Armil Darken: Get Rid Of The Mage Food Spell!

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Armil Darken
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Armil Darken: Get Rid Of The Mage Food Spell!

Post by Armil Darken »

Topic says it. It gives mages a unlimited working time while all us SCREWED OVER DRUIDS have to actually find our food or buy it from the unlimited supply of mages. !!!!!!!!!!!!!!! :evil: :evil: :evil: :evil: It really aggrivating that they have a defite advantage now in everything, as if they didnt have one before!
Setherioth
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Post by Setherioth »

Why?

I hardly see how this is unfair, and i don't see how they have a definate advantage over 'everything'.

Sure i guess the have the advantage at casting spells over druids....
and i guess druids have the advantage at making potions over the mages...

You can make a wine/food potion, they can summon food.

They hardly have an unlimited supply as to summon food it requires mana and then they have to buy their mana potions off of you...
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Grant Herion
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Post by Grant Herion »

not really... food recoveres mana, and since it takes little mana, you don't really need potions for that actual purpose. But we always need it for strong spells.
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Gro'bul
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Post by Gro'bul »

YESSSSSSSSS!!! Sorry for me, but good for me too :lol: , but better for the economy. As much as I don't like it, it would accually give bakers a reason to live (woohoo I'm not a near master baker for the hell of it), and money would circulate quite a bit more. This would also help stop powergaming, because I know mana loss makes you hungry, and losing health does too, and eventually you stop regenerating. It takes 2-3 cakes to fully restore your hunger, and does not completely make farmers usesless (but grrr damnit YOU NEED TO BE ABLE TO EAT CABBAGE), sorry a little hyper, or at least prepare cabbage, or put it in a pot and boil it with ham to make uh...something.
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Sir Giandor
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Post by Sir Giandor »

Excuse me. I´m playing a mage. And I use this spell only some times.
And you can not say that your Mana rises only of the food.
It take a long time till it rise with normal food.
And whats on. Druids can make Potions to be stuff. So where is the problem.
And it is good, when the job or proffesion system will work a bit.
Someone can make this and some this.
And normaly mages dont work so hard cause they are styding. And normaly they are weak and so they can´t carry a lot of thinks.
But nobody of them is arguing about that.
Its the definiton of the game.
Sherri
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Post by Sherri »

Food can't fully replace mana potions in my opinion, I always buy some instead of looking for food...
Draakon
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Post by Draakon »

Err, so only reason I see for taking away the food spell is because it lets mages powergame while working and because druids can't that is unfair and so the spell should be removed.. :?

And if everything was like before the drought with fish in the water and fruits to be picked for free around every corner where is the advantage in being able to summon it then? And even more who would ever buy it...

Only reason there is a slight advantage in summoning food is quest related and I find that hard to see as a reason to remove the food spell.
Armil Darken
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Post by Armil Darken »

Well, The spell is usless in regaining mana. Because you can cast it a few times and get moderately full, then mine/ whatever for a while and in that tile you will have regained mana, enough to cast the spell againg and keep on working this giving the mages these advantages

Longer Time To Work
More Carrying Space ((Dont Have To Carry Food))
Never have to interact with other characters to support them selves ((I thought this was a big one with the gm's ))

Also looking at the spell uses a transportation rune, instead of just calling food from within the island, it would call food from accross the ocesn, so it should use 1/2 - 3/4 of your mana 3/4 would be better because they could call one food, eat it, work a little longer, then have to go back, but the would need potions to call food, A lot. So it would be better to buy from the druids and bakers that have no jobs now. And i belive i can convince the g'ms to change this.
Draakon
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Post by Draakon »

I think Lev is the long lost rune of transportation, and orl is the rune for calling material. May be wrong but I seem to remember it that way.
Also uh mages never buy things from druids? I think every druid is rich from selling mana potions in ridiculous amounts to mages.

As for working longer by repeatedly summoning food and just keep on digging or doing something that makes you tired is still powergaming. And just because a non mage brings a ton of food to go work for hours does not make that less of powergaming. This can hardly be blamed on a single spell..

