Käse

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Lexis Katarino
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Käse

Post by Lexis Katarino »

Ich wollte vorschlagen, dass man Käse herstellen kann, weil ich sonst nicht wüsste wozu mann Schafsmilch braucht.

Käse machen gehört dann zu Kochen und backen. Und es gibt in einem Berg bestimmte Regale wo man ihn lagern muss, (in etwa 2 RL tahe)
Und keiner kommt daran, außer derjenige der den Käse hergestellt hat.
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Lrmy
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Post by Lrmy »

I like cheese...I don't know if we NEED it though. There are lots of foods that we don't have in game....
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abcfantasy
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Post by abcfantasy »

BROCCOLI!
[/spam]
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maryday
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Post by maryday »

-beets-(Can be used by orcs for different meat reciepes
-yams-(Can be baken by small people to drycake
-peascrub-(finds its use in certain sausace creations
-barley-(can be brewed to dwarvenbeer
-millet, oats-(are picked per herblore for elvish meals
-grenadine/ mediar-, (might be found on certain kinds of trees i.e; palmtree/ appletree by winged ones

and i think there thould be octopodi for lizards

((not i might be able to speak of a most expierienced point of view.

:twisted: drow/ mummy might be able to extract -corpse remains- from any (fleshly) kind of creature; when struck down/ only when doing a critical hit.


It is a small step to three diffrent uses of cheese.

Anyone wanting to animate a picking chicken?
(Thogh i think if it would be able to scrabble in the dirt ((walkanimation while in place)) could rise the average atmospere of the game in a matching ammount.

:lol:
*gets serious*
As long the dwarves won`t get the cheese,
signed;
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Taeryon Silverlight
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Post by Taeryon Silverlight »

Dann doch lieber Butter. Ich finde man sollte Kühe melken können und aus der Milch mit dem Rührstab und einigermaßen Kochen & Backen skill Butter herstellen können. Genauso wie ein Farmer Honig aus Honigwaben machen können sollte. Aus Kirschen oder Äpfeln liese sich Marmelade machen. Und das alles könnte man dann mit Broten oder Brötchen benützen um deren Nährwert zu erhöhen.
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AlexRose
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Post by AlexRose »

Dude, they wouldn't have been able to get butter. Cheese is one thing; it's hard enough to get anyway; but butter, nah ah, only for the very rich. It's highly doubtable anyone would be able to make butter. En plus, there's no point. We have enough food >_>. Just means more graphics and more coding and more DoM specs for no real reason.
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Taeryon Silverlight
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Post by Taeryon Silverlight »

AlexRose wrote:Dude, they wouldn't have been able to get butter. Cheese is one thing; it's hard enough to get anyway; but butter, nah ah, only for the very rich. It's highly doubtable anyone would be able to make butter. En plus, there's no point. We have enough food >_>. Just means more graphics and more coding and more DoM specs for no real reason.
My dad's grandma made butter every day.. it's way easier to make then cheese, [aussy]dude[/aussy]
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AlexRose
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Post by AlexRose »

Australians don't say dude!
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Jupiter
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Post by Jupiter »

Spam.

Dude
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AlexRose
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Post by AlexRose »

Australians say Noice Mate and this proposal seems like too much work for nothing.
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Nitram
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Post by Nitram »

cookies fwd.

Nitram
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maryday
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Post by maryday »

:twisted: 0rly?
Just means more graphics and more coding and more DoM specs for no real reason.
Slowly i get to the point where i am able to understand, we have reached a perfect, not-to-be-further-enhanced version of the game with v.1.00.

[plain]How about some race specific weapons, then?
Or spells.

Or armement..Ooouuh.
*slaps forehead*
[/plain]
My proposal (see above) consisted of adding racial specific herbal ingredients (to make a start, maybe),
which should be enough in number to make about 10 to 20 other recipes able (the reciepes are not counted nor mentioned further):

Ammount of pictures as follows
of which:
-4 demand for new agricultural plants (Each has 4 cycles again, eh? and a picture for seed, making 5,
and surely a lot ammount of coding and adding new terrains of growth by mapediting.)
-2 demand (eventually new pictured) integration to the herb system;
-2demand integration to the herb system;

Making..after all..Erm..say..20 pictures at a size of eventually 37x76;
AND 16 pictures of about 111x76.

