One of my ideas is to have an enchant rune for magic users that is used on weapons except special kinds. (eg. Already enchanted) and would turn a sword into an ice sword or make a magically poisioned dagger.(Less powerfule than druid poision.)
Also I think there should be different potions like one that changes the charcters sex for 1 minute, or one that scilences mages and reduces the speaking to a wisper of the victim, or possibly a slow potion. All the potions could be used on daggers and arrows, bolts and shurikens. Also i think there should be a greater mana potion. And also lesser mana potions and healing that are made. And all potions could be put on dagers and ranged weapons.(dagers would have 2 tries of hitting wit the potion on them at 80% chance ranged would have one use and 20% chance and 1 bottle would work on 1 dagger or 5 ammo.)And yes you could attck someone with a healing dagger.
An idea regarding weapons and magic.
Moderator: Gamemasters
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Armil Darken
- Posts: 346
- Joined: Sat Nov 23, 2002 1:20 am
1) The point of the healing dagger would be nothing but ironic but just to sho that you can put any enchantment or potion on weapons it was just stating that there could be the freedom to do something that stupid.
(Also that shouldnt be implemented because it would make it Reeeal easy to powergame considering that you would heal if you hit someone.)
Also there should be a difference between weapons because if a newbie druid mase a poision it would be weaker and a master druid made one it should be better just like blacksmithing should be(better blacksmiths make stronger stuff)
So there should be Lv.1 poision dagger Lv.2 poision dagger (bothh the potion and weapon would have to be made by a Lv.2 person.)And so on.and by Levels i me a maste could be level 10 and a begginer level 1 (it would correspond with the length of the skill bar)
(Also that shouldnt be implemented because it would make it Reeeal easy to powergame considering that you would heal if you hit someone.)
Also there should be a difference between weapons because if a newbie druid mase a poision it would be weaker and a master druid made one it should be better just like blacksmithing should be(better blacksmiths make stronger stuff)
So there should be Lv.1 poision dagger Lv.2 poision dagger (bothh the potion and weapon would have to be made by a Lv.2 person.)And so on.and by Levels i me a maste could be level 10 and a begginer level 1 (it would correspond with the length of the skill bar)