Magic Books

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Maktan Hardtooth.
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Magic Books

Post by Maktan Hardtooth. »

Why not make it that a highly mastered mage can make magic books but is very hard for some reason.(Haven't thought out yet on how they make them, but should be hard so the prices remain high.) what about that? If the Master mes, then they can make the book mes. good idea?
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Grant Herion
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Post by Grant Herion »

Who says who is a master mage? A guy who can cast 5 hept kels in a row? They don't have books around because they don't want to have the ridiculous number of master mages around. I like how it is rare to see someone using magic now.
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Gro'bul
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Post by Gro'bul »

I think There should be a runesmithing skill, certain gems enbedded iron or/and gold to make runes that then can be enchanted by mages.
Klath
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Post by Klath »

So master mages can stop appearing all the time? Surely, there's a better way than making it where the newbies can't even learn a single spell where the semi-older players get free reign.
Setherioth
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Post by Setherioth »

well older players have been around longer, therefore they should be better then newbies. I didn't like seeing newbies who could master an art within a week of playing.
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Yakin
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Post by Yakin »

It is not the idea to become a master within a week of playin.
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Arkadia Misella
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Post by Arkadia Misella »

Yes...now all the new players arent throwing ice bolts at me.
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Drogla
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Post by Drogla »

ill throw some ice bolts at you next time i see you :lol:
Klath
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Post by Klath »

Yes, now instead of newbies throwing ice bolts all over the place, we have newbies that aren't able to learn any offensive spells whatsoever, so they become demonkillers in a week whereas I've been playing for a year and a half and still have trouble fighting skeletons...
Beatrice
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Post by Beatrice »

wot u talkin bout?
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Gurik Elvenstar
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Post by Gurik Elvenstar »

there should be a way to obtain them some how without paying a ridiculous amount of 10 ingots. Like proving skill or something
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Grant Herion
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Post by Grant Herion »

Considering that there aren't any more magic books being spawned in game; except cun and mes. I don't think any of you can complain. You all should be extremely grateful that Dyluck planned ahead and spent money to buy magic books when they were still around.
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Gurik Elvenstar
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Post by Gurik Elvenstar »

Grant its not just magic books its also druid books yes i admitt he did spend money to buy them. But what if he didnt we would be stuck with no books it just doesnt make sense
Valdonyr Alkidor
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Post by Valdonyr Alkidor »

i know its cool making magic (both druidry and mage) more rare with this implementation or whatever you call it... but its a bit harsh... here i go with my suggestion (when i write magic books i mean both druid books and mage books)

below is an example(just an example):
let us say there are 10 types of magic books in illarion. At least, 3 of these ten should be common to find, maybe one more than the other two, then, what with the other 7... 4 of the these 7 left will be quite uncommon to find, but still not very rare... and the other 3 left... these should be very very rare.

i think that with the estimation (EXAMPLE) above... well magic could be fun (both druidry and mage). what i mean is... its a bit harsh that only pen and cun and firnis are common in illarion and that i guess will make only one magic and one healing potion. with my EXAMPLE at least there is some magic to have basics... and then like in the old tales... when they say "that magic is very rare and powerfull my son and to learn it you have to travel and search and study hard son"
got the point... it would be quite common for example to get or make healing potions but it would be hard and rare to make or find to buy let's say an invisible potion (just for the example)

hope you got my point on this
thanks for your time
~Val~
Willem Time
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Post by Willem Time »

val that is partly aready happening atleast for mage books
Talisien Pen Beridd
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Post by Talisien Pen Beridd »

i agree kinda with you Val
Last edited by Talisien Pen Beridd on Thu Nov 27, 2003 11:09 pm, edited 1 time in total.
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Gurik Elvenstar
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Post by Gurik Elvenstar »

Well Val, I kinda got your poin but heres a few changes a few druid/magic books should be in shop with a price of 4 or 5 ingots per.
But for the rest Demons, Skeletons, spiders ect. should drop them rarely. so it would take a decent fighting skill to obtain the books
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Adano Eles
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Post by Adano Eles »

