Question - buildings
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Question - buildings
GMs, DEVs and everyone else involved,
I would like to know why it has been decided that the buildings shall be smaller than before?
It occurs unlogical to me that we have a 9 times bigger map, but we have to resize the buildings?
Let alone the House of the Druids. It was twice the size than it is now and with the new maps it will be only 1/3 anymore.
I and many others have played so often in the House of the Druids in the old client. Right now I don't even want to think of it, let alone play there, simply because it is not even funny how it looks like.
This building belongs to some players and it hurts me literally that a bunch of people worked and gathered money for the building to build it; that the circle has not grown inactive (quite the converse) and though the building gets cut and I have not the slightest clue how I shall rp that ingame.
The hospital. Also the hospital is the half in the new client. I've paid a bunch of money in the old to get it renovated. To get some bed and furniture in there. Now it is just a one-man-tower with some chests in it.
I've pmed the responsible GM for Trolls Bane twice and that months ago and I always get "Hold on."
If we have to wait for the new maps to make major changes at building; fine. But I still don't understand what the size-thing is about.
Can someone explain me please?
- Jen
I would like to know why it has been decided that the buildings shall be smaller than before?
It occurs unlogical to me that we have a 9 times bigger map, but we have to resize the buildings?
Let alone the House of the Druids. It was twice the size than it is now and with the new maps it will be only 1/3 anymore.
I and many others have played so often in the House of the Druids in the old client. Right now I don't even want to think of it, let alone play there, simply because it is not even funny how it looks like.
This building belongs to some players and it hurts me literally that a bunch of people worked and gathered money for the building to build it; that the circle has not grown inactive (quite the converse) and though the building gets cut and I have not the slightest clue how I shall rp that ingame.
The hospital. Also the hospital is the half in the new client. I've paid a bunch of money in the old to get it renovated. To get some bed and furniture in there. Now it is just a one-man-tower with some chests in it.
I've pmed the responsible GM for Trolls Bane twice and that months ago and I always get "Hold on."
If we have to wait for the new maps to make major changes at building; fine. But I still don't understand what the size-thing is about.
Can someone explain me please?
- Jen
I was informed that at the rl meeting it was decided that buildings should be smaller. The size given me is 10x10. For most buildings this is reasonable, but, yes, for some pre-existing player-owned buildings a lot of detail goes out the window because their designs were previously so intricate.
As for the hospital, it will be a hospital again on the next map. Until then, the GM's can work on it on the server.
As for the hospital, it will be a hospital again on the next map. Until then, the GM's can work on it on the server.
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Hello Mitch,
thank you for responding
Yes, the workshop for example and also the shop has been resized from the old client to now. I see no problems with that; those buildings do not belong to players.
To which GM shall I go with that, since I've been told twice to hold on?
- Jen
thank you for responding

Yes, the workshop for example and also the shop has been resized from the old client to now. I see no problems with that; those buildings do not belong to players.
Yes it would be nice if at least one bed would be in there again; so that ingame can be said that it is going to be renovated and I'm not in the terrible situation to defend myself why the hospital has become a warehouse.As for the hospital, it will be a hospital again on the next map. Until then, the GM's can work on it on the server.

To which GM shall I go with that, since I've been told twice to hold on?
- Jen
A player IMed me saying that 10x10 was awfully small. In reality, it isn't that small. Your average building could fit in 10x10 quite easily, but some of our old buildings are, shall we say, rather intricate. Here is an example of a simple 10x10 library floating in the middle of a volcano:

See? Roomy even with seating for twelve.

