orcs

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Salathe
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orcs

Post by Salathe »

i would like to know if anyone know the point where the orcs ((monster orcs, not real orcs) are coming from, a few cam into town today and killed atleast 2 people, i had slain 2 of them and i asked around and i got to points of origin where these orcs are coming from, anyone that knows there point of origin, please tell me
Fooser
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Post by Fooser »

Orc monsters? :?:
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veralion
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Post by veralion »

MWHAHAHA! The orc Clansmen have come!!!
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ezo
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Post by ezo »

calm down..... :wink:
Mishrack
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Post by Mishrack »

Are ye perhaps reffering to the tall ogres that live to the north east?
Berengar
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Post by Berengar »

Nope Mish, there were orcs, real green, stinky, dumb orcs :wink:

They came into town today, so we should place guards, or they might attempt a second town attack.


~Berengar~
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Cain Freemont
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Post by Cain Freemont »

This is stressing news... I shall be around town as much as possible so that I may protect the town with all my strength. From where did the orcs come? Which sector of town?


Yours,
Cain Freemont
Last edited by Cain Freemont on Tue Feb 04, 2003 2:47 am, edited 1 time in total.
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Boremier
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Post by Boremier »

Attacks by orcs!!!!???? this is worrying I agree that we should have town gaurds.
Grishnak Bloodlust
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Post by Grishnak Bloodlust »

Hmm, bad orcs, eh? This is confusing, should I kill my own kind? Well only if they attack me or my friends I will!!
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Salathe
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Post by Salathe »

i would rank the orcs, a little stronger than skeletons, at the time though i had no leggings on... i seem to have lsot them... They take few hits to kill, but they hit often, takeing about a quarter of your life
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Belegi
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Post by Belegi »

Belegi sharpens her axe

Arr, if you ever encounter any of those rude orcs again just call out for the Clan of the Axe. We´ll deal with them immediatly!

Yours
Belegi
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veralion
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Post by veralion »

This is outagious! FINALLY deciding to get town guards ONLY after ORCS finally attack! How dare you!

Veralion snarles and stomp off....
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Korwin
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Post by Korwin »

It's not quite as simple as 'lets get some town guards'. The purpose of the Rangers is to protect against this, but we have limited resources.
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Boremier
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Post by Boremier »

I suggest this all the guilds that want to protect the town should get there council members to talk to the other guild council members about what to do :idea: I have my own suggestionit may not be good but here it is we should get the people that wish to protect the town to take shifts at guarding the town and switch over every now and then what do you think?
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Salathe
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Post by Salathe »

a big attack jsut occured, i'd say 15 or so orcs attacked town. korwin, badmosche, caranthir and i fended them off, they did most of the work, but i helped, i killed one or 2.....
Last edited by Salathe on Sun Feb 02, 2003 3:22 am, edited 1 time in total.
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Salathe
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Post by Salathe »

there origins are still unknown, they seem to appear randomly, they have been seen appearing to the left side on the house near the zombies, by the pigs, and the last big bunch was by the workshop, lets hope they dont make it to dwarftown...
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Salathe
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Post by Salathe »

Salathe runs up to the boards, breathing heavily he begins to write, distracted by the swords clashing he writes quickly

many orcs ahve attacked, and they have what i believe are beholders, or beast masters, we will win this battle, but there will be more.... Be safe when you walk, not many places are safe, for i have seen orcs in the shop...

be careful
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Boremier
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Post by Boremier »

Me and my friend hermie have set up camp in the forest so if we see orcs we will warn the others but kill as many as we can before they over power us :!:
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Post by Hermie »

But Boremier, we set up camp while they attacked the rest of the town!!! So next time, we should go to town and protect there ...
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Boremier
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Post by Boremier »

How comes I always mess up! oh well I will not let any orcs attack next time! :x
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Burin
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Post by Burin »

Heh, I saw about eight orcs. Well, I thought I did. ((Until I realized that it was only the player copy bug. You know, the bug where you can see sixteen Cains, or 12 Tialdins, or 2 Ninaines, or 4 Serpardums, or 3 Bombors, or 5 Paul Laffins, or 5 Belegis, or 3 Guriks, or 14 Rackeres, or 6 Sun Longs, or 5 Xariners, or 2 Croktins, etc.
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Salathe
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Post by Salathe »

what is this "bug" your talking about??? And i have never more than any number of those people at a time, randelf may you explain yourself so i and many others can understand you, i dont want to catch this bug.


much appreciated
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paul laffing
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Post by paul laffing »

I still haven't seen any :cry: I want to fight some big mean creatures from deep within the earth and rip their heads off and eat them for lunch! :twisted:
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Salathe
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Post by Salathe »

.... paul i think they would be the ones who rip off your head and eat your for lunch :D :D
Fooser
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Post by Fooser »

Paul, even I could beat you, thats sad
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Burin
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Post by Burin »

I think Paul could handle himself.
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Salathe
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Post by Salathe »

randelf im still waiting for this "bug" explanation
Fooser
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Post by Fooser »

Salathe....

(It's a lag thing i think where you see a trail of people and then when you walk over them they dissapear, there's just multiple pics of the same person on the screen, AND WOULD YOU PLEASE GET RID OF THAT FOOSER WANNABE AVATAR!!)
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paul laffing
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Post by paul laffing »

I can kill skeletons... almost. ((look at all the lizards about to hurt themselves with sharp knives :D )
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Salathe
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Post by Salathe »

(I know that fooser, im trying to make him explain in RP, and yours is the wannabe, now lets stop all the off topic talk)
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