First up I think it is important to remember that any proposal, request or comment should remain respectful to the fact that we have many players and playing styles.
For example I don’t mind walking, or traveling with a group this is after all an adventure game. So a little adventuring is not so horrible.
You how ever seem very adverse to the idea
What’s my point the quickest way to get disregarded is to lay down a list of self gratifying border line demands. Take a moment and think about the implication of a request or demand or else you will find it gets ignored, not jumping on you just an observation.
The point you make that is very valid is that Trollsbane is the epicenter of the island to much so. It is not healthy for our game long term to have all the RP centered on town for numerous reasons,
Pendar could become an evil dictator tomorrow. The town could be taken over by evil forces or simply your character could be banned from town. The game is entirely player run in any one of those instances no GM would intervene unless a rule was broken.
With out any life on the rest of the map we draw closer and closer to a graphical chat program as potential villains, opposition or simply any character not created to fit Trollsbane loses interest.
Currently the map is a little bland how ever upcoming updates will see us all having a far more exciting map to explore. The current huge map was a massive leap forward for the game the next one promises to be the next step in the games evolution as it becomes a game to truly explore.
Its not about having to spend 30 coins every time its about finding people to split the cost, perhaps some player traders will start bringing items from greenbriar to Trollsbane and selling them at a profit and vice versa.
If we hate traveling so we would be foolish not to support these people if they did.
a random example trader in varishikar who was say the only npc who bought wands, would potenially lead varishikar to have a strong base of carpenters. If varishikar had a trader who also bought some basic weapons from smiths.
Suddenly varishikar could give Trollsbane the finger we don’t need you at all.
If the orcs had a orc trader who only spoke orcish perhaps he would sell inexpensive double axes. Giving the orcs a racial advantage just for being green and smelly
Variation at base is the key and i know some people will say yes but we only have 7 players online most time now you wish to make it harder for those 7. How ever if the game is developed to support a low player base, then it is doomed to have a low player base.
With the new client and giant steps this game has taken in a mere year not to mention the progress it has made so far, Illarion is truly poised to become amongst the finest graphical
role play enforced muds on the internet full stop.
So to build the game to cater for low server activity is about as smart as something similar one could do with a firearm and foot
As to buildings I am sure the devs would love to supply it now how ever the complexity of scripting it even to my layman mind is boggling.
Player controlled construction will be one of the huge evolutionary leaps this game one day takes and i believe it will happen. Because the game is developed by the kind of people who don’t dictate what areas are PVP and which are not, the game is run by GM's who allow players the freedom to build there own rp concepts and our player base generally are the sort of role-players who wish to communally build and or watch a world develop. So I’m sure we will have housing one day
Brian