Combat system fixes
Moderator: Gamemasters
- Arkadia Misella
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- Location: Dead Inside
Hell...I carry a battlestaff...I could be walking around with a wooden shield and my firesword...but that isnt my character. Oh...and ive killed mages before....and no..I did not paralyze them. There are ways. I've also been paralyzed a ton of time and I only died once...and that was because I got paralyzed by like 8 people at once and then beat to a bloody pulp and got spells thrown on me...there are way....just find them people
- Dair Essel
- Posts: 108
- Joined: Tue Mar 09, 2004 12:50 am
- Location: Where ever I am, I am always there
Their are many ways to fight mages, The Dancing technique for one, Quite usefull if used right. I think its officially called the Muten dance. Its also quite obvious to any fighter, or even non fighter. In an old character of mine, he fought a mage in a duel for some reason a few weeks after he arrived. Nearly won to, except the mage did a good little trick. Which I wont tell because it shows you how to counter the Muten Dance. Mages can be beat even with paralyze spells, What Im waiting for is somebody to use a mirror when the spell is being caste, see if it reflects it.
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
Deleted By Myself...yeah
Last edited by Arkadia Misella on Wed Mar 24, 2004 4:03 pm, edited 1 time in total.
- Dair Essel
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Now, I haven't played this game, but in others I've played barbarians had one ability that would take time to recharge, but stopped a mage from using magic for a short period of time - War cry.
War cry disrupts a magic user's concentration, however the magic user always ran off. The truly dexterous can catch up to them, though.
War cry would be out of use for quite a while though, as it took time to recharge.
War cry disrupts a magic user's concentration, however the magic user always ran off. The truly dexterous can catch up to them, though.
War cry would be out of use for quite a while though, as it took time to recharge.
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