Currently you chop down a huge tree and gather enough wood to make an axe handle. This is a little laughable but more over makes lumberjacking very destructive to the forests. This we often end up rping when I am telling some lumber jack not to destroy the forest and i know he only has maybe 25 arrows worth of wood on him: roll: Poor guy/gal.
So of course what should happen is you chop down a tree a graphic similar to the "fallen trees/benches" appears and you hack away at that like mining. This may even have been suggest before in which case I apologies I find the search feature cumbersome when tracking down anything to do with "crafts" as the terms are mentioned so many times on the forums.
Of course then chopping down a tree could take a relatively long time with a small random chance you have just chopped a troll’s home down.

Then when it comes to tailoring...
This craft is often over looked in game for a few reasons. Once players are higher levels they tend to not lose there clothes as often and wear less of them being covered in armor. Also due to it being the easiest craft to make things in due to the old case of a lack of items. Many people could tailor the basics....so we need to give masterfully tailored items perks.
Master tailor trousers and shirt= Add one point to agility when worn "now do i want to wear leather leggs or trousers hmm" choices are fun
Master tailor cloaks/robes= Add one point to dex
Also what would be nice is cloaks for warriors robes for magicians, currently we just rp so. How ever then we could eventually have robes of + 10% mana, Robes of plus 1 intelligence.
The same needs to eventually be done for cooking, at present a "chef" survives of income from people who actually rp eating well.
Old map i knew a great many warriors who lived of healing and food potions.
Finely baked pie=10% health increase for 5 minutes. "Non cumulative"
Better yet maybe one day we will have a health page to, Were a character can dehydrate and starve both of which would incur a 10% skill loss.

Yes many people do rp this but lets be honest many people do not, Also rping it how ever well one may try is not equal to having to eat to avoid a skill loss. Rping it thus far has meant that cooks earn some coins, A game mechanic forcing people to eat well would make cooks wealthy.
That at the end of the day is what we want in illarion, money changing hands all the time for various items not just health potions,armor,weapons and arrows.
Brian