Search found 3899 matches
- Mon Nov 27, 2023 1:05 pm
- Forum: Proposals / Vorschläge
- Topic: New player opinion.
- Replies: 3
- Views: 1538
Re: New player opinion.
Hello JediConsul and welcome to Illarion! Thank you very much for your feedback. This is exactly what we are looking for. As you pointed out, many players are around for years if not decades, so feedback there tends to focus on details but not the big picture. If you want, you can also leave feedbac...
- Tue Nov 07, 2023 8:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: RPG Guide / RPG-Anleitung
- Replies: 0
- Views: 10016
RPG Guide / RPG-Anleitung
Here is the old RPG guide in case someone misses it: Introduction The main point of Illarion is the roleplaying aspect. We want to describe this principle here to those, who don't know it yet. Also we hope to provide some useful hints to experienced roleplayers. What is roleplaying? A roleplaying ga...
- Sun Apr 23, 2023 12:30 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: crafting tutorial can't finish?
- Replies: 5
- Views: 2823
Re: crafting tutorial can't finish?
Thank you for reporting!
I have found the reason why the entry still appears in the log and a fix will be released with the next update.
If anyone wants the quest to be removed from their quest log, please send me a private message (here or on Discord) with the character's name.
I have found the reason why the entry still appears in the log and a fix will be released with the next update.
If anyone wants the quest to be removed from their quest log, please send me a private message (here or on Discord) with the character's name.
- Tue Apr 18, 2023 9:14 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: crafting tutorial can't finish?
- Replies: 5
- Views: 2823
Re: crafting tutorial can't finish?
Welcome to Illarion, freem! The tutorial lessons do not depend on each other, you can do them (or don't do them) in any order. They are just there to help you getting started and to introduce you into the world. Speaking of the crafting lesson, what step do you have problems with? You need to equip ...
- Sat Nov 12, 2022 1:09 pm
- Forum: Legends of Illarion
- Topic: (Main/Download) Legends Of Illarion 1
- Replies: 75
- Views: 45556
Re: (Main/Download) Legends Of Illarion 1
Hey all, before you miss it, Dyluck released Legends Of Illarion: Nostalgic Remaster Edition!
Check it out!
https://rpgmaker.net/games/1150/
Check it out!
https://rpgmaker.net/games/1150/
- Wed Jun 01, 2022 12:34 pm
- Forum: Proposals / Vorschläge
- Topic: WASD Movement
- Replies: 4
- Views: 2073
Re: WASD Movement
Hello Sslik, thank you for your proposal. In fact, what you propose is what we had in the past (long ago) and it was very much disliked by many. So it was a design decision to bind the keys to the direction on the screen (e.g. A: move left). As the num pad provides a convenient method to access all ...
- Sun May 15, 2022 2:11 pm
- Forum: Proposals / Vorschläge
- Topic: Repair Kits
- Replies: 3
- Views: 2100
Re: Repair Kits
I am a repair kit fanboy since Vilarion proposed them for the first time! I have some questions and some points might need some more details: What would happen to current repair NPCs? Any changes/complete removal? What would happen to current player repairing? Changes, removal? Should NPCs trade the...
- Tue Mar 15, 2022 3:49 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Optimale Auflösung
- Replies: 6
- Views: 3302
Re: Optimale Auflösung
Ich persönlich empfinde 1280x720 als immersiv. Die Charaktere haben dann auf meinem 24"-Monitor eine ähnliche Größe wie "früher". Leider sieht dann alles etwas verwaschen aus bzw. die fehlenden Features der Charaktere fallen etwas mehr auf. Eine skalierbare Grafik wäre in der Tat toll...
- Mon Aug 23, 2021 10:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Update August 2021
- Replies: 0
- Views: 7753
- Wed Jul 07, 2021 9:43 am
- Forum: Proposals / Vorschläge
- Topic: Independent Depots
- Replies: 12
- Views: 3521
Re: Independent Depots
Correct, currently, all items are bond to players unless they lie on the ground. But those items are not safe. We can implement many things; for example, only one person could be allowed to open a depot. Or people from Galmair cannot use a Runewick depot. Or a depot costs 100 silver a month to be us...
- Tue May 18, 2021 4:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Feedback Survey 2021
- Replies: 3
- Views: 3838
Illarion Feedback Survey 2021
Dear Illarionites, Recently, we asked you to provide feedback on development goals. The survey is still open and we will read all of your answers. English: https://illarion.org/media/limesurvey/index.php/188379/lang-en German: https://illarion.org/media/limesurvey/index.php/188379/lang-de-informal W...
- Sat Dec 26, 2020 8:13 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Hello
- Replies: 5
- Views: 4298
Re: Hello
While the thread starter was a spam bot, every new player is of course very much welcome.
- Sun Nov 22, 2020 1:07 pm
- Forum: Proposals / Vorschläge
- Topic: Teleporter cooldown
- Replies: 11
- Views: 4297
Re: Teleporter cooldown
Sounds like an interesting exercise for anyone who wants to start scripting. ltstate should suffice. While I do not really see the big need for such a delay, I agree it would look neat if character would not simply "jump" away but some lightshow is played first.
- Fri Nov 20, 2020 9:56 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Current Bugs and Lag
- Replies: 4
- Views: 2894
Re: Current Bugs and Lag
Has this bug been described in another thread or Mantis ticket? Could you please give the exact steps how to reproduce this issue?
Generally, a bug collection thread makes tracking of issues difficult. Separate topics for different bugs are preferred.
Generally, a bug collection thread makes tracking of issues difficult. Separate topics for different bugs are preferred.