The only reason the food spell has a somewhat advantage right now is because of the drought and if mages all of a sudden were unable to summon food I would not really be surprised. Depends on how you think the magic works, if it actually is a summoning spell or if it creates the food from materials somehow.
Also the man in the shop sells bread rolls and loaf of bread as well as applepie. He does not however sell either apples or cherries or fish.
So when there is no baker around and you need food you would just go an buy some from the shop man, helping neither economy or player interaction. Soon enough all apples and cherries would be gone and I think you can only cook over a campfire, so with no new wood there will soon be no baking either. And if the drought should end and resources are again plentyful noone will buy anything to eat when they can get it for free anyhow.

I can agree baking could use a boost in being more useful as an actual ingame feature, but the real use for it since food has always been easy to get is the RP in getting nicley cooked food. As for druids, I hardly think they need to sell even more potions than they do already.
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Avaloner
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Post by Avaloner »

Mabe sometimes will a system that is summond food not so good than backed..but the time will show.Only thing i want say that druids need no intellegent mages must have high and because of that the other sttributs are not so high like the other.
And one thing too the game ist still in testing and not the complett only wait and maybe it will change from alone i think the programmer know why they had made 4 magigdirection .When you want make the magespell food unavaible then you must have a high ..something for make poitions do you understand the system if you take something from one side this side will complain and then you must take from the other side something and so one untill nothing is in the game you can do because everytime someone complained.
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Elaralith
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Post by Elaralith »

@Armil Your reason for taking away the food spell is because it lets mages "powergame". I disagree with this strongly. You see the food spell is a skill and like any other skill takes a long time to get skilled at. Since it is a skill, most mages don't succeed at the food spell very often and it takes away more mana than it raises. The only mages that can do as you say would be the master mages who have mastered the food spell. And for those elite mages I think we can safely say that if they get an advantage in food then that is well deserved as it took a lot of work and time to attain that level of skill.
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Post by Hermie »

Also, do druids make potions one by one? No, they make hundreds in a row, standing there making that slurping, sucky noise for half an hour, now that is powergaming.

Foodspells are no good for regaining mana, especially if you cast spells such as ice bolts, that would take forever. I hardly think a mage can do much good in battles or what have you with mere foodspells.
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Gro'bul
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Post by Gro'bul »

on the contrary elaralith, I find it pretty easy to cast the food spell, takes some mana, but not much. Accually buying things from the human does make the economy better, as this is the only way besides the server cleanup method to get rid of money. Not many people throw their money on the ground and let it dissapear to my knowlage, maybe its a new fad who knows. :roll: Making there less money, means the money is worth more, hence deflation, which is good for any economy.
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Elaralith
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Post by Elaralith »

You find it easy today.
That is the keyword.

But did you find it easy when you just started playing with your mage char? Hopefully not, as if you did that would imply mass powergaming with spells.
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Gro'bul
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Post by Gro'bul »

ok, well it wasn't extremely hard, but I am pretty sure certain stats contribute to how good you can initially cast spells, and how fast you learn.
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Arkadia Misella
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Post by Arkadia Misella »

I found it darn hard to cast them in the beginning, and yes, it is alot easier now. It may encourage powergamers by being able to cast it...but that shoudnt be the reason to just make it go away. I would much rather see it stay.
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Gro'bul
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Post by Gro'bul »

It would be good for the economy, more people would buy food because they would be annoyed from everyone crowding the pig place.
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Bloodhearte
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Post by Bloodhearte »

There are a lot of things about mages I hate, but getting rid of this spell would be ridiculous.

As for the bakers, I'm fairly sure you can't summon bread, rolls, and pies. (Even if you can, [not sure though] you think the mages would be sitting there all day conjuring bread but getting tons of random food?)

