Quest
Moderator: Gamemasters
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
Quest
The server died! No.
Edited by Estralis
Edited by Estralis
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Ezor Edwickton
- Posts: 679
- Joined: Mon Jul 28, 2003 5:23 am
- Location: Canada
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Cliu Beothach
- Posts: 1932
- Joined: Wed Dec 17, 2003 2:07 am
- Location: Leaving, in the oceans of the moon.
- Estralis Seborian
- Posts: 12308
- Joined: Wed Nov 10, 2004 9:14 pm
- Location: Sir Postalot
- Contact:
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Cliu Beothach
- Posts: 1932
- Joined: Wed Dec 17, 2003 2:07 am
- Location: Leaving, in the oceans of the moon.
Or we could just try basing everything on skills and do everything with PGers, or people who are drunk one minute and not the next, or people who pay no attention whatsoever to what the quest actually means, Estralis and whoever else made it very clear what the point was I thought, they just had little to work with in relation to player behavior, which is why I try to avoid doing much in quests, its just a breakdown of
1/3 actually care for a decent, realistic end
1/3 dont know what is going on
1/3 sit back and make sarcastic remarks the entire time
then about 1/2 overall care more about items than the story
Thanks to the GM's for coming up with the interesting concepts, plot, and their own time (how long did it take to do that fire maze?), but the effort on everyone elses part is very debatable.
1/3 actually care for a decent, realistic end
1/3 dont know what is going on
1/3 sit back and make sarcastic remarks the entire time
then about 1/2 overall care more about items than the story
Thanks to the GM's for coming up with the interesting concepts, plot, and their own time (how long did it take to do that fire maze?), but the effort on everyone elses part is very debatable.
dude, honestly, shut up, for one thing i don't take kindly to you calling my character weak, since i can toast your ass. for one thing i based my character to have no ability with blades. however he's more then well versed in combat. secondly i would have let you have it but you bitched and ran off. why do you think my character was refusing to take the thing in the first place. and yea i'm a bit offended and a bit pissed off at your whining. now STFU, it's over.
I can agree to the point that alot of people stopped caring once the quest started taking so long due to the random arguments. but i don't think many people really cared about the items. or should have being the the char wipe will annhilate anything you have at the moment. secondly those actually involved could only do so much to rp being that there were so many people and so many voice and said persons can't reply to everyone or do everything that You and or he and or she considers to be good rp.
The quest was good, and very interesting. i applaud the hard work the gms involved put into it and i thank them for a good time. now can everyone stop bitching. your making me sick.
PO Athian
The quest was good, and very interesting. i applaud the hard work the gms involved put into it and i thank them for a good time. now can everyone stop bitching. your making me sick.
PO Athian