Another Illarion rpg :)
Moderator: Gamemasters
Another Illarion rpg :)
I decided I would try my hand with rpgmaker again, haven't used it in a while. I'm going to make it illarion based, but only a chapter (out of about 4) will actually be on the main island. I plan to get this done within a few months, and I don't expect it to be of a huge quality, though it still should be.
There will be a few demos that wil lrelease over the course of the time, just for people to test balancing and rp facts I have in. One thing i am no good at with rpgs is balancing.
For now I am accepting requests for main characters (possible party members), semi-main characters (those who may be part of the storyline, or even in battles), and geusts (see them randomly, maybe up to a sidequest in interactivity). Below is details on what you need for each, along with who is in there.
One final thing is that I ask for permission to use Illarion music and some graphics. If for some reason permission is refused I will remove them from the game and replace them.
To be a main character:
1. Description of character.
2. A sprite, face, and battlechar set, available here.
3. I should preferably know of the character (i.e. have had IG interaction)
4. A class choice (see below)
To be a semi-main character:
1. Ideas of where some interaction would be.
2. A sprite and face set.
3. Less detailed description of character
To be a geust character:
1. Craft description of character if you wish to be a barterer or something
2. A sprite and face set
Class choices (for main characters):
1.Psionic Mage (Able to use mental powers along with minor bits of magic)
2.True Mage (Uses strong magic)
3.Warlock (Uses some offensive magic and can fight a little bit)
4.Druid (can make potions and cast some healing spells)
5.Warrior (uses weapon skill to triumph in battle)
6.Barbarian (relies on strength to triumph in battle)
7.Rogue (Uses quickness and cunning to succeed. Also used for archers)
8.Bard (Uses song to discourage enemies and help allies.)
9.Priest (relies on healing magic to support the group)
Current Main characters:
1. Ules Felko- Psionic Mage
2. Thorton Rockleton- Warrior
3. Cris Felko- Rogue
4. Cliu Beothach- Bard
5. Nilo- True Mage (Haven't asked you class yet, tell me if you want something different)
6. Moathia-Priest(ess)
7. Wiergraf- Barbarian
8.Cjauncey-True Mage
9.Marius-True Mage
10.Grunith-Warrior
Note: There can be more than one of any class.
Current semi-main characters:
1. Rackere Diplomatre
2. Sylian
Current Geust Characters:
1. Fooser
One last thing, all game attributes are absed on current client (if there, obviously priest and bard, ect, arent based on it). I may decide to add the extra things from there that into the game.[/url]
There will be a few demos that wil lrelease over the course of the time, just for people to test balancing and rp facts I have in. One thing i am no good at with rpgs is balancing.
For now I am accepting requests for main characters (possible party members), semi-main characters (those who may be part of the storyline, or even in battles), and geusts (see them randomly, maybe up to a sidequest in interactivity). Below is details on what you need for each, along with who is in there.
One final thing is that I ask for permission to use Illarion music and some graphics. If for some reason permission is refused I will remove them from the game and replace them.
To be a main character:
1. Description of character.
2. A sprite, face, and battlechar set, available here.
3. I should preferably know of the character (i.e. have had IG interaction)
4. A class choice (see below)
To be a semi-main character:
1. Ideas of where some interaction would be.
2. A sprite and face set.
3. Less detailed description of character
To be a geust character:
1. Craft description of character if you wish to be a barterer or something
2. A sprite and face set
Class choices (for main characters):
1.Psionic Mage (Able to use mental powers along with minor bits of magic)
2.True Mage (Uses strong magic)
3.Warlock (Uses some offensive magic and can fight a little bit)
4.Druid (can make potions and cast some healing spells)
5.Warrior (uses weapon skill to triumph in battle)
6.Barbarian (relies on strength to triumph in battle)
7.Rogue (Uses quickness and cunning to succeed. Also used for archers)
8.Bard (Uses song to discourage enemies and help allies.)
9.Priest (relies on healing magic to support the group)
Current Main characters:
1. Ules Felko- Psionic Mage
2. Thorton Rockleton- Warrior
3. Cris Felko- Rogue
4. Cliu Beothach- Bard
5. Nilo- True Mage (Haven't asked you class yet, tell me if you want something different)
6. Moathia-Priest(ess)
7. Wiergraf- Barbarian
8.Cjauncey-True Mage
9.Marius-True Mage
10.Grunith-Warrior
Note: There can be more than one of any class.
Current semi-main characters:
1. Rackere Diplomatre
2. Sylian
Current Geust Characters:
1. Fooser
One last thing, all game attributes are absed on current client (if there, obviously priest and bard, ect, arent based on it). I may decide to add the extra things from there that into the game.[/url]
Last edited by falco1029 on Sat Apr 23, 2005 11:43 pm, edited 7 times in total.
Wiergraf, Main Character (hopefully, hes one of the strongest on the island).
Class: Barbarian/Warrior (Barbarian if he can use an axe, warrior if he cant as a barbarian)
History:
Born into a warrior tribe on an island far away. As the final stage of his training, he was to travel to a land of his choice and join a clan of other orcs and battle alongside them. By chance, he arrived in Trollsbane after not finding any orcs on other islands he visited. After training with others, he met an orc named Veralion who was the leader of the Bloodskulls. He decided this would be his last stage of training and joined the skulls. After awhile, Wiergraf became a strong warrior and rose to the rank of Council with Veralion, Kzarak, and Belrog.
Near the beginning of the construction of Darlok's Castle, Wiergraf left to his home island to report his advances. For completing his task, Wiergraf was taught the many ancient, and secret, battle techniques of his tribe. It took some time, and he only has returned recently to Trollsbane with a newfound strength and youth.
Now that he has returned, he has rejoined the Bloodskulls. After dueling many of his new friends, he has risen to the rank of "Skull Brute", the strongest in the Clan. He has recently left the Bloodskulls. It is said he is an honorable orc that can be trusted even in town, but by simply calling him a greenskin or threatening him will make him furious with rage.
Appearence:
Wiergraf is quite a tall orc. He is barely shorter than an average human, and extremely fit. He has two bottom teeth that stick out over his top lip and has a scarred face. He wears a complete suit of platemail and wears his axe on his back in an ancient sheath given to him by his father. He also carries a horn on his side, hanging from his belt, which he often uses during battles. The back of his platemail cuirass has the engraving of a skull with two axes crossing behind it.
Character Set:

Face:

Battle Set 1:

Battle Set 2:

Class: Barbarian/Warrior (Barbarian if he can use an axe, warrior if he cant as a barbarian)
History:
Born into a warrior tribe on an island far away. As the final stage of his training, he was to travel to a land of his choice and join a clan of other orcs and battle alongside them. By chance, he arrived in Trollsbane after not finding any orcs on other islands he visited. After training with others, he met an orc named Veralion who was the leader of the Bloodskulls. He decided this would be his last stage of training and joined the skulls. After awhile, Wiergraf became a strong warrior and rose to the rank of Council with Veralion, Kzarak, and Belrog.
Near the beginning of the construction of Darlok's Castle, Wiergraf left to his home island to report his advances. For completing his task, Wiergraf was taught the many ancient, and secret, battle techniques of his tribe. It took some time, and he only has returned recently to Trollsbane with a newfound strength and youth.
Now that he has returned, he has rejoined the Bloodskulls. After dueling many of his new friends, he has risen to the rank of "Skull Brute", the strongest in the Clan. He has recently left the Bloodskulls. It is said he is an honorable orc that can be trusted even in town, but by simply calling him a greenskin or threatening him will make him furious with rage.
Appearence:
Wiergraf is quite a tall orc. He is barely shorter than an average human, and extremely fit. He has two bottom teeth that stick out over his top lip and has a scarred face. He wears a complete suit of platemail and wears his axe on his back in an ancient sheath given to him by his father. He also carries a horn on his side, hanging from his belt, which he often uses during battles. The back of his platemail cuirass has the engraving of a skull with two axes crossing behind it.
Character Set:

Face:

Battle Set 1:

Battle Set 2:

- Rackere Diplomatre
- Posts: 808
- Joined: Sun Nov 24, 2002 9:23 pm
- Location: Somewhere you don't expect me to be
- Contact:
Sort: Semi-main or guest
Class: Warrior
Race: Dwarf
In smithy clothes:


In armour:


A:

B:

The helmet is crafted by himself, so it has a hole for the hair.
Name: Rackere Diplomatre
Location: Silverbrand Depot (if you have such)
Rackere is a dwarven master smith. Sometimes, he takes his double axe and goes out to slay some monsters.
He is usually friendly, even to elves which some of the other dwarves don't like about him. He doesn't like orcs. He tries not to contact with them.
Things he smith are of a very good quality, but also expensive.
Short but enough.
Class: Warrior
Race: Dwarf
In smithy clothes:


In armour:


A:

B:

The helmet is crafted by himself, so it has a hole for the hair.
Name: Rackere Diplomatre
Location: Silverbrand Depot (if you have such)

Rackere is a dwarven master smith. Sometimes, he takes his double axe and goes out to slay some monsters.
He is usually friendly, even to elves which some of the other dwarves don't like about him. He doesn't like orcs. He tries not to contact with them.
Things he smith are of a very good quality, but also expensive.
Short but enough.
Last edited by Rackere Diplomatre on Sun Apr 17, 2005 11:32 pm, edited 1 time in total.
- Rackere Diplomatre
- Posts: 808
- Joined: Sun Nov 24, 2002 9:23 pm
- Location: Somewhere you don't expect me to be
- Contact:
Oh yes, forgot about that. Well to outline it (and not give much away), Ules senses something strange, and can't figure out what. The main characters split into a few groups to find help as to what it may be. What that will turn up is that the island is dying, not very quickly, but definitely dying.
From there, it will be decided that *blank* (depends on amount of main characters) ships will be sent out to try and find a duitable area if needbe. Whatever one you're on will be be carries away from the others, wil lbe shipwrecked, and it will turn out to be the mainland that they crashed at. From there they try to find help and a way to get back.
As i said, rough outline. I'm more creative than that, don't worry
. Many things will happen within those and those things will be done in the best possible way.
From there, it will be decided that *blank* (depends on amount of main characters) ships will be sent out to try and find a duitable area if needbe. Whatever one you're on will be be carries away from the others, wil lbe shipwrecked, and it will turn out to be the mainland that they crashed at. From there they try to find help and a way to get back.
As i said, rough outline. I'm more creative than that, don't worry

- Rackere Diplomatre
- Posts: 808
- Joined: Sun Nov 24, 2002 9:23 pm
- Location: Somewhere you don't expect me to be
- Contact:
- Rackere Diplomatre
- Posts: 808
- Joined: Sun Nov 24, 2002 9:23 pm
- Location: Somewhere you don't expect me to be
- Contact:
- Kincent Nolatri
- Posts: 576
- Joined: Wed Apr 16, 2003 7:52 pm
- Location: Think to your self, does Kincent stay still long enough for a location
- Contact:
Well first I'd need an evil party. So far no evil characters are signed up for this. But if some do the first one would be the leader of the party (who the plot is wrapped around) and the others would be party members. So far I am planning on Ules' Quest, Nilo's Quest, and Wiergraf's Quest, but nothing is final until I have everyone who wants to be a main character.
ill be evil *sigh*
i could start off as an evil boss and then the main chars turn me good
i could keep popping up in the story in all kinds of places!
im working on getting the sprite and stuff
ill edit it into this post when i have it
-When he has been turned good by the main characters

-still evil (the eyes are different to when he is good)

-battle graphics (the fire one is the start of a spell cast)

-this is his face when he is evil

-this is his face when he isnt evil

i have 1 condition in using this though
all i ask is that you use cjauncey as his name
and hes a mage that uses fire mostly please dont make him too easy to beat
ill make some more evil chars
-theres this guy, hes a black demon dunno what he does ill leave that up to you

-char view

-face view

-an orc for somebody to use

-char view

-face view

i could start off as an evil boss and then the main chars turn me good
i could keep popping up in the story in all kinds of places!
im working on getting the sprite and stuff
ill edit it into this post when i have it
-When he has been turned good by the main characters

-still evil (the eyes are different to when he is good)

-battle graphics (the fire one is the start of a spell cast)

-this is his face when he is evil

-this is his face when he isnt evil

i have 1 condition in using this though
all i ask is that you use cjauncey as his name
and hes a mage that uses fire mostly please dont make him too easy to beat
ill make some more evil chars
-theres this guy, hes a black demon dunno what he does ill leave that up to you

-char view

-face view

-an orc for somebody to use

-char view

-face view

Last edited by cjauncey on Tue Apr 19, 2005 8:08 am, edited 17 times in total.
- Dominik Windslasher ~
- Posts: 76
- Joined: Mon Feb 28, 2005 6:11 am
- Location: Wandering through the land speaking with a dagger.
- Contact:
ummm well do i need any special software to view the ones i save from the site?
at the moment it is just a file
not any type of picture
i guess ill do it the hard way
paint editing it is
Btw what version of rpgmaker do you have?
ill be the evil one
hmm i found an awesom resource site
at the moment it is just a file
not any type of picture

i guess ill do it the hard way
paint editing it is
Btw what version of rpgmaker do you have?
ill be the evil one

hmm i found an awesom resource site