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				Käse
				Posted: Fri Nov 02, 2007 8:31 pm
				by Lexis Katarino
				Ich wollte vorschlagen, dass man Käse herstellen kann, weil ich sonst nicht wüsste wozu mann Schafsmilch braucht.
Käse machen gehört dann zu Kochen und backen. Und es gibt in einem Berg bestimmte Regale wo man ihn lagern muss, (in etwa 2 RL tahe)
Und keiner kommt daran, außer derjenige der den Käse hergestellt hat.
			 
			
					
				
				Posted: Fri Nov 02, 2007 8:34 pm
				by Lrmy
				I like cheese...I don't know if we NEED it though. There are lots of foods that we don't have in game....
			 
			
					
				
				Posted: Fri Nov 02, 2007 8:35 pm
				by abcfantasy
				BROCCOLI! 
[/spam]
			 
			
					
				
				Posted: Sat Nov 03, 2007 1:14 pm
				by maryday
				-beets-(Can be used by orcs for different meat reciepes
-yams-(Can be baken by small people to drycake
-peascrub-(finds its use in certain sausace creations
-barley-(can be brewed to dwarvenbeer
-millet, oats-(are picked per herblore for elvish meals
-grenadine/ mediar-, (might be found on certain kinds of trees i.e; palmtree/ appletree by winged ones
and i think there thould be octopodi for lizards
((not i might be able to speak of a most expierienced point of view.
 

 drow/ mummy might be able to extract -corpse remains- from any (fleshly) kind of creature; when struck down/ only when doing a critical hit.
It is a small step to three diffrent uses of cheese.
Anyone wanting to animate a picking chicken?
(Thogh i think if it would be able to scrabble in the dirt ((walkanimation while in place)) could rise the average atmospere of the game in a matching ammount.
 
 
*gets serious*
As long the dwarves won`t get the cheese,
signed;
 
			 
			
					
				
				Posted: Sat Nov 03, 2007 5:46 pm
				by Taeryon Silverlight
				Dann doch lieber Butter. Ich finde man sollte Kühe melken können und aus der Milch mit dem Rührstab und einigermaßen Kochen & Backen skill Butter herstellen können. Genauso wie ein Farmer Honig aus Honigwaben machen können sollte. Aus Kirschen oder Äpfeln liese sich Marmelade machen. Und das alles könnte man dann mit Broten oder Brötchen benützen um deren Nährwert zu erhöhen.
			 
			
					
				
				Posted: Sat Nov 03, 2007 5:49 pm
				by AlexRose
				Dude, they wouldn't have been able to get butter. Cheese is one thing; it's hard enough to get anyway; but butter, nah ah, only for the very rich. It's highly doubtable anyone would be able to make butter. En plus, there's no point. We have enough food >_>. Just means more graphics and more coding and more DoM specs for no real reason.
			 
			
					
				
				Posted: Sat Nov 03, 2007 5:52 pm
				by Taeryon Silverlight
				AlexRose wrote:Dude, they wouldn't have been able to get butter. Cheese is one thing; it's hard enough to get anyway; but butter, nah ah, only for the very rich. It's highly doubtable anyone would be able to make butter. En plus, there's no point. We have enough food >_>. Just means more graphics and more coding and more DoM specs for no real reason.
My dad's grandma made butter every day.. it's way easier to make then cheese, [aussy]dude[/aussy]
 
			 
			
					
				
				Posted: Sat Nov 03, 2007 5:55 pm
				by AlexRose
				Australians don't say dude!
			 
			
					
				
				Posted: Sat Nov 03, 2007 6:00 pm
				by Jupiter
				
			 
			
					
				
				Posted: Sat Nov 03, 2007 6:06 pm
				by AlexRose
				Australians say 
Noice Mate and this proposal seems like too much work for nothing.
 
			 
			
					
				
				Posted: Sun Nov 04, 2007 11:30 am
				by Nitram
				cookies fwd.
Nitram
			 
			
					