- Fri Nov 20, 2020 12:27 pm
- Forum: Proposals / Vorschläge
- Topic: Crafter Guild NPCs
- Replies: 1
- Views: 2257
Re: Crafter Guild NPCs
Is Nadime the only NPC that would need a modification?
- Fri Oct 02, 2020 6:01 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Update October 2020
- Replies: 0
- Views: 4326
- Thu Oct 01, 2020 5:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Your system: 32 or 64 bit? / Dein System: 32 oder 64 bit?
- Replies: 0
- Views: 4506
Your system: 32 or 64 bit? / Dein System: 32 oder 64 bit?
Dear Illarionites, our client developers are evaluating the next steps for improving Illarion. In this context, it is planned to upgrade the Java version. This would require Illarion to run on computers with 64 bit architecture. There are work arounds that allow playing also on 32 bit systems in fut...
- Fri Aug 14, 2020 4:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Update August 2020
- Replies: 0
- Views: 4141
- Sun Aug 09, 2020 9:46 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: SWOT Analysis / SWOT-Analyse
- Replies: 0
- Views: 4724
SWOT Analysis / SWOT-Analyse
Dear Illarionites, The team wants to perform a SWOT analysis of Illarion and needs your input! If you have not heard of a SWOT analysis before, you are referred to: https://en.wikipedia.org/wiki/SWOT_analysis Quote: Strengths: characteristics of the business or project that give it an advantage over...
- Mon Aug 03, 2020 11:00 am
- Forum: Proposals / Vorschläge
- Topic: Botany experts wanted / Botaniker gesucht
- Replies: 7
- Views: 3174
Re: Botany experts wanted / Botaniker gesucht
Thanks to all who contributed to this! The new names have been picked from the proposals and will go live with next update.
- Sun Jul 12, 2020 3:13 pm
- Forum: Proposals / Vorschläge
- Topic: Botany experts wanted / Botaniker gesucht
- Replies: 7
- Views: 3174
Botany experts wanted / Botaniker gesucht
Dear Illarionites, want to leave a lasting footprint in Illarion? We have some some unnamed plants and trees that are waiting to get named. Please find below a list of plants and trees. Please make your proposals and reference the number to the left of the graphics. A request: Avoid names plain name...
- Sun Jul 05, 2020 2:47 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Looking for a new board style - suggestions welcome!
- Replies: 11
- Views: 30022
- Sun Jul 05, 2020 9:02 am
- Forum: Proposals / Vorschläge
- Topic: Proposal for the new update
- Replies: 10
- Views: 3150
Re: Proposal for the new update
A lot has been said and I thank everyone for testing and also the constructive feedback received. Korwin's statement made clear the big picture is not yet visible for all and you need to see each change in a wider context. The big picture might become more visible once work is moving on to the non-g...
- Sun Jul 05, 2020 8:47 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
- Replies: 14
- Views: 6649
Re: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
I have noted the following potential bugs: Repairing increases quality of broken items. Confirmed for quality 0 but considered intended behaviour as 0 is an invalid quality and therefore, the default value 3 is set. Repaired items do not deterioate. Not confirmed. Note wear on tools has been reduced...
- Fri Jul 03, 2020 8:56 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
- Replies: 14
- Views: 6649
Re: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
Hi, thanks again for all the testing. Did anyone test the fairy tale quest yet? Can you elaborate on this statement? Its imo not really balanced yet, I would even say it doesn't work at all. What needs to be balanced against what? If you refer to the amount of maps, I’ll highlight the changes: -Find...
- Mon Jun 29, 2020 5:34 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
- Replies: 14
- Views: 6649
Re: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
Thank you very much! Here are some comments. But even in areas you get normally, silk, maps, shard, wax etc = Zero - not a single item I'll have a look at this. Random findings of "junk" items has been reduced significantly but not down to zero. Please note there is a minimum skill require...
- Sat Jun 20, 2020 8:01 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Older Players
- Replies: 100
- Views: 70733
Re: Older Players
Zur Klärung: Namen von Staffmitgliedern sind auf Discord in Lila, Rot, Grün oder Blau eingefärbt.Werner von Mintraching wrote: ↑Sat Jun 20, 2020 12:12 am Ich wünsche dem Spiel und dem Staff viel Glück und vor allem Staff Mitglieder, die besser kommunizieren.
- Fri Jun 19, 2020 9:25 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
- Replies: 14
- Views: 6649
Request for public beta test of next update / Bitte um Beta-Test des nächsten Updates
Dear Illarionites, It has been two months since our last update. The next update will bring some fundamental changes to the game, changes that need thorough testing. We therefore would like to ask you for a public beta test of the next update. Here are the main points to be tested with test scope: C...
- Thu Jun 18, 2020 5:59 am
- Forum: Proposals / Vorschläge
- Topic: No +2 Essence-Willpower Food
- Replies: 2
- Views: 2273
Re: No +2 Essence-Willpower Food
Hi, I've checked with Evie on this proposal. The current distribution of buffs is the result of an elaborated process that balanced the buffs of the various attributes over the levels of food items. It resulted in the (maybe unfortunate) fact that two level 100 items need to have the same buff. The ...
- Sun Jun 07, 2020 12:40 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Teleporter/Ladder bug
- Replies: 4
- Views: 2690
Re: Teleporter/Ladder bug
We are investigating on this bug and it seems like the origin has been found. Fixing it might take some time. Basically, the client requests two movements from the server and the server grants both. The client is then confused (a very untechnical term) where the character is and you experience a fre...