Combat system fixes
Moderator: Gamemasters
Combat system fixes
Personally, I feel the awkwardness to think:
How come someone can paralyze me when I am bashing their heads into the ground?
I mean... How in the world can you concentrate when being bashed around. Maybe if there is some way to make you fail because you are under attack, would be nice and a little more balanced.
Frankly, paralyze is just too powerful. If anymore ideas to add on this, please do so.
Another thing I might add, running away during a one on one battle. It's way too easy. It's near impossible to kill anyone now what with instantly healing potions and being able to run away at top speed when you're almost completely DEAD. It makes no sense what-so-ever. Thus, I suggest the ability to slow down a person's travel, the more that they are hurt. At a certain point in your health, you walk slowly. Makes more sense if you run slower when you about to DIE. Sorry, but this just makes more sense.
How come someone can paralyze me when I am bashing their heads into the ground?
I mean... How in the world can you concentrate when being bashed around. Maybe if there is some way to make you fail because you are under attack, would be nice and a little more balanced.
Frankly, paralyze is just too powerful. If anymore ideas to add on this, please do so.
Another thing I might add, running away during a one on one battle. It's way too easy. It's near impossible to kill anyone now what with instantly healing potions and being able to run away at top speed when you're almost completely DEAD. It makes no sense what-so-ever. Thus, I suggest the ability to slow down a person's travel, the more that they are hurt. At a certain point in your health, you walk slowly. Makes more sense if you run slower when you about to DIE. Sorry, but this just makes more sense.
all these things spell recoverry times and speed of travle should be tied to the curent stanama of the charicter so that if they are hungry they move slowerand if they are to tired to work they move a a crawling pace till they eat . as far as I can tell healing rate is also tied into the invisable stanama bar so that if someone is hungry they heal slower .
- Bloodhearte
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How could someone possible cast if they just got shot by an arrow, or had a sword put through thier stomach, if a mage is seriously injured it should take more mana to cast, and have a smaller chance of sucess than a fully healed mage, or one with a few small scratches, and if you try to cast a spell at the same time someone hits you, you would lose concentration and the spell could back fire, otherwise, one mage can take out a force of fully armed fighters, with paralise, a few mana potions and an ice flame.
- Dair Essel
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Personally, we shouldn't have to bring up these topics. We really should all think about are Role Play, and blame it on that fact.
I'm going to be plain and simple, and may sound dumb, but paralyze with ANYTHING is just plain well "cheap."
There is nothing that can possibly counter the paralyze, paralyze BLOWS all the negatives about being a caster. Paralyze out does plate armour by a LONG shot! You can't even DO any DAMAGE if you're paralyzed! You're better off not wearing ANY armour at all. Not like the warrior can get close to you.
Moving on the fact about recovery times, I think that basically you're getting hit, obviously your concentration is a bit off. Eh? I mean it's pretty silly, "Oh a guy just bashed my head so I immediatly paralyze him." No, come on people, let's get real here.
Ok, this may be a repeat, but here I go. If you know magic, you're pratically unstoppable by any force BUT magic itself. It's dumb and way unbalanced.
I'm going to be plain and simple, and may sound dumb, but paralyze with ANYTHING is just plain well "cheap."
There is nothing that can possibly counter the paralyze, paralyze BLOWS all the negatives about being a caster. Paralyze out does plate armour by a LONG shot! You can't even DO any DAMAGE if you're paralyzed! You're better off not wearing ANY armour at all. Not like the warrior can get close to you.
Moving on the fact about recovery times, I think that basically you're getting hit, obviously your concentration is a bit off. Eh? I mean it's pretty silly, "Oh a guy just bashed my head so I immediatly paralyze him." No, come on people, let's get real here.
Ok, this may be a repeat, but here I go. If you know magic, you're pratically unstoppable by any force BUT magic itself. It's dumb and way unbalanced.
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- Galim
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well, the sentence "mages are powerful" is crap in a world where every second guy is a mage. they shouldn't be that powerfull with that many mages around.
crappy attributes? ya mean only the guys who have maximum essence are worth enough to have a chance against mages?
let me see. someone with maximum essence have less points for other attributes. that means he is not as good in fighting than with normal essenze, okay, that means he will hit the mage not as strong as with normal essenz. which means he needs more time to make damage against a mage. well, this way he will die too. even with high essence.
crappy attributes? ya mean only the guys who have maximum essence are worth enough to have a chance against mages?
let me see. someone with maximum essence have less points for other attributes. that means he is not as good in fighting than with normal essenze, okay, that means he will hit the mage not as strong as with normal essenz. which means he needs more time to make damage against a mage. well, this way he will die too. even with high essence.
Last edited by Galim on Mon Mar 22, 2004 9:34 pm, edited 1 time in total.
