Drastic measures
Moderator: Gamemasters
Drastic measures
I personally feel that drastic measures need to be taken the laughable RP atmosphere is dead the best you get these days is a argument and then two people attacking each other theirs no sense of RP community either its like playing a shell of the games former self.
Its pathetic the account system seems to have done nothing besides get rid off the stupid names theirs still the same amount if not more OOC things going on people still do what they did the only difference is that the game seems to be full of drones each identical to the next the RP is dead.
I mean you try but the only thing you can do is RP by yourself as it seems people are incapable of reacting.
This is a sad state of things.
Its pathetic the account system seems to have done nothing besides get rid off the stupid names theirs still the same amount if not more OOC things going on people still do what they did the only difference is that the game seems to be full of drones each identical to the next the RP is dead.
I mean you try but the only thing you can do is RP by yourself as it seems people are incapable of reacting.
This is a sad state of things.
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As a result of the new skill system, people have to spend longer smithing and everything to get to a high enough level for them to be satisfied.
Because everyone's time is spent doing things like this, there is not alot of time to roleplay.
Who wants to get in a fight when they are not good at fighting?
Oh well, dont ridicule me if you disagree, its just my point of view.
Also, the lack of monsters.
Because everyone's time is spent doing things like this, there is not alot of time to roleplay.
Who wants to get in a fight when they are not good at fighting?
Oh well, dont ridicule me if you disagree, its just my point of view.
Also, the lack of monsters.
I'm new to this game, in fact I just registered yesterday waiting account activation. But I have to say, from what I've seen so far, this game is probably my best option for an RPing game within my willing spendng range. Some MMORPG's even claim to be about RPing, yet the RPing is horrible and the developers seem to care about things more. At least there's people from this game checking if people who register for an account will be a good contribution to the RPing of the game. Well, hopefully, I'll be able to see soon how the RPing really is in this game. I don't mind RPing which just one person...and like someone said about everyone having their own stories...I also have my own background with an in-depth story that's great and all and wouldn't work out when interacting with strangers, yet the way I have it work out to RP on games is I say I'm a foreigner or a mysterious foreigner...I simply RP from one of 2 parts of my long story depending on what I wanna do (one from the beginning,and one from the ending area...though i really havn't ended it)...It works pretty well if you can have your character adapt and such...and don't go around saying "I'm a god, bow to me" to people, you can just be mysterious and realistic and have your character and be wise and have your RPing hint at being a god if that's what you want to do. But as long as we interact with others and don't try to make everyone feel inferior or serve us, interacting with others should be no problem. And if you want to be a cold person, at least interact by saying "...." so the person knows you're RPing that you don't want to say anything...k, I gotta get to learn more about this game before i keep rambling on 

ahhh......my eyes!!........ahhhh
The best thing to do about improving the rp environment is to do what YOU can do. You cannot change the others so just do your thing and hopefully they will learn.
In the words of Michael Jackson.....
"If you want to make the world a better place, take a look at yourself and make a change."

The best thing to do about improving the rp environment is to do what YOU can do. You cannot change the others so just do your thing and hopefully they will learn.
In the words of Michael Jackson.....
"If you want to make the world a better place, take a look at yourself and make a change."
What you mean ?Its pathetic the account system seems to have done nothing besides get rid off the stupid names theirs still the same amount if not more OOC things going on people still do what they did the only difference is that the game seems to be full of drones each identical to the next the RP is dead.
Its pathetic, the account system seems to have done, nothing besides get rid off the stupid names. Theirs still the same amount if not more OOC things going on people still, do what they did the only difference is, that the game seems to be full of drones. Each identical to the next, the RP is dead.
Is it that what you mean?

