I dont like the Food system
Moderator: Gamemasters
I dont like the Food system
I dont like the new food system.
It makes me hungry too much and weak.
Also, you have to be realistic, could a person possible eat 6 hams to be completely full.
Can we change this a bit?
It makes me hungry too much and weak.
Also, you have to be realistic, could a person possible eat 6 hams to be completely full.
Can we change this a bit?
- Samantha Meryadeles
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When picking things like apples, berries, grapes, etc, there will be the occassional "bad" one, not all grow perfect, but at best it will taste bad, it won't really poison you. When I get poisoned from food like it is right now I get the vision that some poison guy is messing around in apple trees
((I agree))

((I agree))
- Estralis Seborian
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Re: I dont like the Food system
Can you explain what you mean by this?swish1 wrote:It makes me hungry too much and weak.
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- Estralis Seborian
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Please seperate some things here:
-Cooking
-Eating / poisoning
-Starving / Regeneration / Poison effect
Those are three systems / scripts. While I think the eating / poisoning part is just fine the way it is now, the starving / regeneration/ poison effect part requires tweaking. Whoever wants to test this, do the following:
-Do actions that lower the food bar and test the starving. Too fast? Too slow? What about the messages you receive?
-Regeneration: Do actions that lower your hitpoints (like... attacking Stephen
). Then, have a look at your HPs and the foodbar. Please note that there are currently two regeneration "phases" - a fast phase when you have a full food bar and a slow phase when you have an almost empty food bar. For those two phases: Too slow? Too fast? Too much food consumption? Or the opposite? What about the relation of the two phases? What do you think about having these two phases in general?
-Poison effect: Do something that poisons your character (eating cherries is a good way, encountering scorpions is another. You can also eat certain mushrooms like a toadstool). Now, what do you think about the damage dealt to your character? Does the poison decline too fast / too slow? What about the messages you receive?
Edit: The next one who writes "This and that is bad/good because it is realistic" or "I suggest this and that because it is like this in reality" gets spanked!
-Cooking
-Eating / poisoning
-Starving / Regeneration / Poison effect
Those are three systems / scripts. While I think the eating / poisoning part is just fine the way it is now, the starving / regeneration/ poison effect part requires tweaking. Whoever wants to test this, do the following:
-Do actions that lower the food bar and test the starving. Too fast? Too slow? What about the messages you receive?
-Regeneration: Do actions that lower your hitpoints (like... attacking Stephen

-Poison effect: Do something that poisons your character (eating cherries is a good way, encountering scorpions is another. You can also eat certain mushrooms like a toadstool). Now, what do you think about the damage dealt to your character? Does the poison decline too fast / too slow? What about the messages you receive?
Edit: The next one who writes "This and that is bad/good because it is realistic" or "I suggest this and that because it is like this in reality" gets spanked!
I like food how it is. I got poisoned 1/10 fish and apples, I think thats fair. Ham, sausage, bread, pies, mushroom soup, rolls, drinks(yes they increase food), ect are not that hard to come by. If your char is a vegetarian he would be malunurished most likely, so his sicklyness from food poisons is right on.
Cooking system is a different story, I just wish darn bread wasn't so difficult.

- Korm Kormsen
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