I use this spell for training purposes, and food very slowly recovers your mana. Due to my RP status, nobody is willing to sell me mana potions anyway. Imagine that; there is a drought, and there is a major lack of food (or at least since I've been on) then there would be virtually no way to regain your mana.
Armil Darken
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Post by Armil Darken »

I'm not talking about regaining your mana, I'm talking about getting hungry ehile you work and how it allows them to work longer. And yeah mages need mana potions in battle. And food isnt a good way for mana, but if they can carry a few mana potions out with them and summon a lot of food in the wilderness then they have an advantage over actually carrying the fish and other food. That is much heavier.
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Vindigan
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Post by Vindigan »

whats to stop someone taking a fishing rod to where they work?? there is water close to anything you nead like the rock for mining, herb patches for druids. etc
Armil Darken
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Post by Armil Darken »

Yes they can, but there again the fishing rod weighs something and it Can Break and you can run out, but please tell me that if you fali as a mage you break your head and have to head to a depot and get a new one before you can cast anymore spells, wait thats a good idea :twisted:
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Post by Rynt »

They should force mages to rest more often. After casting so many spells, you can't cast any more for a set amount of time, possibly depending on your skills. Maybe a message like "Your head aches from the stresses of spellcasting", and maybe your spells will fail much more often than usual, until you rest, and stay in one spot for a while. Just a suggestion.
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Grant Herion
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Post by Grant Herion »

Mages already fail a ton. We don't need to fail anymore. Powergaming as a mage is impossible as it is expensive, and a waste of mana potions. Most mages use their magic to fight monsters for money. Exactly like a warrior.
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Gro'bul
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Post by Gro'bul »

It is all in your efficientcy, I make about 30percent profit from buying my mana potions, and I won't let out my secret... although it isn't hard. What I mean is I make back the money I spent on the potions, and 30percent more.
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Sir Giandor
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Post by Sir Giandor »

I think this is another useless discussion in time.
Powergaming is everywhere but in food spells.
Nobody I knew is using it to produce food to sell or to do powergaming.
There is no chance to do that. Cause you have to call up to 6 or 8 for being stuff.
Another reason is that mage actually is set like a proffession, like a job.
Druids is a job instead of it. But nobody is screaming for taking away the geting stuff potion.
Did you see any mage doing powergaming this way? I think not.
Cause it is the last and hardest way to do pg.
The easy way is like everybody does it. There are so many pg. But mostly new chars. And its hard for them do learn this skill so good to make pg with it. Expecially since the most books of magic are taken away from the shop.
You have to learn library research for searching the spells.
And than you have to raise the spells.
This is powergaming.
And I can´t believe that this would be accepted by you.
So there is a hard and long way to do powergaming by calling food - if this is possible.
And no powergamer is geting the long and hard way.
Armil Darken
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Post by Armil Darken »

I wasnt complaning about powergaming, but, oh well. Martin entertain someon at my expense and lock this :(
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Post by Serpardum »

Hermie wrote:Also, do druids make potions one by one? No, they make hundreds in a row, standing there making that slurping, sucky noise for half an hour, now that is powergaming.

Foodspells are no good for regaining mana, especially if you cast spells such as ice bolts, that would take forever. I hardly think a mage can do much good in battles or what have you with mere foodspells.
Actually, I don't think you're aware of all that's involved with making potions. I've played a druid and it is a long process. It's been a while but this is what I remember...

1. Dig sand
2. Cut down trees
3. Make ash
4. Make bottles
5. Gather herbs.
6) Gather from desert
7) Gather from forest
8) Gather from grass
9. Make potions.

When I made potions I wouldn't go run around do all that. I would go dig sand and talk to people there. Then go back to town, off load into depot and do soemthing else. Maybe another day I would cut down trees. Then one day gather from forest. anohter day from desert, etc...

By the time I actually got around to makeing any potions quite a while had gone by and I would take all the things I had gathered and finally make the potions. That's why they're made in quantity. Who's going to go dig sand for 5 bottles?

P.S. This post is saying nothing about whether the food spell should be removed or not, just clarifying a point.
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