				
				Posted: Sun Nov 04, 2007 11:40 am
				by maryday
				
 0rly?
 Just means more graphics and more coding and more DoM specs for no real reason.
Slowly i get to the point where i am able to understand, we have reached a perfect, not-to-be-further-enhanced version of the game with v.1.00.
[plain]
How about some race specific weapons, then?
Or spells.
Or armement..Ooouuh.
*slaps forehead*[/plain]
My proposal (see above) consisted of adding racial specific herbal ingredients (to make a start, maybe),
which should be enough in number to make about 10 to 20 other recipes able (the reciepes are not counted nor mentioned further):
Ammount of pictures as follows
of which:
-4 demand for new agricultural plants (Each has 4 cycles again, eh? and a picture for seed, making 5,
and surely a lot ammount of coding and adding new terrains of growth by mapediting.)
-2 demand (eventually new pictured) integration to the herb system;
-2demand integration to the herb system;
Making..after all..Erm..say..20 pictures at a size of eventually 37x76;
AND 16 pictures of about 111x76.
Making about 20 to 40 hours of work, for me personally.
For the plain pictures.
Implying -cheese- instead of -peascrub- could lessen the needed effort drastically.
Or how about humans getting no racial reciepes at all!!?
Thats it!
Neither -peascrub- nor -cheese- for them (cheese will be for Goblins and peascrub ALSO for small people.)
Well. Noise buddies!?
How about some discouragement: 
			 
			
					
				
				Posted: Sun Nov 04, 2007 2:31 pm
				by Juliana D'cheyne
				I am not sure of my translator, but just a thought (the graphics already being ig), why not make the milk ig more usable, after all, there are now cows. Milk could be used for some cakes etc.
			 
			
					
				
				Posted: Sun Nov 04, 2007 3:56 pm
				by Asesino
				I demand 
a cook could do the meat and a smith the can.
please.
 
			 
			
					
				
				Posted: Sun Nov 04, 2007 5:34 pm
				by maryday
				The -lead- needed for getting the cans shut would surely damage the CON+
, and therefor i think this -spam- should always be treatened as -bad food-.
Or ask in Silverbrand if they might be able to construct such a mechagical device,
for getting it done without -lead-.
			 
			
					
				
				Posted: Sun Nov 04, 2007 6:21 pm
				by Kevin Lightdot
				... forgeweld it.. lol.
cooked(Well, burned) and closed at the same time, arr.
Oh and don't forget the nice carbon monoxide gasses!
			 
			
					
				
				Posted: Sun Nov 04, 2007 8:37 pm
				by Gro'bul
				Yay cheese, good idea for use of milk actually.
I think its lacking in how well its thought out though, so I will supply that.
Milk a cow - you get bucket of milk.
Concoct the mixture of milk and coagulator in front of a fire (insides can suffice for rennet).  Amount of steps correlating with the amount of ingrediants seems ok.
FV = food value, number before cheese is difficulty
1 = easy 2 = moderate 3 = difficult
You could get:
1 cheese - 1 bucket of milk, 1 insides  -normal food
2 honey cheese - 1 bucket of milk, 1 honeycomb, 1 insides -normal food, slightly more FV
3 halfling cheese - 2 buckets of milk,1 honeycomb,1 goblet of wine -good food, best cheese FV
2 dwarf cheese- 1 bucket milk, 1 mug of beer, 2 champignon -normal food, similar to honey cheese in FV
2 bread cheese -1 bucket of milk, 1 insides, 1 grain - normal food, fair FV
3 Tyuru (elvish cheese) - 1 bucket of milk, 1 goblet of wine, 2 night angel's blossoms - good food, fair FV
aged cheeses- makes normal diet cheese to rich diet cheese, 5 rot cycles seems a good transformation time, increase in FV doesn't seem necesary
marble cheese - aged bread cheese (grain developes the extra mold inside)
royal dwarf - aged dwarf cheese (the mushrooms in the cheese have developed, and now sprout new mushrooms out the top)
honeycomb cheese - aged honey cheese (swiss cheese basically)
			 
			
					
				
				Posted: Mon Nov 05, 2007 12:08 am
				by Gro'bul
				Sorry for double post but, I got bored so I had a little fun.
Top first row-
royal dwarven, dwarven, cheese (note the ingot shape of the dwarf cheeses  

 )
second row- honeycomb cheese, honey cheese, halfling cheese
third row-marble cheese, bread cheese, elven cheese  (shape of the elven is taken from "hung" cheeses, the specks are herbs)
 
			 
			
					
				
				Posted: Mon Nov 05, 2007 1:00 am
				by Julius
				Wow, those are really good.
			 
			
					
				
				Posted: Mon Nov 05, 2007 8:07 am
				by Gro'bul
				One last idea-
You can cook the cheese up to a certain % of doneness, but then it must be rotted away to achieve 100% completion.
			 
			
					
				
				Posted: Mon Nov 05, 2007 6:21 pm
				by Kevin Lightdot
				Gro'bul wrote:One last idea-
You can cook the cheese up to a certain % of doneness, but then it must be rotted away to achieve 100% completion.
Arr, if we do this, same for wine and beer and other alcoholic stuff?