Well, i see a lot rp, but maybe because i´m often online?I personally feel that drastic measures need to be taken the laughable RP atmosphere is dead
please read first the posts on the accountboard.the account system seems to have done nothing besides get rid off the stupid names
Only to remember, all who work on these game have too a RL and we cant work 24/7 on that game.
btw, what names you mean? i´ve seen in the shorter past only one name who i dislike.
who was it?if not more OOC things
have you meet the wrong ppl´s? or havnt you open your eyes?the only difference is that the game seems to be full of drones each identical to the next
if i play with someone, everyone play at a other way.
ok its right, a few ( a few ) cant that really good. But to help them, you must react to them. Then they can learnI mean you try but the only thing you can do is RP by yourself as it seems people are incapable of reacting.
right, but the "bad rper" can learn from the "good rper" and that only if the "good rper" show them that.there are a lot of bad rper,but there are also a lot of people rping very well
my opinion is that at moment to easy to get the skills at max.As a result of the new skill system, people have to spend longer smithing and everything to get to a high enough level for them to be satisfied.
Because everyone's time is spent doing things like this, there is not alot of time to roleplay.
and working you can do WITH rping.
i know a few who write how they snith or they write how they sing by the work....... is that rp ?
first is your reason you havnt timte cuze you must max your skill. and at next cuze you need more money?
its the prison....... maybe they react if you are in the prison?in this building south of the tavern. There were skeleton lookin' thingies there. But they wouldn't respond to my flaming.

In former times,when the skill system was easier, it was the same. People are standing hours at the different working places, maxing their skills and after some days, they have learned all, maxed all skills and get very bored about the game, cause they have reached all.Grenicus wrote:As a result of the new skill system, people have to spend longer smithing and everything to get to a high enough level for them to be satisfied.
And cause they haven't spent their time in working insteat of rp and making frineds, they now didn't know what to do and cause then havoc with their maxed fighting skills ....
It is not the system of skills, it is the lack of understanding rp, that leads to only skill working.
- Konstantin K
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RPing is important to respect, and it is itself about respect. You respect other characters like you do respect people in real life. You can love people or hate them, but you still treat them according to what they are. Same thing in the game, I think. If you see a person with such and such attributes, you have to adapt to what they are, and listen to what they have to say, if anything.
For example, I made my character speechless, well, for a while. What I mean is that he is very quiet, not too sociable, and never talks. Reasons:
He is new to this place, he is still not a member of community, he does not have too much trust to anyone, he has a bitter history, life taught him to be quiet and keep his mouth shut. He carries weight of dark days of his life, feels isolated.
I mean, that's RPing. My character does have a llonger story to tell, but if you want to hear it, if you want to make friends with him, if you want him to help your character - they will have to talk and work together, their stories will have to connect at some point.
For example, I made my character speechless, well, for a while. What I mean is that he is very quiet, not too sociable, and never talks. Reasons:
He is new to this place, he is still not a member of community, he does not have too much trust to anyone, he has a bitter history, life taught him to be quiet and keep his mouth shut. He carries weight of dark days of his life, feels isolated.
I mean, that's RPing. My character does have a llonger story to tell, but if you want to hear it, if you want to make friends with him, if you want him to help your character - they will have to talk and work together, their stories will have to connect at some point.
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In my opinion theres no bad or good way of roleplaying, thats a matter of taste. Although there are a couple of players NOT roleplaying at all.
Lately the name issue has been solved.
There exists no more "super-knight2000", "Mega-lol" etc etc which is good.
There should be a system that punishes or removes people who do not roleplay at all, similar to the name system.
For example an easlily used reporting system, where you can mail a GM or likewise.
Perhaps a temporary recorder, that records what people say?
One could be able to catch the "not roleplaying" player in action and present proof.
I belive some system like this is the only way to "clean up" the game, If one is aiming to make it 100% free of OOC.
Lately the name issue has been solved.
There exists no more "super-knight2000", "Mega-lol" etc etc which is good.
There should be a system that punishes or removes people who do not roleplay at all, similar to the name system.
For example an easlily used reporting system, where you can mail a GM or likewise.
Perhaps a temporary recorder, that records what people say?
One could be able to catch the "not roleplaying" player in action and present proof.
I belive some system like this is the only way to "clean up" the game, If one is aiming to make it 100% free of OOC.
- Konstantin K
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Is it possible to create new maps or generate them? Or create another big city outsidide of Troll's Bane? Is it possible to make new enemies, new monsters? Change their behavior and attack patterns, create more powerful demons to make Illarion a slightly more dangerous place for a while so that players would have to stick together?
