Update Fighting System and Monsters
Moderator: Gamemasters
Update Fighting System and Monsters
I did a small update on the fighting system and the monsters. Now i'm looking forward, to any opinions about the changings.
Nitram
Nitram
all in all only some calculations.
Tactics has a smaller influence now. For this reason all characters should be a little stronger now.
Furthermore i changed the Dodge thing nearly completly. Now you should be able to dodge really seldom.
At the monsters i made it possible to run away from the fast monsters like wolves. And the monster mages, do an emote now, when then cast. So you know where it comes from.
Nitram
Tactics has a smaller influence now. For this reason all characters should be a little stronger now.
Furthermore i changed the Dodge thing nearly completly. Now you should be able to dodge really seldom.
At the monsters i made it possible to run away from the fast monsters like wolves. And the monster mages, do an emote now, when then cast. So you know where it comes from.
Nitram
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Als ich heute bei den Mumien war, sind mir ein paar sachen aufgefallen:
- die mumien sind recht stark geworden. Ohne schild übersteht das siltaris kaum gegen 3, obwohl sie vorher gut mit 5 oder 6 zurecht gekommen ist.
- der Ausrüstungsverschleiß ist größer geworden, glaube ich. Das zerbricht alles viel schneller
- schwerter scheinen weniger schaden zu machen.
- zwei schwerter sind genauso stark wie eines
- das learning-cap ist sehr schnell erreicht. Nach 25 Mumien war schluss. Dabei kontne siltaris vorher nichts mehr von den mumien lernen?!?
Naja, das ist was mir nach einem Besuch um Tempel aufgefallen ist... hoffe es hilft weiter
- die mumien sind recht stark geworden. Ohne schild übersteht das siltaris kaum gegen 3, obwohl sie vorher gut mit 5 oder 6 zurecht gekommen ist.
- der Ausrüstungsverschleiß ist größer geworden, glaube ich. Das zerbricht alles viel schneller
- schwerter scheinen weniger schaden zu machen.
- zwei schwerter sind genauso stark wie eines
- das learning-cap ist sehr schnell erreicht. Nach 25 Mumien war schluss. Dabei kontne siltaris vorher nichts mehr von den mumien lernen?!?
Naja, das ist was mir nach einem Besuch um Tempel aufgefallen ist... hoffe es hilft weiter

you guys completely killed the dodge skill. My dodge is pretty high... i'd say around 75/100 and i cant even dodge mummies with leather armor on. Right now the dodge skill is worthless, and the agility attribute is pretty pointless now
I suggest going back to the way it was
I suggest going back to the way it was
Last edited by Salathe on Thu Jul 20, 2006 4:36 am, edited 1 time in total.
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Is it just me, or are mummies hitting a lot faster than they used to? It seems like the shots are a lot more rapid. I also noticed, during an attack on town, that a skeleton was able to kill me in just TWO hits! Now, I've fought skeletons before, and they've NEVER done anything remotely close to that. Was it some kind of glitch, or are their different levels of skeleton?
Maybe it was the odd magical skeleton I encontered in town, no NPCs can kill a fighter in 2 hits.Jalen Noel wrote:Is it just me, or are mummies hitting a lot faster than they used to? It seems like the shots are a lot more rapid. I also noticed, during an attack on town, that a skeleton was able to kill me in just TWO hits! Now, I've fought skeletons before, and they've NEVER done anything remotely close to that. Was it some kind of glitch, or are their different levels of skeleton?
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Well i didnt mean have everything go back, just dodging. Or atleast make it easier to dodge. Dodging right now is really bad, especially if i cant even dodge mummies in leather armor. Maybe make it about half as easy as it used to be?
And i fought that skeleton too Jaeln, got me in 3 hits. Maybe it was a magic one, they still seemed to be glitched, so you cant tell that they are casting magic, and they cast very fast.
And i fought that skeleton too Jaeln, got me in 3 hits. Maybe it was a magic one, they still seemed to be glitched, so you cant tell that they are casting magic, and they cast very fast.