Map at the bottom of the screen
Moderator: Gamemasters
- Dair Essel
- Posts: 108
- Joined: Tue Mar 09, 2004 12:50 am
- Location: Where ever I am, I am always there
Map at the bottom of the screen
I dont know about any of you but I think of it as a type of memory of where I have been. So I was thinking that since it basically is a sort of memory areas you havent been to for a long time start to get blacked out again. Because a person from northrot isnt going to be able to find his way around Greenbrair if he only visited it once or twice, they would forget.
Also with the higher Intellegence the character has the longer its going to take for that memory to start to go blank. Say a person with 1 intelligence isnt going to remeber as much as a person with 19.
ps. I have no clue how many lines of code this would take to accomplish so I dont expect even if it is accepted to be done any time soon.
pss. Constructive criticism only please. If you think its a bad idea tell why dont just say. This Idea sucks, or something along that line
Also with the higher Intellegence the character has the longer its going to take for that memory to start to go blank. Say a person with 1 intelligence isnt going to remeber as much as a person with 19.
ps. I have no clue how many lines of code this would take to accomplish so I dont expect even if it is accepted to be done any time soon.
pss. Constructive criticism only please. If you think its a bad idea tell why dont just say. This Idea sucks, or something along that line
-
- Posts: 74
- Joined: Tue Oct 21, 2003 11:34 pm
- Dair Essel
- Posts: 108
- Joined: Tue Mar 09, 2004 12:50 am
- Location: Where ever I am, I am always there
Aaron that wouldnt work because while your looking at the map to figure out where you are and if your being chased, the person chasing you would kill you while your whole entire screen is taken up by the map. I think the small map is working well, just maybe a few changes might make it a bit more realistic.
Also if there was to be a big map, you would have to buy it from a map maker so it would be an item. That way you still have your memory but a detailed map along with it
Also if there was to be a big map, you would have to buy it from a map maker so it would be an item. That way you still have your memory but a detailed map along with it
-
- Posts: 74
- Joined: Tue Oct 21, 2003 11:34 pm
- Caranthir the great
- Posts: 1476
- Joined: Sun Jun 24, 2001 9:06 pm
- Contact:
Re: Map at the bottom of the screen
any changes in the map bettwen times you have visited that area are not updated untill you go to the area ((anyone that travled alot befor during and after the drought can tell you this))Dair Essel wrote:I dont know about any of you but I think of it as a type of memory of where I have been. So I was thinking that since it basically is a sort of memory areas you havent been to for a long time start to get blacked out again. Because a person from northrot isnt going to be able to find his way around Greenbrair if he only visited it once or twice, they would forget.
Also with the higher Intellegence the character has the longer its going to take for that memory to start to go blank. Say a person with 1 intelligence isnt going to remeber as much as a person with 19.
ps. I have no clue how many lines of code this would take to accomplish so I dont expect even if it is accepted to be done any time soon.
pss. Constructive criticism only please. If you think its a bad idea tell why dont just say. This Idea sucks, or something along that line