Making about 20 to 40 hours of work, for me personally.
For the plain pictures.

Implying -cheese- instead of -peascrub- could lessen the needed effort drastically.
Or how about humans getting no racial reciepes at all!!?
Thats it!
Neither -peascrub- nor -cheese- for them (cheese will be for Goblins and peascrub ALSO for small people.)

Well. Noise buddies!?
How about some discouragement:
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Juliana D'cheyne
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Post by Juliana D'cheyne »

I am not sure of my translator, but just a thought (the graphics already being ig), why not make the milk ig more usable, after all, there are now cows. Milk could be used for some cakes etc.
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Asesino
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Post by Asesino »

I demand Image

a cook could do the meat and a smith the can.

please.
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maryday
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Post by maryday »

The -lead- needed for getting the cans shut would surely damage the CON+
, and therefor i think this -spam- should always be treatened as -bad food-.

Or ask in Silverbrand if they might be able to construct such a mechagical device,
for getting it done without -lead-.
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Kevin Lightdot
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Post by Kevin Lightdot »

... forgeweld it.. lol.

cooked(Well, burned) and closed at the same time, arr.

Oh and don't forget the nice carbon monoxide gasses!
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Gro'bul
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Post by Gro'bul »

Yay cheese, good idea for use of milk actually.
I think its lacking in how well its thought out though, so I will supply that.
Milk a cow - you get bucket of milk.
Concoct the mixture of milk and coagulator in front of a fire (insides can suffice for rennet). Amount of steps correlating with the amount of ingrediants seems ok.
FV = food value, number before cheese is difficulty
1 = easy 2 = moderate 3 = difficult

You could get:
1 cheese - 1 bucket of milk, 1 insides -normal food
2 honey cheese - 1 bucket of milk, 1 honeycomb, 1 insides -normal food, slightly more FV
3 halfling cheese - 2 buckets of milk,1 honeycomb,1 goblet of wine -good food, best cheese FV
2 dwarf cheese- 1 bucket milk, 1 mug of beer, 2 champignon -normal food, similar to honey cheese in FV
2 bread cheese -1 bucket of milk, 1 insides, 1 grain - normal food, fair FV
3 Tyuru (elvish cheese) - 1 bucket of milk, 1 goblet of wine, 2 night angel's blossoms - good food, fair FV

aged cheeses- makes normal diet cheese to rich diet cheese, 5 rot cycles seems a good transformation time, increase in FV doesn't seem necesary
marble cheese - aged bread cheese (grain developes the extra mold inside)
royal dwarf - aged dwarf cheese (the mushrooms in the cheese have developed, and now sprout new mushrooms out the top)
honeycomb cheese - aged honey cheese (swiss cheese basically)
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Gro'bul
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Post by Gro'bul »

Sorry for double post but, I got bored so I had a little fun.

Image

Top first row-
royal dwarven, dwarven, cheese (note the ingot shape of the dwarf cheeses :P )
second row- honeycomb cheese, honey cheese, halfling cheese
third row-marble cheese, bread cheese, elven cheese (shape of the elven is taken from "hung" cheeses, the specks are herbs)
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Julius
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Post by Julius »

Wow, those are really good.
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Gro'bul
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Post by Gro'bul »

One last idea-
You can cook the cheese up to a certain % of doneness, but then it must be rotted away to achieve 100% completion.
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Kevin Lightdot
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Post by Kevin Lightdot »

Gro'bul wrote:One last idea-
You can cook the cheese up to a certain % of doneness, but then it must be rotted away to achieve 100% completion.
Arr, if we do this, same for wine and beer and other alcoholic stuff?
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