Magic Books
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- Maktan Hardtooth.
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Magic Books
Why not make it that a highly mastered mage can make magic books but is very hard for some reason.(Haven't thought out yet on how they make them, but should be hard so the prices remain high.) what about that? If the Master mes, then they can make the book mes. good idea?
- Grant Herion
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- Arkadia Misella
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- Gurik Elvenstar
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- Grant Herion
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- Gurik Elvenstar
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i know its cool making magic (both druidry and mage) more rare with this implementation or whatever you call it... but its a bit harsh... here i go with my suggestion (when i write magic books i mean both druid books and mage books)
below is an example(just an example):
let us say there are 10 types of magic books in illarion. At least, 3 of these ten should be common to find, maybe one more than the other two, then, what with the other 7... 4 of the these 7 left will be quite uncommon to find, but still not very rare... and the other 3 left... these should be very very rare.
i think that with the estimation (EXAMPLE) above... well magic could be fun (both druidry and mage). what i mean is... its a bit harsh that only pen and cun and firnis are common in illarion and that i guess will make only one magic and one healing potion. with my EXAMPLE at least there is some magic to have basics... and then like in the old tales... when they say "that magic is very rare and powerfull my son and to learn it you have to travel and search and study hard son"
got the point... it would be quite common for example to get or make healing potions but it would be hard and rare to make or find to buy let's say an invisible potion (just for the example)
hope you got my point on this
thanks for your time
~Val~
below is an example(just an example):
let us say there are 10 types of magic books in illarion. At least, 3 of these ten should be common to find, maybe one more than the other two, then, what with the other 7... 4 of the these 7 left will be quite uncommon to find, but still not very rare... and the other 3 left... these should be very very rare.
i think that with the estimation (EXAMPLE) above... well magic could be fun (both druidry and mage). what i mean is... its a bit harsh that only pen and cun and firnis are common in illarion and that i guess will make only one magic and one healing potion. with my EXAMPLE at least there is some magic to have basics... and then like in the old tales... when they say "that magic is very rare and powerfull my son and to learn it you have to travel and search and study hard son"
got the point... it would be quite common for example to get or make healing potions but it would be hard and rare to make or find to buy let's say an invisible potion (just for the example)
hope you got my point on this
thanks for your time
~Val~
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i agree kinda with you Val
Last edited by Talisien Pen Beridd on Thu Nov 27, 2003 11:09 pm, edited 1 time in total.
- Gurik Elvenstar
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- Adano Eles
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Did you ever think about the idea that magic books might have been taken out because of completely different reasons? I have never seen anyone asking why they were removed, but you seem to be sure that is was done just to annoy newbies and keep them from learning spells.
No, I don't have any information you don't have, but wouldn't it be better to gather some information before posting complains that might be completely pointless?
No, I don't have any information you don't have, but wouldn't it be better to gather some information before posting complains that might be completely pointless?
- Gurik Elvenstar
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I'm still waiting to get accepted, but I think that gives me another view on some things (both good as bad)
What I see thee best is that lots of people complain about the runebooks that are missing, but not about the herb books (well, I guess the herb books have become equally rare)
Why is that?
Could it be that runes are more powerfull and more 'flashy'?
My oppinion: make more of them available, but make them random and very rare (even better would be a quest, but I guess that's to difficult at the moment)
And I think giving some spellbooks to monsters like demons and spiders will encourage powerplaying to much
Yeah, I know, it's chaotic what I said, but what do you think magic consists of?
What I see thee best is that lots of people complain about the runebooks that are missing, but not about the herb books (well, I guess the herb books have become equally rare)
Why is that?
Could it be that runes are more powerfull and more 'flashy'?

My oppinion: make more of them available, but make them random and very rare (even better would be a quest, but I guess that's to difficult at the moment)
And I think giving some spellbooks to monsters like demons and spiders will encourage powerplaying to much
Yeah, I know, it's chaotic what I said, but what do you think magic consists of?

- Gurik Elvenstar
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well i said that around 3 books should be common out of 10 (in the example ... just an example) and in illarion, only pen and cun are commong, and together, one can do not even one magic combination, because he needs a mes, which is not that common as pen and cun. see the difference... what i meant is 3 books common, but at least out of 3 books come out 2 combinations... at least ... not oneWillem Time wrote:val that is partly aready happening atleast for mage books
but anyway
- Bloodhearte
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I like the new texts on trades...it adds a bit more of a literary feel.
Here would be my idea of how somebody can learn runes from a teacher; the teacher can make an RP request to have one of each low to medium level rune book, and take on a student that would learn the runes each time a test/exam has been passed.
I think the Illarion staff is waiting for us to respond to the disappearance and new system of magic book distribution, so only then would they decide an outcome suitable for all players.
Here would be my idea of how somebody can learn runes from a teacher; the teacher can make an RP request to have one of each low to medium level rune book, and take on a student that would learn the runes each time a test/exam has been passed.
I think the Illarion staff is waiting for us to respond to the disappearance and new system of magic book distribution, so only then would they decide an outcome suitable for all players.
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- Gurik Elvenstar
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- Konstantin K
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My response to new books is 100% positive.
Putting out the chronicle is another good thing.
I also think that herbs must be learned not in the same way runes are.
Not from books, but rather in the field, in real action in the forest. You find a new herb, have it in your hand, then go to the library, and find its definition, find out what it does. Then the herb should be considered "learnt".
Unlike runes, herbs don't have to be written on paper. To learn how to write a rune, you need a book that shows how to write it, but to learn a herb, you just need to look at it, study it, smell it, taste it, feel it, eat it, maybe, to find out what it does.
Putting out the chronicle is another good thing.
I also think that herbs must be learned not in the same way runes are.
Not from books, but rather in the field, in real action in the forest. You find a new herb, have it in your hand, then go to the library, and find its definition, find out what it does. Then the herb should be considered "learnt".
Unlike runes, herbs don't have to be written on paper. To learn how to write a rune, you need a book that shows how to write it, but to learn a herb, you just need to look at it, study it, smell it, taste it, feel it, eat it, maybe, to find out what it does.
- Djironnyma
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Bloodhearte, that is not a new idea, read here (Mage magic, point 3):
http://www.illarion.org/development/us_magic_system.php
http://www.illarion.org/development/us_magic_system.php
- Bloodhearte
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