many hitpoints he has left this blood-object will be created faster or slower.
Lets say a character with 25% health will "bleed" every 30 seconds, while a character with 75% health will "bleed" every 45 seconds.
This way someone can recognice how baldy injured someone else is, and maybe replaces our little red spark.

(Which is a bit off the center right now.)
And for someone who wants a hardcore version of this.
If you have 1% health "Insides" should be created below the character.
