Alternative solution ?
Moderator: Gamemasters
- Caranthir the great
- Posts: 1476
- Joined: Sun Jun 24, 2001 9:06 pm
- Contact:
Re: Alternative solution ?
Nothing to complain about this idea.
Do you have any ideas of how exactly to do this in practice?
Do you have any ideas of how exactly to do this in practice?
-
- Posts: 1175
- Joined: Sat Jul 06, 2002 11:22 pm
- Location: Don't Feed the Troll...
- Contact:
Whoever mentioned the notion that the bad roleplayers wont be in favour of this idea, I'm beginning to see where their point comes from. We're not exactly seeing hoards of bad roleplayers flocking to this post, contributing their willingness to learn.
Then, most of the people that need help, possibly don't even read the boards.
Then, most of the people that need help, possibly don't even read the boards.
Well, it's better than doing nothing about it, so it is a good idea. But I really don't think the problem is so much the "bad" roleplayers making the experience bad. I think most good roleplayers are already doing what they think is best to reform the bad ones but if you spend all your time doing that, then that takes the fun out the actual roleplaying and starts to be more like work for them.
I agree that the best thing we could do is to make the application system even tougher and maybe even screen the players we have right now again if necessary, though it will probably take a long time for the GMs to do. I thought the email system would go "all-or-nothing" kinda thing but I think we're kind of stuck in the middle. Screened out the overall player numbers of bad players but not hardcore enough to attract/keep new ones.
I agree that the best thing we could do is to make the application system even tougher and maybe even screen the players we have right now again if necessary, though it will probably take a long time for the GMs to do. I thought the email system would go "all-or-nothing" kinda thing but I think we're kind of stuck in the middle. Screened out the overall player numbers of bad players but not hardcore enough to attract/keep new ones.
- Kincent Nolatri
- Posts: 576
- Joined: Wed Apr 16, 2003 7:52 pm
- Location: Think to your self, does Kincent stay still long enough for a location
- Contact:
-
- Posts: 673
- Joined: Sun Feb 02, 2003 10:32 pm
- Colban Mael
- Posts: 2
- Joined: Wed May 05, 2004 2:50 am
- Location: US
- Contact:
Yes, leaving won't solve anything as far as I can see. Instead, more experienced players should try to help teach the younger ones like you said, and I mean heck, they can't be too bad if they passed the Questionaire. And it's not like all the new players can't Role Play. And again, there's only 1-8 people on at a time, The game is not over-run with bad RPing newbies. Try playing Runescape and you'll have to admit, Illarion is a game with good players. It's kind of dumb that all these people are leaving, the game is not yet complete. I know some players will refuse help from others because they're stubborn, but that doesn't mean all of them are like that. Since Reporting isen't doing anything, just ignore the bad RPer if he/she won't accept help.
Anyways, to all the RPers leaving, just come back. The game will only get worse if you leave.
Anyways, to all the RPers leaving, just come back. The game will only get worse if you leave.
-
- Posts: 346
- Joined: Sat Nov 23, 2002 1:20 am
- Moskher Heszche
- Posts: 338
- Joined: Mon Feb 23, 2004 3:32 am
- Location: You can never be too stupid or too pretty to be a puppet king.
Not all of us left because of "bad" roleplayers, though. I left for three reasons:
1.) Because I wanted to get back into tabletop roleplaying. I'm running two games currently, and I spend alot of the time that I would have spent on Illarion building the campaign settings for those.
2.) The character I was playing the most lost most of his friends with other players leaving. Because he was a villain, and a weakling at that, I was put in a situation where I knew that the character would simply give up and become a commoner. This was a character who despised anything related to the commoner caste. It was not so much hard but more depressing to play him at that point.
3.) This is just a minor gripe, but the out-of-game politics were beginning to be too much for me. There are various folks who simply want to divide the players by ethnicity, age group, or roleplaying ability even outside the in-character forums. I was tired of hearing comments like that of Niniane's in the "favorite rpers" topic in the off-topic forum saying that Germans and Americans have different standards of roleplaying, even though all of the people that I--an American--chose were, just the same, in many German players' lists. Such posts are nothing but ploys to start flame wars between groups that, on a basic level, actually have alot in common.
