I haven't touched tradeskills because Cain isn't a craftsman.
I haven't touched fighting skills because Cain isn't a warrior.
I did spend a good amount of time reading in the library. Not enough to compare with those who have had time on their hands in the past four months of course, but I did put some time into it.
This new Cain Freemont doesn't have shit for skills because, as I stated before, basically all I did was RP with a few close friends. I don't play a part of something I am dissatisfied with. There's no reason to displease oneself when playing a game, so in most situations, I have not. The main reason I have played Cain so little is because I have been unable to play him in the way he has always been before; as a mage. Sure, I roleplayed spells occasionally during the time when there was no magic system.. but we all know how messed up that looked whenever basically anyone tried to do so.
I never said I disliked his attributes. I think they're just fine. I just don't feel that the players who want to be mages should be forced into this bottle-neck pathway of learning. All I've been wanting all this time is a simple magic system. Nothing fancy, nothing that requires you to go through painstakingly annoying time-zone conversions and the whole having to have a life thing. Thanks, but no thanks. Obviously Illarion has mutated far too much for me to enjoy to the full potential anymore.
Damien.. I'm no n00b, you n00blet.

Oh, and the reason I don't just jump right in now that the magic system is in place is because the way it is run ingame is not something Cain would condone at all. So, that kinda ruins me roleplaying him to learn magic again, doesn't it?