What is funny to me is that some of the people who complained about how the new account system has only made things worse, joined after the account system. Also there are many people RPing, just because someone may not be RPing a huge dramtic story when you see them does not mean they arent. There are many who at times rp just having fun and playing games (such as truth or dare!
) with their friends. Also as said earlier some people RP as they work, and others who spend all their time smithing or whatnot RP a master smith or master tradesman.

- Adano Eles
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Extended map changes are not possible right now, as there is no "easy" way to alter them. The staff is working on a map editor but before this is not implemented, there are only two ways: Either hardcode a new map or change every single tile by hand ingame.
New monsters need new graphics, which means a new client. There might be a few new ones in the next client version, but that will need some more time to be completed.
New monsters need new graphics, which means a new client. There might be a few new ones in the next client version, but that will need some more time to be completed.
- Konstantin K
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Need any ideas for some scary monsters?
Personally I am fond of Hydralisks. Wormlike creatures with long sharp claws, sharp teeth, evil little eyes, I mean they look scary, If I met one I would think first whether to fight or to run.
How exactly is graphics implemented in the game? You have to have new client every time you change it?
Personally I am fond of Hydralisks. Wormlike creatures with long sharp claws, sharp teeth, evil little eyes, I mean they look scary, If I met one I would think first whether to fight or to run.
How exactly is graphics implemented in the game? You have to have new client every time you change it?
Which exactly brings us back to the toic of some people who just absolutely have to rp being a great big hero all the time... We are supposed to just be a regular community, not one consisting entirely of dragon slaying power wielding super heros...Freo wrote:just because someone may not be RPing a huge dramtic story when you see them does not mean they arent [rping].
Roleplaying isn't limited to just big quests and such, it's the time inbetween that determines whether you are a good roleplayer or not. If you can roleplay your character well, when there is nothing going on...
so you think newer bigger stronger monsters would do?
what would this get you?
you think the fight get's more exciting just because the monster kills you within the first strike? so you can only win if you strike before?
i doubt that this would be fun...
there is rather the need for a refined fighting system...
it's rather necessary to balance the old fighting system instead of just adding some stronger monsters...
it's easy to add monsters noone can beat... the problem is, groups won't do any better than single fighters on those monsters... the reason is a flaw in the current fighting system (which is the reason it will get replaced)...
what would this get you?
you think the fight get's more exciting just because the monster kills you within the first strike? so you can only win if you strike before?
i doubt that this would be fun...
there is rather the need for a refined fighting system...
it's rather necessary to balance the old fighting system instead of just adding some stronger monsters...
it's easy to add monsters noone can beat... the problem is, groups won't do any better than single fighters on those monsters... the reason is a flaw in the current fighting system (which is the reason it will get replaced)...
- Konstantin K
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With all due respect, please do not get me wrong.
I am NOT saying that RP game is all about fights, but, yes, new enemies do make a game exciting. Every good story has a military content, new enemies, at least it gives us a reason to carry our swords.
And no, a monster killing you with one hit is not fun, which is the reason for people to get up again, become better, learn new skills, self improve, rise the city, so it can live up to the changing environment.
I am not saying that everyone should suddenly become rough and tough and go kill everything that moves. It is still possible to have peaceful citizens, but the warriors of the community should improve and provide defense for people of the city 24/7.
I think it would add some excitement. Members of the city's army would have to switch each other to stay on guard, they would have a new reson to train, new stories would appear.
Any love story, any romance is made better if it has an element of danger.
And another point I wanted to make, responding to Mishrack's post about big heroes.
Well, you are a player with much experience, you have spent a long time in Illarion, and know its structure well. All those who are old enough and well established in Illarion, for you fighting monsters became boring, your skills are high and your weapons are good.
But put yourself in the shoes of the beginner, just joining a new game. Of course our first urge is to go explore the land, meet people, learn crafts, and yes, get new weapons and kill monsters. It's necessary for us to gain skill. And I bet everyone here would prefer if we used monsters to gain skill rather than killing real players.
Why gain skill you ask? i don't think gaining skill is not important in RPing. We have to remember that there are different types of people, existing in this world. A person who likes to achieve new levels has a right for existence too. In real life I don't want to be some weakling, unable to defend myself. That is my goal - to be independent and self-reliable, to be dangerous for my enemies and a loyal friend for those I know. I want to be able to protect my friends, my family, my wife.
