This parchment written in archaic handwriting is pinned to a wall inside the Fluffy sheep taven. ((open rp))
I is looken fer a wee leather an' copper bound book
it be written in dwarf.
An' ther' might be a name inside tha front covering
"Alfedhin Copperhand"
If ya has such a dwarf tome in ya' care i would be very
interested in getten it back.
I will (here the writing smudges abit) reward the person wit the right book.
Git a message te me
Ufedhin Copperhand.
Dwarf books.
Moderator: Gamemasters
Re: Dwarf books.
~
A while after the parchment was pinned inside the tavern the gnome Eltareon gets knowledge of it. Suprisingly the librarian is able to give you a hint about an old book, he saw long time ago. He tell's you a young sailor consulted him several years ago, showing him an old book bound in leather and copper. From the few dwarfish words the librarian was able to read - he guessed that it could be a diary...
Soon you are able to locate ship's boy Jarmal at the harbour of Gobaith. And - lucky you - he is still the holder of this book. But there's a problem, he don't want to give it away until he get's another book for his collection.
~
"Well lad, I need your book. You know? You can't have it. And no... I don't care for your coins. *he chuckles* You know? I need it to impress the ladies. If I show them my book collection they imagine I'm smart and handsome. Your book is one of the best... nobody can read it, so I conivince the ladies I can, by telling them the most loony tales out of it. *he gives a bursting laughter* Well - if you want it back, bring me a similar strange book! That's the deal I can offer you my hairy friend. - An' don't beg me with one of those Travelbooks, those are lame. You know?"
A while after the parchment was pinned inside the tavern the gnome Eltareon gets knowledge of it. Suprisingly the librarian is able to give you a hint about an old book, he saw long time ago. He tell's you a young sailor consulted him several years ago, showing him an old book bound in leather and copper. From the few dwarfish words the librarian was able to read - he guessed that it could be a diary...
Soon you are able to locate ship's boy Jarmal at the harbour of Gobaith. And - lucky you - he is still the holder of this book. But there's a problem, he don't want to give it away until he get's another book for his collection.
~
"Well lad, I need your book. You know? You can't have it. And no... I don't care for your coins. *he chuckles* You know? I need it to impress the ladies. If I show them my book collection they imagine I'm smart and handsome. Your book is one of the best... nobody can read it, so I conivince the ladies I can, by telling them the most loony tales out of it. *he gives a bursting laughter* Well - if you want it back, bring me a similar strange book! That's the deal I can offer you my hairy friend. - An' don't beg me with one of those Travelbooks, those are lame. You know?"
Re: Dwarf books.
This is hand written in a pell.
Jarmal glances over the dwarvish handwriting and smiles broadly. "Yes, this is just perfekt, you know? Here's your book lad..."Pell wrote: Onions and the growing of
in Silverbrand.
A farming Treatise.
It be wit' great pleasure that i can now put this te parchment after many many crops o' onions.
And anounce Silverbrands own breed o' onions "the Bearded Brando".
This onion be special te Silverbrand on account that they come from the stock i first started
wit' and has never another seed from outside come in.
In time i found the best onions te grow woz the ones wot had the most golden skins and biggest mess
o' roots.Once ye had shaken the dirt off them ye can easy see the mass o roots hanging down lik' our dwarf beards.These wonders have a very sharp taste and a pungent smell as a good onion should.
It be my opinion that the special rocky soil o' the mountain and my special fertilizer be wot gives these onions their special character.
The fertalizer be a mix o fish heads and pig entrails , maddness mummies entrails (if ye can obtain them)giving the best results i have observed. Apply this te ye field twice a year once in the month o Findos and then again eight months after, fer best onions.
These onions be the best fer any cooking ye could think of.
They be fantastic te eat raw wit' a beer te wash it down wit',this causes great health o' yer body and promotes hair growth.An observed benificial effect o' this onion is its ability te ward off mages and elf's (have noticed these types keep clear o' me after i have eaten a few "Brandos")
This farming treatise be writ'
by Ufedhin Copperhand
cook and alchemist.
