Posted: Wed Dec 05, 2007 7:15 pm
only one last thing to say in this topic:
ROFLMAO @ all of you for taking this game so seriously
ROFLMAO @ all of you for taking this game so seriously
Sure. But it must come from both sides. If I feel I'm not respected, then it's hard respecting back, at times at least. For example, I cannot see honest attempts at making chars perform a certain 'bad' action to let both sides enjoy a special/different/interesting moment of RP.Dariya wrote:as I said before: RESPECT
respect the player behind the char
respect the char and the "work" the player put into it
respect the fact that there are ups and downs in life, so should be in illarion, you can't always win and you simply cannot always get what you want
Of course, that would be really nice and enjoyable. But I believe it is very hard and sometimes undesired because:Dariya wrote:why do fights always have to end up with clouding?
who not only rping and why not once in a while rping being weaker than the opponent (even if you know you are not), and yes, I know what I am talking about, I did it myself before, it works ... any hey, IT WAS FUN!
That is true yes. But that is kicking out those kind of roleplayers who are bored to train and prefer to roleplay. Does illarion really want to move towards a point that will ultimately cripple the importance of such kind of roleplayers? Illarion has a great potential, and even now, despite all these disputes/disagreements, there still are wonderful roleplaying situations/chances and so on. It just seems that illarion (not how the staff is developing it, I think, but more due to the players' mentality) is moving further from its roleplay potential.Ascius wrote:So, guys, if you want to be as good as the temple, use more time for the game. That's it. Sounds harsh, but I can say it, because I'm one of the 'guys who would need to spend more time'.
Please, not that. Bad chars have a bigger responsability and cause a large impact on players and characters. Good chars may do what? Organize campfire talks, balls, training, and the list can go on...anyone can reject to attend, no one is forced, etc...Nalzaxx wrote:A consequence of what? 'Good' characters who try their very best to 'spoil' the fun of 'Bad' characters never have some pissed off GM come along and perma kill a load of them.
What? Lured them? Before I really argue about this, do other people beside me (and obviously Alex and Dom who did it) think luring monsters to surprise other people is really dumb, stupid and only abusing the engine? (This is also in general, not directed at you if I misunderstood)AlexRose wrote:Our characters don't exactly love the Nordmark, they walked up to look around there, and then put a couple of gnolls there.
THat does not justify. You should look at the list.AlexRose wrote:We didn't look on the freakin' online list
Very much agreed. That's what leads to disliking of certain chars, and certain actions. Even if there is action, maybe you gather a group to cloud them, as I said, they'll seek revenge to cloud you (because even if your char would despise them so much that he/she would slaughter the person, you can't impose a perma kill). So the attempts are less and less.Greisling wrote:Fact is that the POs in such "Clouding Fits" have annoyed many players in past. I would even say that they have annoyed more players with their cloudings than the Temple/Caelum has members.
Fact is also that by clouding some characters or just by attacking them, these chars would normally get in serious IG trouble. Since they are overpowergamed and seem not to understand anything else than getting clouded on their own, there is little will of other players to stand against them.
Fact is that the Temple has not shown any fear of any IG sanctions in past.
Taking this game a bit serious might help, yes. People can go play runescape if they don't want to be serious at all. But this game requires some level of maturity, responsabilites, respect and cooperation.Avalyon el'Hattarr wrote:ROFLMAO @ all of you for taking this game so seriously
I like the way you say Caelum/Temple because Dom is in Caelum and the war. We do not do random pks. That's like me saying "Troll's Bane pks a lot because one citizen pks people" or "Varshikar and Bane are obviously allianced and work everything together since Pellandria defended Caelum in the war"..Greisling wrote:
- Fact is that there is no other group of players (or call them guild) who has clouded as many chars as the memebrs of the Temple/Caelum did.
Fact is that the POs in such "Clouding Fits" have annoyed many players in past. I would even say that they have annoyed more players with their cloudings than the Temple/Caelum has members.
Fact is also that by clouding some characters or just by attacking them, these chars would normally get in serious IG trouble. Since they are overpowergamed and seem not to understand anything else than getting clouded on their own, there is little will of other players to stand against them.
Fact is that the Temple has not shown any fear of any IG sanctions in past.
Depends on who you think is a "bad" char. People say Will is a bad char. What do you think he does? He does the exact same stuff, just with different people.Please, not that. Bad chars have a bigger responsability and cause a large impact on players and characters. Good chars may do what? Organize campfire talks, balls, training, and the list can go on...anyone can reject to attend, no one is forced, etc...Nalzaxx wrote:A consequence of what? 'Good' characters who try their very best to 'spoil' the fun of 'Bad' characters never have some pissed off GM come along and perma kill a load of them.
When I joined this game, we still had the very old client, without any name check, account system or anti-powergaming system. I created my char with a crappy name and became a master-fighter in one week. Everyone else did too, of course. Did we do a lot of system kills? Of course we did. 10 times more often than today. [...] The world we live in isn't equal, do you really think this game could ever be?
/signed (I think I found a soulmateToday, we got all the slow skillgain, the new systems and stuff. It's all really fine, the game is way more complex today. The only problem for me is that it has also become very time-intensive.
Lol, we do the same stuf i can assure you, but with our "friends", liek you do..Organize campfire talks, balls, training, and the list can go on.
Uh...Can you enlighten me then on what luring means?AlexRose wrote:@ABC We did not lure them, Dominic was training on them and he walked north to the nordmark, a 15 second walk maybe, so we stuck them in a pen and left.