Ook... what he said. Keikan I noticed you said someone with crappy attributes. You really mean, crappy essence.let me see. someone with maximum essence have less points for other attributes. that means he is not as good in fighting than with normal essenze, okay, that means he will hit the mage not as strong as with normal essenz. which means he needs more time to make damage against a mage. well, this way he will die too. even with high essence.
Aye! You see mages in every which corner that know NOTHING about how to actually get the runes. I have said it before, why can't we have a rune wipe?well, the sentence "mages are powerful" is crap in a world were are every second guy is a mage. they shouldn't be that powerfull with that many mages around.
I don't know anything about archers or such but I do know this. Since the new combat system, it takes way to long to kill the mages anymore. It's like 10 hits gets the mage worried. You only have time to get off one hit maybe even two if you're lucky. Which is like nothing. After that, you get paralyzed and burned. Big whoop.I bet a decent archer ( with appropriate attribues ) could shoot down a mage in 2 or 3 hits if they were experienced enough. Mages are powerful so you'd need to be able to outwit them, and possibly outnumber them.
It's way to hard to kill anyone with just weapons now. If you don't have magic, you're either getting killed by magic itself, or your enemy is running away. And this gets fustrating.
I also have a question, do mages get parry protection when using a wand or staff?
I don't think thats what the man said did he?Kasume wrote:Ook... what he said. Keikan I noticed you said someone with crappy attributes. You really mean, crappy essence.
Parry protection? Parry isn't some magical force that protects you, its the deflection of an attack.Kasume wrote:I also have a question, do mages get parry protection when using a wand or staff?
http://dictionary.reference.com/search?q=parry
Agility and dexterity should come into play with some spells. For example, a fireball could be evaded somewhat. A chance based on dodging skills and probably skills with the runes used in the spell. A mage with decent agility could, for example, try to evade a fireball, knowing what would be coming because of knowledge of the spell. But a non-mage would have a lower chance, because of lack of knowledge of said magic. With paralyze, it should be possible to dodge, shake off, or pull free of some of the vines. However, in heavy armour this would be very hard.
With paralyze, how high do those vines go? They might totally cover dwarves and halflings, but taller races might have a chance of freeing their arms and having a slower attack speed, and the ability to talk, while still being bound to the ground.
With paralyze, how high do those vines go? They might totally cover dwarves and halflings, but taller races might have a chance of freeing their arms and having a slower attack speed, and the ability to talk, while still being bound to the ground.
- Bloodhearte
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Well, my character is neither slow nor stupid. He happens to have an interesting (but very fair) tactic of combat. It is quite possible to speak the names of runes and get hit at the same time, after a grunt, unless the slash were successful to cut my throat.Dair Essel wrote:I also would like to point out to all you mages/fighters. Mages are distance fighters far away from an enemy to destroy them. Only a very slow or stupid mage would get right in the middle of a battle.
I love how people play "perfect" warriors too.
"Oh I am fast and super manuvrable even in plate, and I am super duper smart and stuffs and I know spells, weapons... and stuffs like that... yeah... stuffs... like that..."
I take the fact that my character is extremely weak against magic, but seriously, not THIS weak!
"Oh I am fast and super manuvrable even in plate, and I am super duper smart and stuffs and I know spells, weapons... and stuffs like that... yeah... stuffs... like that..."
I take the fact that my character is extremely weak against magic, but seriously, not THIS weak!
- Val De Gausse
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Hey I remember that war... That war was kinda... uh... strange...Hermie wrote:I think the only time Hermie was properly attacked by a mage was during the war with Darlok ages ago. I didn't kill the mage but I never died, I might have thrown a spear though, can't remember. It was long ago when Darlok whupped us Halflings.

- Caranthir the great
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That should be question of strenght, not race, but otherwise I am with you.Rynt wrote:With paralyze, how high do those vines go? They might totally cover dwarves and halflings, but taller races might have a chance of freeing their arms and having a slower attack speed, and the ability to talk, while still being bound to the ground.
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- Bloodhearte
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What's *that* supposed to mean?Kasume wrote:I love how people play "perfect" warriors too.
"Oh I am fast and super manuvrable even in plate, and I am super duper smart and stuffs and I know spells, weapons... and stuffs like that... yeah... stuffs... like that..."
I take the fact that my character is extremely weak against magic, but seriously, not THIS weak!
There's no rule saying people who have knowledge of the runes MUST fire spells only, and be screwed if they're out of mana. But hey, I'm not making it impossible for a character like mine to be defeated. It takes about a minute of thinking power to come up with a strategy.
And if you didn't notice, I can't wear plate and cast spells at the same time. Nobody can. My character fits in the class of "warlock" according to the vocations, who are known to be good in magic and average in fighting (correct me if I'm wrong). So, my character has always had a fascination with weapons, armor, magic; war is something he loves.