Bad roleplaying was the least of my concern; rather, I try to worry more about my own roleplaying than anyone elses. Yes; there are players who, indeed, got on my nerves for OOC postings sometimes unmarked, bad all-around roleplaying, powergaming, etc.., but that can be remedied with one's imagination.
In any case, let's not lie to ourselves and say that it's even possible that this game can ever sink to the vile depths that, say, Tibia players deal with every day, and, oddly enough, seem to enjoy.
Rather, I think that alot of those leaving have left because of the same, aforementioned out-of-game politics. They are happy even using their own leaving as more divisive tactics to seperate different age groups, cultures and ethnicities, and often to seperate players from the gamesmasters. How often does the word "Lyrenzia" appear in arguments between players and gamesmasters when Lyrenzia is an in-game object and the gamesmasters are real folks like you and I? Too often, I say. It's just a ploy.
100 posts! Who knew?!
1.) Because I wanted to get back into tabletop roleplaying. I'm running two games currently, and I spend alot of the time that I would have spent on Illarion building the campaign settings for those.
2.) The character I was playing the most lost most of his friends with other players leaving. Because he was a villain, and a weakling at that, I was put in a situation where I knew that the character would simply give up and become a commoner. This was a character who despised anything related to the commoner caste. It was not so much hard but more depressing to play him at that point.
3.) This is just a minor gripe, but the out-of-game politics were beginning to be too much for me. There are various folks who simply want to divide the players by ethnicity, age group, or roleplaying ability even outside the in-character forums. I was tired of hearing comments like that of Niniane's in the "favorite rpers" topic in the off-topic forum saying that Germans and Americans have different standards of roleplaying, even though all of the people that I--an American--chose were, just the same, in many German players' lists. Such posts are nothing but ploys to start flame wars between groups that, on a basic level, actually have alot in common.
Bad roleplaying was the least of my concern; rather, I try to worry more about my own roleplaying than anyone elses. Yes; there are players who, indeed, got on my nerves for OOC postings sometimes unmarked, bad all-around roleplaying, powergaming, etc.., but that can be remedied with one's imagination.
In any case, let's not lie to ourselves and say that it's even possible that this game can ever sink to the vile depths that, say, Tibia players deal with every day, and, oddly enough, seem to enjoy.
Rather, I think that alot of those leaving have left because of the same, aforementioned out-of-game politics. They are happy even using their own leaving as more divisive tactics to seperate different age groups, cultures and ethnicities, and often to seperate players from the gamesmasters. How often does the word "Lyrenzia" appear in arguments between players and gamesmasters when Lyrenzia is an in-game object and the gamesmasters are real folks like you and I? Too often, I say. It's just a ploy.
100 posts! Who knew?!

I'm sorry that you misunderstood my post. I was tired and probably not as clear as I should have been. I was not being all-inclusive with my statements. I was attempting to tactfully say that there were a few (presumably) Americans whom I didn't wish to mention by name, that were generating lists which included a few characters that have been mentioned more than once for poor roleplaying, and a few whom I have personal experience in game with, whereas none of the lists created by known German players included such players. I was not trying to draw any lines in sand on this, it was merely an observation put forth with the intent of not having to offend any individuals by mentioning their name and in doing so, beginning a flame war as you suggested I intended in the first place.Moskher Heszche wrote: 3.) This is just a minor gripe, but the out-of-game politics were beginning to be too much for me. There are various folks who simply want to divide the players by ethnicity, age group, or roleplaying ability even outside the in-character forums. I was tired of hearing comments like that of Niniane's in the "favorite rpers" topic in the off-topic forum saying that Germans and Americans have different standards of roleplaying, even though all of the people that I--an American--chose were, just the same, in many German players' lists. Such posts are nothing but ploys to start flame wars between groups that, on a basic level, actually have alot in common.