Concerning magic
Moderator: Gamemasters
Concerning magic
I just wanted to inform you that currently we are working on magic of all kind. That's just an information for those who want to play wizards, druids or priests.
Be patient, I hope you'll like the new systems.
Martin
Be patient, I hope you'll like the new systems.
Martin
- Arien Edhel
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You always have the possibility to delete a char and create a new one.Galim wrote: Whats with the unlucky, fool or confused ones who have made their magic characters yet but with attributes which doesn't fit to the new magic system but to the old? Have they the bad luck to delete their characters and recreate them?
Feel free to do itGalim wrote: And why is there no translation for german players?![]()
- Galim
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I don't asked of the possibility. but if players who, currently, play magical chars HAVE to do it because of a new system which needs different attributes than the old one. Or do they get a chance to change their attributes so that they fit to the new system without the need to delete the character and losing everything...again.
- Estralis Seborian
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The systems will not differ that much. However, if we'd allow everybody to change his / her attributes after every system change we'd be busy until 2012.
Just have a look at this: http://illarion.org/community/forums/vi ... hp?t=14602
Just have a look at this: http://illarion.org/community/forums/vi ... hp?t=14602
I will code individual magical systems for every character. Every single character will get his own spells, designed for his choice of attributes and gets his own rune graphics.Galim wrote:Whats with the unlucky, fool or confused ones who have made their magic characters yet but with attributes which doesn't fit to the new magic system but to the old?
Don't ask, translate.And why is there no translation for german players?
Martin
- Galim
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Good jokeI will code individual magical systems for every character. Every single character will get his own spells, designed for his choice of attributes and gets his own rune graphics
I never meant something like that martin. For example what is with the complet new priest magic? has it the same use and need of attributes like the normal magic? what is if you don't have that attributes needed because you didn't knew which would be needed when you created the char?
or what is with mages created under the aspect and knowledge of magic implented before the wipe? as far as i know ,for example, essence will have now a greater meaning than for the wipe, where it just was for magic defense.
- Arien Edhel
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Don't you still know our beloved sarcasm man?Galim wrote:Good jokeI will code individual magical systems for every character. Every single character will get his own spells, designed for his choice of attributes and gets his own rune graphics![]()
Galim wrote:I never meant something like that martin. For example what is with the complet new priest magic? has it the same use and need of attributes like the normal magic? what is if you don't have that attributes needed because you didn't knew which would be needed when you created the char?
or what is with mages created under the aspect and knowledge of magic implented before the wipe? as far as i know ,for example, essence will have now a greater meaning than for the wipe, where it just was for magic defense.
Estralis Seborian wrote:The systems will not differ that much.
- Arien Edhel
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- Estralis Seborian
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I did not write this because I just felt like:
http://illarion.org/community/forums/vi ... hp?t=14602
Have a look at Goliath Brassacre. I hope you get an idea what is important for magic and what not. No cold water here.
To all: Avoid maxed chars. Every attribute has a meaning.
http://illarion.org/community/forums/vi ... hp?t=14602
Have a look at Goliath Brassacre. I hope you get an idea what is important for magic and what not. No cold water here.
To all: Avoid maxed chars. Every attribute has a meaning.