Lol, we do the same stuf i can assure you, but with our "friends", liek you do..Organize campfire talks, balls, training, and the list can go on.
Oh come on, if I go to skeleton woods and pick up some red skeletons and run to Troll's Bane, or used the old "push them in a portal" thing, I'd count that as luring. Dom was there to TRAIN, I was there for steak, we go up to investigate the Nordmark and the gnolls follow, it was not intentional, so we stuck them in the pens and left.abcfantasy wrote:Uh...Can you enlighten me then on what luring means?AlexRose wrote:@ABC We did not lure them, Dominic was training on them and he walked north to the nordmark, a 15 second walk maybe, so we stuck them in a pen and left.
Because they either think it's useless, or wouldn't bother, or think they might be disliked by others or other reasons. But with this, we (we = who are often displeased with many bad chars' actions), I think, wouldn't really like having them just perma killed, but rather having -them- think a little more on their actions, be more responsible, etc...Noradur wrote:then why do they not post a single /signed here?I have heard numerour players who are unhappy or not so glad when some baddie meets their chars or some baddie does a bad act and so on.
I've hardly had any experience with any Temple-POs except PO Retlak, but I enjoyed playing with that one a lot![]()
@Retlak: YOU are Grivijak??![]()
You know that that is all this will amount to in the end when people that actually have something to say it and discuss it. All that will leave us is with the spammers and the flamers.Arien Edhel wrote:Don't slide into flame or I'll close the thread.
well, i really wonder, about what you, alex, are writing here.AlexRose hat folgendes geschrieben::
@ABC We did not lure them, Dominic was training on them and he walked north to the nordmark, a 15 second walk maybe, so we stuck them in a pen and left.
Uh...Can you enlighten me then on what luring means?
Oh come on, if I go to skeleton woods and pick up some red skeletons and run to Troll's Bane, or used the old "push them in a portal" thing, I'd count that as luring. Dom was there to TRAIN, I was there for steak, we go up to investigate the Nordmark and the gnolls follow, it was not intentional, so we stuck them in the pens and left.
Thanks for the explanation.Retlak wrote:Ok Arien, all it means is that the reason topics like this are created is for people to discuss the topic, yes sometimes flaming happens, but this doesn't make the community get worst, flaming eventually stops when players cool down. (I usually always send PM's to people I argue with and apolagise, etc)
If you lock a topic, people who want to get their feelings out are stopped, and get annoyed, and probably create new topics or get angry instead of being able to discuss.
Sorry for my off topic.
I am happy I found THIS little tid bit of a board when I did. You never said leave troll's bane, nor even mentioned it. You said your alone too much to talk to me like that. And then back in Troll's Bane I was minding my own business, trying to roleplay as a crafter, and I got to go mine and you say, "I warned you," you unsheath your blades and then kill me. No time for a #me to roleplay the fight, you just cloud me.Lrmy wrote:I didn't mean to kill him and I don't care I did. If some crafter was asked to leave by a man holding blades to him and didn't.. he clearly isn't to bright.............
That is a general problem ingame: How to play ghosting? There are no official guidelines yet (some of us "Greys" emoted as being wounded); new discussion about that here.Retlak wrote:(Coming back from a cross and pretending nothing happened [...]
I remember meeting a skeleton character in a rainy night near the harbor when the Temple was "big" - and I wasn't CTRL+clicked there. Cool RP and I still wonder who that skeleton was...Berengar wrote:I've hardly had any experience with any Temple-POs except PO Retlak, but I enjoyed playing with that one a lot
It is not that bad that evil guys break the laws and get power (although I doubt recent happenings are really planned infiltrations), it is the fault of "us" good guys if we don't come together to kick their arsesVern Kron wrote:Basically, the temple has too much power. You may not all be yellow, or the uber warriors, but you have pretty much taken over the entire island, it makes little since for one guild be controlling two cities, an entire region, and do whatever they want, without caring about the laws. What happens if you become inactive? [...]
It was probably Retlak, I lurked in the bad weather alot, and i dislike ctrl clicking with quest chars very much.Miklorius wrote:I remember meeting a skeleton character in a rainy night near the harbor when the Temple was "big" - and I wasn't CTRL+clicked there. Cool RP and I still wonder who that skeleton was...
The incident I posted that segment you quoted had NOTHING to do with you. I ctrl+clicked a player in the shop after asking him to leave when he made fun of my character. He did not leave while he had blades pointed at him and continued making fun of my character. Well, he got clouded bud. If you want to speak about why I ctrl+clicked you, ask in MSN or private message me.I am happy I found THIS little tid bit of a board when I did. You never said leave troll's bane, nor even mentioned it. You said your alone too much to talk to me like that. And then back in Troll's Bane I was minding my own business, trying to roleplay as a crafter, and I got to go mine and you say, "I warned you," you unsheath your blades and then kill me. No time for a #me to roleplay the fight, you just cloud me.
And half of you wonder why new players don't stay around...well, lets see. Day three of the game, a man starts a fire in the tavern, and I go put it out. Ended up with me being threatened to be killed. Day one, golems are dragged into town, and I do not know what a cross even is. Yes, the roleplay caused by me being injured is good...but still. Me being injured, and barely even wanting to play this game any more is not.
When I am called names over MSN by some one that looses their temper over a game, I tend to loose respect for them. I have some more respect for him now than then because he and I both calmed down some.Nitram wrote: @lrmy: Without a little respect in front of our gms you are playing the wrong game. Sorry.