Herb Lore & Alchemy - Where to start?
Posted: Tue Mar 03, 2009 6:17 am
I was just wondering how the herb lore skill is started. I am a druid, and I have the sickle - some herbs I can pick up (the two growing right outside of troll's bane), but I'm guessing anyone can pick those up since it doesn't give me a skill in the f8 menu for herb lore. Is there a specific method I must follow to actually be able to begin picking the flowers that are all over the area, or do I need to continue to pick up these random herbs that don't give me the skill?
And also, how would I even go about mixing ingredients? I can't seem to find any useful information on this subject, making me baffled as to how to actually start creating mixtures / potions.
As for my final question, is alchemy in illa similar to that of Oblivion's alchemy system? any herb can be mixed with any other herb, but only specific mixtures have any real value? Since this is (no offense to the GM's) a smaller game created with Java, I highly doubt this is the case, but if so I want to say thank you for taking the time and putting in the hard work for programming this in ~ I know from personal experience how draining a task such as this is. If not ~ I don't blame you, lol.
And also, how would I even go about mixing ingredients? I can't seem to find any useful information on this subject, making me baffled as to how to actually start creating mixtures / potions.
As for my final question, is alchemy in illa similar to that of Oblivion's alchemy system? any herb can be mixed with any other herb, but only specific mixtures have any real value? Since this is (no offense to the GM's) a smaller game created with Java, I highly doubt this is the case, but if so I want to say thank you for taking the time and putting in the hard work for programming this in ~ I know from personal experience how draining a task such as this is. If not ~ I don't blame you, lol.