Did anyone change the AI of the mummies? or their re-spawn time? Because they were really swarming, normally you get a few minutes where all goes quite, this time....it was a full scale battle with sometimes 5 mummies at one go (near the ladder)
I'm not complaining, but it'll be a little too much for newbies... so did anyone change anything? or am i just imagining things?
No I noticed they respawn faster. Good for thread hunting maybe not for some noobs though, but if you stay near the ladder (unless someone has attracted them all there) you should get 2-3 mummies max.
Whenever the GM/Dev command #r is used, all monsters on the map are respawned. If a developer is implementing a new feature, they will have to use the #reload command, resulting in monsters being spawned again and again.
Japheth wrote:Whenever the GM/Dev command #r is used, all monsters on the map are respawned. If a developer is implementing a new feature, they will have to use the #reload command, resulting in monsters being spawned again and again.
I believe Nitram once had a whole army of mummies because of this?
Whenever the GM/Dev command #r is used, all monsters on the map are respawned. If a developer is implementing a new feature, they will have to use the #reload command, resulting in monsters being spawned again and again.
you guys are like gods ingame, makes me wanna be a gm ......