Chasing again
Moderator: Gamemasters
Chasing again
I am tired of begin unable to chase anything. Today i tryied to chase, Retlak, some dwarf, yesterday gorge, gort, etc. I CANT catch anyone, we run same speed, and its easier to flee. Ask PO stephen about it. The fact is, agility does NOT give speed, not on grassland and roads. Everyone runs the same exact speed, the only thing that can change speed is overweight and lag. I had suggested being a bit slower when hurt, but it seemed like no one liked this. The only thing i see then, is speed would depend on many more things. Like agility, weight(more precise), wearing, constitution, strenght, food etc. Im sure youll be thinking"what the heck strenght and constitution has to do with that" Let me explain, constitution is endurance, so logically it makes the character gets tired more slowly. As Strenght, an armor seems heavier for a child than an experienced fighter, when you run with something heavy, the stronger you are the easier it is. I know it could be hard to program, but moving, when we think about it, is a really important thing of the game, everyone does, all the time. This would fix all of the chasing problems, and with all that maybe my other suggestion would be good. Yes, heavy warriors would be slower than a light warrior with the same stats, strenght would reduce the handicap of speed due to wearing and carrying though. And so bad shaped peoples wont be running off sprints andn ever be catched.
Edit: Formula
Agility + food bar + healt - (cloches weight/strenght) = Running speed
Constitution + food bar - (carrying weight/strenght) = Endurance (time to get exausted)
Edit: Formula
Agility + food bar + healt - (cloches weight/strenght) = Running speed
Constitution + food bar - (carrying weight/strenght) = Endurance (time to get exausted)
Last edited by Arameh on Fri Apr 07, 2006 2:26 am, edited 1 time in total.
consider yourself lucky. I have 20 agility, (messed up I know) and due to my slow computer, eveyrone is faster than me. I didn't stand a chance against that lizard who killed me. even on grass and the street.
but I do agree, something should change. I say that your agility should affect you even on the street and grass. right now I only see a differance on mountain and woods.
but I do agree, something should change. I say that your agility should affect you even on the street and grass. right now I only see a differance on mountain and woods.
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- Gort Greegog
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It is damn annoying when you jail someone who attacks and killed other chars and the next day he breaks out. like with a portal someone casts for him beside the jailwall so that it opens inside.No way Ret is going back in prison a 4th time ^^
Jailing has no purpose. the orcs die and come back from cross, or go into jail and break out the next day. you can do nothing *sighs*
Im not moaning, im making a suggestionAristeaus wrote:Arameh stop moaning please. it has been like this for a number of years. And its never caused a problem before....

jailing is nice, if Stephen or someone were to put a bit more coin into them, you could have improved jails for risky criminals. I think it's fun escaping! makes the game more fun for crimanals. and adds to realism. but you have to admit, the bad guys are the under dogs, they need the help, due to there lack of allies.
Last edited by Poots on Thu Apr 06, 2006 1:52 am, edited 1 time in total.
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- Arkadia Misella
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Can't you guys just serve your jail sentence?
It is not that bad, and you can actually have fun RP'ing in jail.
The problem is you guys (the players) are far too worried about getting out of jail and causing more problems. I am sure your characters would eventually sit in jail for a bit and come up with a plan other than the same old crap that keeps getting them thrown in jail.
But hey, maybe that is just me thinking everyone should play fair and not use technical/game advantages for themselves and not to slowly destroy the RP enviorment.
It is not that bad, and you can actually have fun RP'ing in jail.
The problem is you guys (the players) are far too worried about getting out of jail and causing more problems. I am sure your characters would eventually sit in jail for a bit and come up with a plan other than the same old crap that keeps getting them thrown in jail.
But hey, maybe that is just me thinking everyone should play fair and not use technical/game advantages for themselves and not to slowly destroy the RP enviorment.
- Gort Greegog
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I think it would be fun rping in jail...if anyone came around to the jail.
don't pull the same trick twice guys. if your thrown in jail, try new ways of getting out, or even staying. not saying you have or anything, but it would start to be really dumb if you used a portal every time you were sent to jail. I could think of a list of way to get out.
portals arn'et bad rp, like gort said. but don't be using that trick every single time your thrown in there.
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It is exploiting a game flaw. It completely negates the entire purpose of the jail and you know. You know damned well that is not what the game designers intended when they built the jail and made the magic portals.But accually using a portal in a jail isent bad RP, a portal is like a portable mage spell. Not are faults people like magic so much
You are abusing a cheap ass trick you figured out. MAture a little and realize what you are doing is wrong and completely horrid RP.
Also the "imaginary guards" would prevent anyone from getting close enough to cast a portal anyway.
face it. the orcs out smarted you. out smart them back 
and I don't remember there being anything about guards, there should be some sort of npc at least.