See? Roomy even with seating for twelve.
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Nice Mitch =)
And now please put walls around it and show it again.
However, it's not only about if it is *too* small or not.
For me it is about that I see no reason why all the buildings should be 10x10, though we have such a big map that some players even complain about it, mind you. And I'm speaking about buildings belonging to players.
What I ask for, is that someone please explain me why the House of the Druid has been cut like this and in future will be even smaller.
- Jen
And now please put walls around it and show it again.
However, it's not only about if it is *too* small or not.
For me it is about that I see no reason why all the buildings should be 10x10, though we have such a big map that some players even complain about it, mind you. And I'm speaking about buildings belonging to players.
What I ask for, is that someone please explain me why the House of the Druid has been cut like this and in future will be even smaller.
- Jen
I didn't save the original. Nonetheless, it's considerable in size. On an earlier version of the map I was able to make the Fluffy Sheep Tavern in a 10x11, gaining seating capacity while ridding it off areas where you have to walk through chairs.
It's not that all buildings *must* be 10x10. That is the standard, however. The overall idea that was brought up at the rl meeting was that buildings must be smaller. 10x10 was suggested as the base.
I think the problem with the prototype of the druid house that I made that started all this discussion was that it wasn't 10x10: it was something like 5x14, making it very thin. In another version that I'm working on now I made it 6x11 and it actually looks more roomy than the larger 5x14 original. The closer the building is to a square the more roomy the inside looks.
However, at the same time the idea is to recapture the original "feel" and shape of the original druid house. Doing both that and keeping size restrictions in mind is difficult, but as I continue to work on the druid house it is possible.
This is why I replied to your saying that you were going to post something about this by saying "tssss. meddling." We could solve a lot of these problems by just talking between the two of us.
It's not that all buildings *must* be 10x10. That is the standard, however. The overall idea that was brought up at the rl meeting was that buildings must be smaller. 10x10 was suggested as the base.
I think the problem with the prototype of the druid house that I made that started all this discussion was that it wasn't 10x10: it was something like 5x14, making it very thin. In another version that I'm working on now I made it 6x11 and it actually looks more roomy than the larger 5x14 original. The closer the building is to a square the more roomy the inside looks.
However, at the same time the idea is to recapture the original "feel" and shape of the original druid house. Doing both that and keeping size restrictions in mind is difficult, but as I continue to work on the druid house it is possible.
This is why I replied to your saying that you were going to post something about this by saying "tssss. meddling." We could solve a lot of these problems by just talking between the two of us.
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I'm not argueing, Mitch.
Everything I wish is to know *why*.
What is the reason for this decision?
Since you weren't on the RL meeting, I know you can't explain me; but maybe one of the other GMs would be so kind. That is why I'm posting here.
I know you are working hard on the map, Mitch and I wuv you for all the effort you make.
I just want to have an explaination since I do not understand it.
Everything I wish is to know *why*.
What is the reason for this decision?
Since you weren't on the RL meeting, I know you can't explain me; but maybe one of the other GMs would be so kind. That is why I'm posting here.
I know you are working hard on the map, Mitch and I wuv you for all the effort you make.
I just want to have an explaination since I do not understand it.
- Elise Gutenhof
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One thing: I think, it't not only about small or not smal.For me in example. I'm missing things, specially in the house of the druids. You know what i mean? In example the shrine and sure....the tomb of a players character. For me that was the memory of a very wonderfull plot with a lot of fun, so maybe it´s possible, that such things wouldn't be forget the next time? Or another example: What about the monuments? There were two in Trollsbane. 

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One thing: I think, it't not only about small or not smal.For me in example. I'm missing things, specially in the house of the druids. You know what i mean? In example the shrine and sure....the tomb of a players character. For me that was the memory of a very wonderfull plot with a lot of fun, so maybe it´s possible, that such things wouldn't be forget the next time? Or another example: What about the monuments? There were two in Trollsbane.
I moaned about that already and made sure that we will have our tombs back on the new map.
When I saw the House of the Druids the first time in the new client I was close to tears. No terrace anymore with the blue tree.
No catacomb anymore with the two tombs. Deleted.
That is the reason why I refuse rping in the 'House of the Druids', because it isn't the house of the druids anymore.
It's just a few graphics placed on some tiles.
Edit:
I agree wholeheartedly with you.Quinasa wrote:I don't understand why the buildings had to change at all. I liked the shop the way it was. Now I hate the design. it was unique before. Now it isn't. The rest of the buildings I could care less about. Most of them didn't change and the ones that did look grand. The shop just annoys me.
Buildings like the old shop and the working house were waste of space at the old server and at the new too. I believe the plan for the future is, that there are more little houses (2-3 shops and 2-3 workhouses) than only 2 big ones.
Apropos, Why do you notice the changes now? The "small" versions exist since more than 6 months.
Apropos, Why do you notice the changes now? The "small" versions exist since more than 6 months.

