npcs speaking native tongue
Moderator: Gamemasters
npcs speaking native tongue
I know that there are a couple, mainly elf and dwarf as far as I know, but there should be one for each race. otherwise it causes certain races to have advantages they wouldnt otherwise have. In my opinion, this isnt fair for other races.
Humans and Lizards do not have a town, just going to throw their npc's out in the middle of nowhere? I think this is an idea of fairness, it isn't really logical though. Dwarfs are specialized in smithing, elves are specialized in woodworking, but halflings do not use special tools for farming. I think Maybe a halfling who only speaks halfling could give a quest to other halflings for a small amount of starting farming skill, like he injured his leg and he needs several cabbages for a stew he is going to make and he shows you a technique he uses to plant as a reward for getting him the grown cabbages. Lizards, orcs, and humans are not really known for any particular craft. Lizards maybe fishing, and possibly orcs mining, both with similar quests like the halfling ones possibly. Humans aren't known for anything at all really, but they are socially accepted by everyone for the most part, nothing special about them though.
When we talk about humans being average we're talking ability wise, anyone can specialize in anything because those are learned talents not things your are born with. though persay a dwarf might be stronger and thusly can carry more then a human or work longer thats a physical attribute of the character not a speciality.Hadrian_Abela wrote:Humans are "average"...
So what items would be avalable only to humans??? They dont specialise in anything... so i dont think there should be of that tongue...
The others i can understand... who but an Orc would want to buy fresh human meat???
So as to items and skills and such being that there learned things they don't really qualify as unattainable to humans. but yes having everyone at least know common might help, since everyone is different certain thing might benefit one person over another but it would still give a fair chance.
Emm is this some sort of old-age rasicm???? it doesn't make any sense, and nobody really hates each other , escept maybe for dwarves and elves, and in-game , they get along fine....falco1029 wrote:maybe not a question of who they'd want to, but what langauge they speak.....
Maybe elves and orcs hate each other....
Anyway what job would there be connected to language? translator?
you misunderstand. I mean what langauges the npc CAN speak, not what langauge others speak.Hadrian_Abela wrote:Emm is this some sort of old-age rasicm???? it doesn't make any sense, and nobody really hates each other , escept maybe for dwarves and elves, and in-game , they get along fine....falco1029 wrote:maybe not a question of who they'd want to, but what langauge they speak.....
Maybe elves and orcs hate each other....
Anyway what job would there be connected to language? translator?
- Moirear Sian
- Posts: 1214
- Joined: Thu Jul 15, 2004 5:12 am
That's actually quite entertaining to roleplay, especially if the character you're playing has a tendency to twist words as he see fit.Hadrian_Abela wrote:Anyway what job would there be connected to language? translator?
However, I suppose I'm lucky, being bilingual and all, that offered me the possibility to play it in this game; I really don't understand why so many are opposed to making the racial languages in the game learnable by others.
[threadrot]I've come across a character that is incredibly good at playing a language barrier, a human that only speaks human and treats other foreign things bizzarely. Languages were introduced to add an extra dimension to roleplay and from my obersvations in-game this dimension seems to be under utlised. [/threadrot]
- Moirear Sian
- Posts: 1214
- Joined: Thu Jul 15, 2004 5:12 am
Great concept you've described there, but if everybody would start playing out concepts like that, we'd have to speak in ((OOC)) constantly to get anywhere without having the characters drawing blades on eachother due to feeling insulted that someone is not speaking their language. Which brings me to the point, that the added dimension is not horribly dimensional if there's no possibility to adapt and evolve, either.
That thing about feeling insulted already happens. A group of humans thought it was funny to only speak human when my elf was present. Quite annoying, to say the least.Moirear Sian wrote:Great concept you've described there, but if everybody would start playing out concepts like that, we'd have to speak in ((OOC)) constantly to get anywhere without having the characters drawing blades on eachother due to feeling insulted that someone is not speaking their language. Which brings me to the point, that the added dimension is not horribly dimensional if there's no possibility to adapt and evolve, either.
Insulting others by not speaking their language is common, and it does make people angry.. it is a good idea...
A person only speaking his native language would create new opportunities.. you could turn others against him by transalting 'incorrectly'.. and trading is impossible except to his own race...
PS: has learning another language been implemented yet??
A person only speaking his native language would create new opportunities.. you could turn others against him by transalting 'incorrectly'.. and trading is impossible except to his own race...
PS: has learning another language been implemented yet??
- Moirear Sian
- Posts: 1214
- Joined: Thu Jul 15, 2004 5:12 am
- Moirear Sian
- Posts: 1214
- Joined: Thu Jul 15, 2004 5:12 am