Bounty or Price on head? - Take on PKing

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Quain
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Bounty or Price on head? - Take on PKing

Post by Quain »

What we really need is something that will enable people to place bountys on the heads of others, and for it to be monitered in a way that would work.

My suggestion works in two symetrical ways I think. By paying somewhere between 250-1000 worth of money, someone would be able to designate themselves as either "PK" or "Bounty Hunter". PK's and Bounty hunters each have a list of $ put on the heads of player #'s. The money is put on their heads by players, and is collectable if the person kills them (after they collect it the bounty is paid to them and dissapears from some sort of list).
The Bounty side would work that if you get killed, you have 24 hours to put a bounty on that person's head, and it becomes a offical bounty (on the list a Bounty Hunter would see)
otherwise you are putting the money on their head for a PK instead (Only classified "PK" would see this list)
This would mean that "PK" would be more of a designation for a mercenary, or underworld type. While a Bounty Hunter would be more of a good law-enforcement type.

Other than the obvious programming issues I can see some problems with this, but after working thouse out, what does everyone think of this idea?
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Sirius
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Bounty or Price on head?

Post by Sirius »

normaly i love that idea  but ...
a great but ....
1. everyone i can put at the list ? then i put xyz on it   and he has never do anything.
2. i come to you and i say only  i have kill him   but  how many havnt kill the other and would say it ?
3. 10 people see that someone is wanted (death or alive) ;)  10 people kill him   thats like masskill

by this way we need the help from bror      and i think he has not enough time for it
maybe it is everytime possible to see who has kill who  like a list of the last 10 kills or somthing others  

but i like your idea

my thinking goes on :)
bountyhunter as job   you must buy a expensive licence to see who is on the list
and only then you can see if he was allready dieing  like the name in a other coulor and if you kill the wrong you can lost the licence.
but i think its tooo early for that thinking   we have "only" a alpha

by this way  thx bror and all who help him,  for this very good game :)

MfG    Sirius

(Edited by Sirius at 11:06 am on July 7, 2001)


(Edited by Sirius at 11:11 am on July 7, 2001)
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Quain
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Bounty or Price on head?

Post by Quain »

1) I think I mentioned putting "XYZ" on the list. If you do so and they haven't attacked (or maybe killed?) you within 24 hours, it is put on the "Hit" list so that PK's can try and find and kill the person.

2) The idea would be that it was run bt the system, not by people, so it would know who actually killed the person within the last 24 hours.

3) If 10 people work together, only one of them will get the initial kill, and it's first person (with a kill of the bounty) to the bounty office who will get the reward.

I agree that it's way too early for this, I was just putting the idea out there and trying to get a feeling of what people think about it.
Farlorn
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Bounty or Price on head?

Post by Farlorn »

OK... I must admit I don't like your idea too much...

1. it creates a game like the Bounty hunter mode of tribes 2: Everyone tries to kill someone else...
I don't think this would be an upgrade for illarion. I mean we all can play Q3 or UT instead ;)

2. it makes PK seem like a job... indeed mercenary or assasin would be an rpg job - and I don't say we don't have some yet - but the guys we usually call PK have nothing to do with roleplay and would just take it as an excuse.

3. is a more technical problem: a PK would be able to set the bounty hunter that killed him on the bounty list, couldn't he?

However, I like to see, that you try to show of ways to handle the PKs ingame... I believe it will just take a bit of working together and discussing the different ways, until we find something usable :)

think about it

Farlorn
Sturm Feuerklinge
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Bounty or Price on head?

Post by Sturm Feuerklinge »

Well,

Iam here now for a long time, an that Ida of Bounty was always a reason to kill.

The fact, that I DONT like this Idea is:

Has anyone here a Tatoo with his number on the head? NO. Thats just NonRPG, so its not good, I think.
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Sirius
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Bounty or Price on head?

Post by Sirius »

@ sturm  you see it wrong  
we have no tatoo  but you can describt a person  who looks like (nr. XXXX)
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Pasha
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Bounty or Price on head?

Post by Pasha »

letting any kind of PK in the game can ruin it...of couse if point of this game not Pk
Captain Kirk
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Bounty or Price on head?