Did you ever think about the idea that magic books might have been taken out because of completely different reasons? I have never seen anyone asking why they were removed, but you seem to be sure that is was done just to annoy newbies and keep them from learning spells.
No, I don't have any information you don't have, but wouldn't it be better to gather some information before posting complains that might be completely pointless?
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Gurik Elvenstar
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Post by Gurik Elvenstar »

Indeed, I do agree with you Adano
Tovam
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Post by Tovam »

I'm still waiting to get accepted, but I think that gives me another view on some things (both good as bad)
What I see thee best is that lots of people complain about the runebooks that are missing, but not about the herb books (well, I guess the herb books have become equally rare)
Why is that?
Could it be that runes are more powerfull and more 'flashy'? :roll:

My oppinion: make more of them available, but make them random and very rare (even better would be a quest, but I guess that's to difficult at the moment)
And I think giving some spellbooks to monsters like demons and spiders will encourage powerplaying to much

Yeah, I know, it's chaotic what I said, but what do you think magic consists of? :P
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Gurik Elvenstar
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Post by Gurik Elvenstar »

i never thought of people powergaming. But im sure thats what people would do quest would be good but thats not possible yet
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Gro'bul
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Post by Gro'bul »

It could be a technical reason, a change in how you learn the runes perhaps.
Valdonyr Alkidor
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Post by Valdonyr Alkidor »

Willem Time wrote:val that is partly aready happening atleast for mage books
well i said that around 3 books should be common out of 10 (in the example ... just an example) and in illarion, only pen and cun are commong, and together, one can do not even one magic combination, because he needs a mes, which is not that common as pen and cun. see the difference... what i meant is 3 books common, but at least out of 3 books come out 2 combinations... at least ... not one

but anyway
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Gro'bul
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Post by Gro'bul »

you should learn a bit more in-game before you make assumptions about 3 books being common, look a little harder and you'll find cun books aren't the rune cun anymore.
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Bloodhearte
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Post by Bloodhearte »

I like the new texts on trades...it adds a bit more of a literary feel.

Here would be my idea of how somebody can learn runes from a teacher; the teacher can make an RP request to have one of each low to medium level rune book, and take on a student that would learn the runes each time a test/exam has been passed.

I think the Illarion staff is waiting for us to respond to the disappearance and new system of magic book distribution, so only then would they decide an outcome suitable for all players.
Pronon Palmsuger
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Post by Pronon Palmsuger »

Perhaps the magic acadamy could be a school in which there is an enrollment fee rather than Bloodhearts idea (which is a good one also)

to bad the Magic acadmeys inactive
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Gurik Elvenstar
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Post by Gurik Elvenstar »

Pronon Palmsuger wrote:Perhaps the magic acadamy could be a school in which there is an enrollment fee rather than Bloodhearts idea (which is a good one also)

to bad the Magic acadmeys inactive

That would be a good idea the best ive heard on this post to bad it is inactive :(
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Konstantin K
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Post by Konstantin K »

My response to new books is 100% positive.

Putting out the chronicle is another good thing.

I also think that herbs must be learned not in the same way runes are.
Not from books, but rather in the field, in real action in the forest. You find a new herb, have it in your hand, then go to the library, and find its definition, find out what it does. Then the herb should be considered "learnt".
Unlike runes, herbs don't have to be written on paper. To learn how to write a rune, you need a book that shows how to write it, but to learn a herb, you just need to look at it, study it, smell it, taste it, feel it, eat it, maybe, to find out what it does.
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Djironnyma
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Post by Djironnyma »

Bloodhearte, that is not a new idea, read here (Mage magic, point 3):

http://www.illarion.org/development/us_magic_system.php
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Bloodhearte
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Post by Bloodhearte »

Actually, it isn't really an old idea...emphasis and tests/exams, and not quests. Also, I was speaking of one teacher, not getting runes from various mages.
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