and I don't remember there being anything about guards, there should be some sort of npc at least.
Last edited by Poots on Thu Apr 06, 2006 2:05 am, edited 1 time in total.
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you act like your completely helpless now. theres nothing you can do. the bad guys win. 
if you were to catch a simple pick-pocket or someone like that, and imprison him, he would stya in jail. if you are going to imprison a part of a mob, your asking for trouble. they have (however many people are on their side) trying to free them now. taking down organised crime wasn't meant to be easy.
they also had the lizard kill innocents aking for their freedom, so you know they're trying to do things besides "taking advantage" of elements of the game.
could we make it so when the server crashes, it's rped as a storm or something? that would be kinda cool, and make logical sense for doors opening.
I think the orcs are doing a good job rping in this war thing

if you were to catch a simple pick-pocket or someone like that, and imprison him, he would stya in jail. if you are going to imprison a part of a mob, your asking for trouble. they have (however many people are on their side) trying to free them now. taking down organised crime wasn't meant to be easy.
they also had the lizard kill innocents aking for their freedom, so you know they're trying to do things besides "taking advantage" of elements of the game.
could we make it so when the server crashes, it's rped as a storm or something? that would be kinda cool, and make logical sense for doors opening.
I think the orcs are doing a good job rping in this war thing
Hm, let's see
-An orc that was grabbed, after going to the cross, just starts running away like nothing happened.
-Random leavings of the jail, which seems to happen every time an orc goes in, even in past problems with them (maybe it's a new racial bonus we havent learned about?)
-Horrible rampage PKing, their killing of that human (not sure the name) rivals those I saw in Tibia, and Ive actually seen a few better in Tibia.
-Random people screaming for victims rights. That's all fine, but in most medieval fantasy, all criminals would be hanging from a tree at this point.
-Also, to anyone who says Illarion isn't about fighting or skills, I think it's time to give up that facade.
-An orc that was grabbed, after going to the cross, just starts running away like nothing happened.
-Random leavings of the jail, which seems to happen every time an orc goes in, even in past problems with them (maybe it's a new racial bonus we havent learned about?)
-Horrible rampage PKing, their killing of that human (not sure the name) rivals those I saw in Tibia, and Ive actually seen a few better in Tibia.
-Random people screaming for victims rights. That's all fine, but in most medieval fantasy, all criminals would be hanging from a tree at this point.
-Also, to anyone who says Illarion isn't about fighting or skills, I think it's time to give up that facade.
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-bad rp, I never saw that though.
-I thought that only happened with Retlak, and it wasn't random, they outsmarted the jailers.
-I agree, as bad guys, do more than just rampaging on killing sprees. try to do something useful, like robbing. you just look like a bunch of jerks going around killing for no reason
-true, but Ive never seen that happen (not saying it doesn't happen)
-that's what Illarion was meant to be, not what it is. and to some, it still is.
-I thought that only happened with Retlak, and it wasn't random, they outsmarted the jailers.
-I agree, as bad guys, do more than just rampaging on killing sprees. try to do something useful, like robbing. you just look like a bunch of jerks going around killing for no reason
-true, but Ive never seen that happen (not saying it doesn't happen)
-that's what Illarion was meant to be, not what it is. and to some, it still is.