And finally Ufedhin holds the diary of his uncle Alfedhin in his hands.
Re: Dwarf books.
Journey Diary of Alfhedhin Copperhand wrote:
An old scruffy book bound in leather and copper. It’s written in dwarfish runes. Inside, on the first page is written in big ornate letters.
Journey Diary of Alfhedhin Copperhand!
~
First entry.
Several days passed since me and my brother Ifhedhin left Noegytha'zar to search for our precious family treasure. I am seeing forward, reading about my adventures when I’m old and to tire for new ones. Therefore Ifhedhin convinced me starting this journey diary. We made great efforts, hoping it turns the venture to an successfully end. For example we was able to buy a donkey from a human merchant, who camped close home. It’s name is Emily – a human name witch troubles our tongues again and again. Within the next days we shall reach another bigger town, where they told us – is a big harbor. There we shall hire a boat and risk crossing the malicious sea and arrive with Irmoroms shelter at our final destination. A little island far away from our homely mountains.
Second entry.
Alfhedhin is serious sick, therefore it’s me Ifhedhin, writing. He didn’t eat for two days. Saying, he would puke it anyway, like he did at first day on boat. Those sailors are thoughtless people who climb all over the ship all day long, even when it’s stormy. Once I saw one of them climbing to the top only using a single rope. They say Alfie is “sea-sick” and he will get better as soon as we put our boots on rocks again. I hope they are right and my loved bother get’s well soon.
Third entry.
Today we arrived on the island where grandfather died. Decide wild creatures which are barely able to speak and those who can’t speak at all lives nobody here. I’m wondering how Grandfather Faredhin ended here. We know he shipped the sea regularly for trading but what goods could offer such an isle possibly? First of all we will search for his grave. It may contain the family axe or will lead us to it at least. The main problem is locating it, even when the isle is small – it will take us weeks. It’s too dangerous to split up. At night we listening to the howling wolves and at day panthers are growling upon the mountains. And deep in the woods we saw tree spirits guarding the forests most holy places. We decided to avoid those curious creatures as good as possible.
Fourth entry.
After weeks of exploring and arguing with local creatures Ifhedhin located a promising ruin. A small gap covered by grass and hedges at the south east part of the isle. But we heard wild animals growling in there. It’s a bigger cave part ruin, part naturally. The stone is old, slightly muddy but strong and well build. Nothing a dwarf mason would consider a good work of course. I’ld say it will collapse within the next hundred or two hundred years, depending on the river. Which is crossing the whole isle and must have formed the natural parts. We decided to climb down again and explore the ruins tomorrow. I’m looking forward finding grandfathers bones down there. Irmorom may be with us.
Fifth entry.
Everything gone horrible wrong! There was no animals down the ruins. Suddenly we was surrounded by growling rotten monsters! We warned them several times then swung our axes. Those things are almost indestructible. And we had trouble to fight our way trough them – our way back to the entrance. They hurt Alfie badly. They don’t know fear or pain, attacking us with teeth and claws like desperate hobos. There bite seems poisonous, Alfhedhins wound won’t stop bleeding and there’s nothing I can do. And there’s still a week until the boat returns which brought us on this damn isle.
Sixth entry.
My brother Alfhedhin died yesterday evening. There are still two days to go until the boat arrives. I spent the time exploring on my own. I’m suffering for my loved brothers death. He lies at the top of the hill we camped during the last days. It’s where the river suddenly turns north, close to the mountains who shiver like copper during sunrise. I promise you Alfhedhin Copperhand, my brother! I shall return and dig up grandfathers’ axe for you, wherever it might be. I’m sure it’s somewhere down the cursed place, because anything else wouldn’t make sense at all, regarding the information we gathered yet.
~
This was the last entry.