i am not here to complain, because i really like this idea
but i think there is still a "bug" in this system (if it wasnt created on purpose) - when you die you are "overloaded" though you were not while you were alive ---> you cannot move at full speed back to the cross... well, i know that "ghosts" can carry nothing in real, but its quite annoying that as a "ghost" you are bound to move at lower speed now... (though i must confess that i had not tried to drop things as a ghost to gain more speed)
the very funny adition about how much one can carry...
Moderator: Developers
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Morgaine Le Fay
- Posts: 286
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Ghosts are weaker than live people. The best solution is: don't die. And, yes, it was created on purpose, ghosts not being able to carry as much as live people.
If you want to move faster when you are a ghost, drop some things, you now have that ability when dead.
The animation thing is known and will be fixed in the client.
If you want to move faster when you are a ghost, drop some things, you now have that ability when dead.
The animation thing is known and will be fixed in the client.
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Brendan Mason
- Posts: 1175
- Joined: Sat Jul 06, 2002 11:22 pm
- Location: Don't Feed the Troll...
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Does this mean that there will be an upcoming patch to fix the glitches of the last client? If so, will it be mainly a practical change, such as fixing things, or will there be new frivolous additions, such as new items...Serpardum wrote: The animation thing is known and will be fixed in the client.
I'm hoping for a bit of both