Last edited by Lennier on Wed Nov 30, 2005 11:42 am, edited 2 times in total.
I can remind me on the "Udan Memorial" and the "Memorial for the vicitms in matter of the orc wars".Elise Gutenhof wrote: There were two in Trollsbane.
The first is forgotten, thats right. But i believe Aeghol built a new Udan Memorial. But the second still exist anywhere. I believe behind the shop.
The buildings changed because they no longer existed. Things are missing because they were built, from scratch, by humans. It's talk like this that doesn't make me happy to have the job I have.
Humans err, and I, personally, while bringing back much of what's missing, intend to change more. We can have a whole, cohesive, beautiful map or we can have an incomplete smattering of buildings.
It's amazing that when I beg for input I get input of what to change. When I'm through begging for it, we better not change a thing.
Remember, please kindly, that you're dealing with a human being who is dealing with more tiles than there are players of this game, one at a time.
Humans err, and I, personally, while bringing back much of what's missing, intend to change more. We can have a whole, cohesive, beautiful map or we can have an incomplete smattering of buildings.
It's amazing that when I beg for input I get input of what to change. When I'm through begging for it, we better not change a thing.
Remember, please kindly, that you're dealing with a human being who is dealing with more tiles than there are players of this game, one at a time.
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I tried to re-create Elizas shop, as it was ages ago, various times.Quinasa wrote:Now I hate the design. it was unique before. Now it isn't.
Each and everytime I stumbled about some graphical glitches with your current client version.
I came to a point where I considered it impossible (within a reasonable timeframe) to recreate Elizas shop, and decided to left out the Atrium and give her something "new".
I just don't/didn't do things to anger you, I have (most of the time) reasons for my actions.
There are now two options:
A) Aeghol finds some workarround, that slipped me.
B) The Java Client does not have this glitch (which is mostlikely the case).
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- Kevin Lightdot
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These small buildings wold be no problem in most cases but what about verry rich people who want to own a house with the size of 20x30 and a second maybe even third floor ontop?
maybe you shold make it larger in some cases for richer people like for instance: perceval crippen.
id imagine his house wold be like that.
maybe you shold make it larger in some cases for richer people like for instance: perceval crippen.
id imagine his house wold be like that.
- Kevin Lightdot
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last i checked people owned the houses in Varshikar(more or less). and while alot of people weren't happy with the changes to the houses and castles up there. most understood well enough that the map isn't exactly small or could be catered to any one group of people all the time. we simply rp'ed around it. collecting money and what not. only in extreme cases (such as not having ANY useful tools, before they were so nicely added). did i feel it was a need to complain a bit.Quinasa wrote:People don't own houses so thats really not a problem.
i figure this thread would be a good way to voice a few opinions on buildings and map structure, but as Aegohl said. there only human. i'm sure the map editors wouldn't mind adding in a few old things that were missing, so long as everyone can be a bit more patient and understand the reasons given for why they cannot not ot have not gotten around to changing this or that.
- Talaena Landessi
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Rp someone chopped the tree down muwhaha. And i dont think you have to worry about rping much in the druid house anymore since your druid is dead >< unless you know somehting i dont which is likely. i just miss the river through trollsbane, across from eliza's shop, it was probably one of the best places to hang out. With fooser, willum(halfer),K, and the other baddies (missunderstood people) on the other side of the river. with the southern forest just behind them along with the onion ball field.
just my two cents
just my two cents