Smithing changed???

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Ezor Edwickton
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Smithing changed???

Post by Ezor Edwickton »

I decided to do some blacksmithing today and i noticed the when ever i failed to make an item i didn't loose the resources like i normally did. Also it takes 2 iron and coal to make any items requireing wood (unless you only have one of each in your inventory, then it only takes one). Items only requireing iron and coal only took on of each and the resources where still kept if failed. Is this a bug or somthing? or something that happens once you reach a certian level of blacksmithing?
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Gro'bul
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Post by Gro'bul »

Within 5 minutes of testing various commands I found the following things quite obvious: bigger things required more iron and coal, logical right?

Alot of things have changed, for the better in my opinion.
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Konstantin K
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Post by Konstantin K »

Except for blacksmithing became almost impossible to learn, given that it takes huge amounts of all resources, and coal is only in SilverBrand, and dwarves are rarely online.
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Arkadia Misella
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Post by Arkadia Misella »

I found one spot where coal was besides silverbrand...but it was so hard to dig up I broke four shovels for like 10 pieces...so it was soooo not worth it.
Mishrack
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Post by Mishrack »

So finally everyone won't be mastersmiths. And perhaps smithed items will finally be worth something too!
Huzzah!
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Ezor Edwickton
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Post by Ezor Edwickton »

actually things such as wood chopping axes and hammer were taking 2 coal and 2 iron. Anything without wood only took one of each. And if you only put 1 iron and 1 coal into your inventory that is all you'll need to make the same items which took 2 before.
Setherioth
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Post by Setherioth »

That last part sounds like a bug, as in you can get out of having to use two of each for some items just by only having one of each in your inventory?
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Ezor Edwickton
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Post by Ezor Edwickton »

It dosen't make sense for the smallthings such as axes and saws, to use twice as much as a shield of sword.
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Gro'bul
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Post by Gro'bul »

There are many spots besides silverbrand to mine coal. Blacksmithing almost impossible, as it should be. How in midevil ages would you find intricate directions and ways to smith without great difficulty, they didn't even have public libraries and that is if they could read.
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Ezor Edwickton
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Post by Ezor Edwickton »

The smithing has changed back to normal today. :?
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Gro'bul
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Post by Gro'bul »

Technical reasons I'll bet, I hope it will be back soon. :D
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Ezor Edwickton
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Post by Ezor Edwickton »

i don't know, i'm just not gunna smith for a few days then see what happens after that.
Iqloo
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Post by Iqloo »

So finally everyone won't be mastersmiths. And perhaps smithed items will finally be worth something too!
Huzzah!
Hahahaha
I got all the coal i could carry from that place and didnt break a shovel, guess ill have to come find ya and take your business again like i did in the old days Mishrak, I cant wait!! :D
Mishrack
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Post by Mishrack »

I hate you.
Iqloo
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Post by Iqloo »

Mishrack Posted: Sun Nov 30, 2003 10:05 am Post subject:

--------------------------------------------------------------------------------

I hate you.
Hahaha, youll learn to love me :roll:
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Jori
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Post by Jori »

Blacksmithing almost impossible, as it should be. How in midevil ages would you find intricate directions and ways to smith without great difficulty.

Gro'bul said the above

Then why can silverbrand dwarves get coal so easy if it was so hard? :?
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Falk vom Wald
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Post by Falk vom Wald »

Because they are dwarves?
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Gro'bul
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Post by Gro'bul »

Dwarven smiths can pass on their knowlage of mining and smithing to their children or apprentices.
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Jori
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Post by Jori »

Perhaps my dwarf is the son of a famous miner from a place other than the island. He would have passed his knowledge to me. In that case I would be able to get coal without a problem but of course I cant. But maybe Silverbrand has a very high concentration of coal or something.
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