Post by Captain Kirk »

Hallo

damn if u dont want die play freecell

a bounty for murderers und thieves can be very fine (if it is not used by dumbness *g*)

i like the possibility to have pvp (so u can have guildwars and so on)

btw im not a just for fun killer or else

@sturm
yes every player has such a tatoo

Bye
Read ya
MfG

Capt. Kirk
Sturm Feuerklinge
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Bounty or Price on head?

Post by Sturm Feuerklinge »

@topic

At this moment I think, the gameplay has evouluted in the Wrong direction, more to a PvP game, than Real Roleplay....Also I think officially, this Bounty oder Headhunter thing would have a soulution, when the Em@il application is developed.........


@kirk
well If you tell me, it must be right, Capt`n

@ Sirius

That a solution. But I know that its gonna get like this "hey you Scum, youre Nr.XXX, you gonna die now......"...it has always been the same
Captain Kirk
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Bounty or Price on head?

Post by Captain Kirk »

Hallo

i dont want soo much pvp coz pvp is boring too after awhile but i want be able to kill the one who stole all my money and killed my wife while the robbery (sure rpgish)

@sturm
if come on to illa for a few min u can see the # of ur char (over the head) and from the others and a colorbar next ur feet

Bye
Read ya
MfG

Capt. Kirk
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Pasha
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Bounty or Price on head?

Post by Pasha »

eeeeeerrrrrrr u can kill anybody now why u need anything alse?
Sshr
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Bounty or Price on head?

Post by Sshr »

We had allready a bountyhunt !
A merchant give me and a brother a job to bring back the coal and ore  who was stealing from a men  who looks like XXXX . Well i was also at the place and i know XXXX . The next day as my brother and i was in the town, my brother seen him   he ask me "is he the thief?" i look but he was allready running away.  We walk down the street and search the guy.
As we found him  he was a nice peasant. Well my brother walks in front of him   and i at his bach  we had bouth angry faces. After a short talk he gave back a bit from the ore and coal.
After a "farwell" and "we come back if it was not all" we go away. A few times later the thief come to us und give us coal and ore too.   Well what must i say  it was RPG, the merchant was happy, we have become a ignot and the best was  we mustend kill!
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Caranthir the great
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Bounty or Price on head?

Post by Caranthir the great »

howbout this?

somebody kills ya , a question qwould appear in the screen" mr.xxx has killed you , do u want to raport it as an murder?" if u answer "yes" the killer would become an criminal for xxx minutes , and free for everybody to kill without becoming an criminal.
bounties. what abt. this? for every person u kill while being criminal , would add like 50-200
gps to the bounty like if ya would have killed 5 persons  the bounty would be 500-1000 gps.
after u kill some criminal , u could go for some "merchant" and have the money.

ummm....maybe stupid idea but..
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Quain
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Bounty or Price on head?

Post by Quain »

bounties. what abt. this? for every person u kill while being criminal , would add like 50-200 gps to the bounty like if ya would have killed 5 persons  the bounty would be 500-1000 gps. after u kill some criminal , u could go for some "merchant" and have the money.
I was thinking along similar lines, but the money for a bounty has to come from a actual person, otherwise it will be easy to abuse the system, also it makes more sense for someone to have to set the bounty price of someone who killed them.
eeeeeerrrrrrr u can kill anybody now why u need anything alse?

these kind of bounty systems encourage people to either not kill at random because:
A) They can get money if they find bountys
B) If they want to kill people they might have money put on their head
It doesn't stop people from killing others, it just makes killers a little more cautious, and gives those who hunt down killers a reward (possibly).

"That a solution. But I know that its gonna get like this "hey you Scum, youre Nr.XXX, you gonna die now......"...it has always been the same"

You can get rid of that by making it when people place bountys on others, they are allowed to say their name, but not the #. Thieves and such would be a little more cautious with their names, and it would make it a little harder for the bountyhunters to track down their prey, but it'd work without leaving the RP setup...
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Bounty or Price on head?

Post by Leif »

no... i would like them to say the #
cause or else pk's would have it easy...
i like charantirs idea
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