For that I need skill. In real life I have skill, because I made it one of my goals to become a worthy human being. I should have the same right in the game, right? Who will respect a player who is absolutely helpless?
Such a player will be cute and things like that, but their word would not mean much if others are not afraid of him at least a little. If people see no consequences of making you angry, they will not respect you.
People listen to somebody, because they see the consequences of not listening.
You can't help having evil people. So at least be strong enough to fight them and or run away and have others fight them for you. But someone has to fight. That is my policy. It just happened that way that I belong to the group of those who prefer to fight for themselves and fight for others rather than asking other to fight for me.
Mind you I am not an agressive player at all. I never draw my sword unless I am ready to kill, therefore I rarely ever draw it. But I need skill and weapons to add security to my life.
As for new monsters - I would enjoy the variety of different creatures I could meet, kill, research. People need motivation to start gathering closer to each other. One of the options - is a common enemy. A serious one.
Just an opinion. By expressing it I am in no way saying others are wrong.
What difference do my words make? I am not even in the game yet and do not know if I will be. I have no rights, my words are not heavier than the wind, even lighter. At least wind makes some change.
I want to lead a life here. Get a family, a profession, a home. But I need to release stress and train myself. That's why I want monsters.
Thank you.
I am NOT saying that RP game is all about fights, but, yes, new enemies do make a game exciting. Every good story has a military content, new enemies, at least it gives us a reason to carry our swords.
And no, a monster killing you with one hit is not fun, which is the reason for people to get up again, become better, learn new skills, self improve, rise the city, so it can live up to the changing environment.
I am not saying that everyone should suddenly become rough and tough and go kill everything that moves. It is still possible to have peaceful citizens, but the warriors of the community should improve and provide defense for people of the city 24/7.
I think it would add some excitement. Members of the city's army would have to switch each other to stay on guard, they would have a new reson to train, new stories would appear.
Any love story, any romance is made better if it has an element of danger.
And another point I wanted to make, responding to Mishrack's post about big heroes.
Well, you are a player with much experience, you have spent a long time in Illarion, and know its structure well. All those who are old enough and well established in Illarion, for you fighting monsters became boring, your skills are high and your weapons are good.
But put yourself in the shoes of the beginner, just joining a new game. Of course our first urge is to go explore the land, meet people, learn crafts, and yes, get new weapons and kill monsters. It's necessary for us to gain skill. And I bet everyone here would prefer if we used monsters to gain skill rather than killing real players.
Why gain skill you ask? i don't think gaining skill is not important in RPing. We have to remember that there are different types of people, existing in this world. A person who likes to achieve new levels has a right for existence too. In real life I don't want to be some weakling, unable to defend myself. That is my goal - to be independent and self-reliable, to be dangerous for my enemies and a loyal friend for those I know. I want to be able to protect my friends, my family, my wife.
For that I need skill. In real life I have skill, because I made it one of my goals to become a worthy human being. I should have the same right in the game, right? Who will respect a player who is absolutely helpless?
Such a player will be cute and things like that, but their word would not mean much if others are not afraid of him at least a little. If people see no consequences of making you angry, they will not respect you.
People listen to somebody, because they see the consequences of not listening.
You can't help having evil people. So at least be strong enough to fight them and or run away and have others fight them for you. But someone has to fight. That is my policy. It just happened that way that I belong to the group of those who prefer to fight for themselves and fight for others rather than asking other to fight for me.
Mind you I am not an agressive player at all. I never draw my sword unless I am ready to kill, therefore I rarely ever draw it. But I need skill and weapons to add security to my life.
As for new monsters - I would enjoy the variety of different creatures I could meet, kill, research. People need motivation to start gathering closer to each other. One of the options - is a common enemy. A serious one.
Just an opinion. By expressing it I am in no way saying others are wrong.
What difference do my words make? I am not even in the game yet and do not know if I will be. I have no rights, my words are not heavier than the wind, even lighter. At least wind makes some change.
I want to lead a life here. Get a family, a profession, a home. But I need to release stress and train myself. That's why I want monsters.
Thank you.