Page 2 of 3
Posted: Sun Dec 25, 2005 6:27 pm
by Estralis Seborian
Häh?
Galim wrote:The chance to fail is 2 %!
Jon Childs wrote:But thats like 10 ingots out of hundred for gold
My best regards to your math teacher
I think Galim wanted to say that he fails in 2/100 and succeeds in 98/100 times, right?
Posted: Sun Dec 25, 2005 6:28 pm
by Jon Childs
I think he is trying to say that, Yes and curse my maths teacher please! kill her!

Posted: Sun Dec 25, 2005 6:28 pm
by Galim
Aye
Posted: Sun Dec 25, 2005 7:05 pm
by Arameh
no i failed 10 ingots on 100,so its not 2%
Posted: Sun Dec 25, 2005 7:13 pm
by Estralis Seborian
Rates of success depend on skills and attributes. For Galim's char, it turned out to be around 98%, for your char around 90%.
(To tell you a secret, the rates of success are capped at 95%, thus, Galim was lucky

)
Posted: Sun Dec 25, 2005 7:14 pm
by Llama
Look even carpentry is hard enough as it is...
I mean how hard should sawing things into boards be? A brand-new newbie carpenter... 3/10 boards were sucessful, Add that to the problems you get gaining logs, and hey presto.. hard for newbies, easy for pros.
And do you really lose ALL of it?
Posted: Sun Dec 25, 2005 7:31 pm
by Estralis Seborian
Hadrian_Abela wrote:hard for newbies, easy for pros.
Yes, the better your skill gets, the higher the rates of success. But if you consider the whole process tree->final product, you had:
Damn hard for newbies, hard for pros.
Posted: Sun Dec 25, 2005 7:54 pm
by Arameh
But how do i get a highter success rate for smelting?Thats what i want to know.
Posted: Sun Dec 25, 2005 7:55 pm
by Llama
Smelt a lot.. and it'll come...
Posted: Sun Dec 25, 2005 8:11 pm
by Arameh
is there a smelting skill?someone tell me
Posted: Sun Dec 25, 2005 8:21 pm
by Liles
It comes with smithing skill which sucks for goldsmiths.
Posted: Sun Dec 25, 2005 8:24 pm
by Arameh
so if i dont smith i will always have a hard time making iron ingots?even if my char has smelted around 2000?there should be a smelting skill at least cause smithing and smelting isnt the same.
Posted: Sun Dec 25, 2005 8:59 pm
by Dónal Mason
Just let it go under general smithing. Think about it. Introduce a new skill and you'll have to train that up too in order to smelt.
Posted: Sun Dec 25, 2005 9:31 pm
by Arameh
yeah but im not a smith!!!!!we should not have to smith to be able to make ingots.
Posted: Sun Dec 25, 2005 9:34 pm
by Dónal Mason
Then you would also have to be a smelter. Which would, in a way, be just as bad, and not even as useful.
Posted: Sun Dec 25, 2005 9:51 pm
by Arameh
what are you talking about?there are smiths that make their own ingots or buy them from peoples like my character,but it would be logic that smelting ingots help your smelting success rate grow more than smithing does,can i have a GM's answer?
Posted: Sun Dec 25, 2005 10:07 pm
by Gro'bul
You gain blacksmithing skill making ingots anyway, so you will get better if in fact making ingots is even dependant on skill.
Posted: Mon Dec 26, 2005 7:44 pm
by Liles
How on earth is smithing easy now?
I failed 7 emerald rings and finaly made a very bad/tanished one...
Posted: Mon Dec 26, 2005 7:49 pm
by Kevin Lightdot
I used about 25 iron ingots and got 3 dagger blades....
Posted: Mon Dec 26, 2005 8:20 pm
by Galim
maybe you all have few dexterity and a bad skill?
Posted: Mon Dec 26, 2005 8:21 pm
by Kevin Lightdot
my skill is good and i dunno about my dex ... if someone can tell me my dex it wold be reeeeaaaly nice

Posted: Mon Dec 26, 2005 8:24 pm
by Dónal Mason
Log into your account on the main page and click on the character name for a list of stats.
Posted: Mon Dec 26, 2005 8:25 pm
by Galim
you can look at the attributes of the chars in your account. you can reach your account over the mainpage and the link "account" there
Posted: Mon Dec 26, 2005 8:26 pm
by Kevin Lightdot
Thanks
My dex is 10
Posted: Mon Dec 26, 2005 8:27 pm
by Galim
so it is average, and you cant avaid that your char has better than average successes. and in my opinion someone with average dexterity is not so good in crafting something difficult as a gemed ring
Posted: Mon Dec 26, 2005 8:28 pm
by Kevin Lightdot
I was making dagger blades
anyway i guess so...
Posted: Mon Dec 26, 2005 8:37 pm
by Liles
When you've made hundreds of gemmed rings it becomes easy.
Posted: Mon Dec 26, 2005 8:48 pm
by Estralis Seborian
Was it better before? I mean, was your character much more sucessful?
"Kevin Lighdot" is an apprentice to smithing, he will become better. In addition, as far as I remember the formula, this sounds like a "bad day", forge some more and you will get a better overall quota.
"Liles" is a novice / apprentice to goldsmithing and I think the same holds here, work some more and the overall quota will get better.
To reveal another secret: rates of success below 10% are impossible. For an usual newbie, rates of success start with 15%-20% and increase very fast with one's skill. Before the change, we had rates of success that did not even exceed this level as a senior master. I made a little calculation:
Simple item, apprentice: 41%
Simple item, master: 95%
Difficult item, master: 68%
Difficult item, grandmaster: 95%
Kevin Lighdot, crafting dagger blades: 51%
Liles, crafting emerald rings: 48%
If you cannot confirm those numbers after lets say a hundred attempts, post your results.
(Nitram, ich gehe davon aus, dass du die Formel aus base_tools.lua vom TS benutzt hast, ansonsten korrigier mich.)
Posted: Mon Dec 26, 2005 8:49 pm
by Thalodos Artemetus
Talking of this sort of thing, when is the book of enlightment going to start working again? i used to love that thing.
Posted: Mon Dec 26, 2005 8:50 pm
by Kevin Lightdot
maybe i made a few more then... i dont remember lol
And my char was more sucsessfull before i think...
but i guess i might have had a bad day...
