My ideas (relocated from a thread defining powergaming)

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Wryvren
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My ideas (relocated from a thread defining powergaming)

Post by Wryvren »

All it would take to clear up powergaming once and for all would be a rest requirement. If you're out working in the fields all day as a farmer, you start to get tired, your character moves more slowly, etc... If you don't stop, he passes out for a few minutes and gets sick.

If you're out training on the edge of civilization by going and killing hordes of undead, you better notice when you start to get tired, because if you pass out for a few minutes in the middle of a fight, you're dead.

If you keep pushing yourself like this every time you sign on, just doing one thing over and over, your muscle gets hurt because you overextended it.

That sort of thing-.^

If you're having a spell cast on you over and over again, but you aren't casting back your body weakens because you're gathering too much magic in your system or something. The more magic you gather, the sicker your character gets.

If someone keeps attacking you, even if it's only doing minor, minor damage, the more attacks they do consecutively do more damage because you haven't recovered at all from the prior attack. Basically, if you're standing still and not moving around while you're taking an attack, you get hurt worse because your muscles tighten, etc..

If you keep crafting some small peice of furniture, eventually your tools break, and if you don't give yourself a rest you get sloppy and stop improving.

Same thing for smithing, etc..

The only things I can think of that wouldn't have anything like that would be fishing and other relaxing things like that, which would be used to raise your rested level-.^

Also, food being required would help. If you are out training night and day, without eating, you starve yourself to death, and die. End of story. You resurect somewhere else, then you eat something so you aren't starving to death anymore.

If you're too hungry your character's stats drop temporarily and training is nullified.
If you're too tired your character's stats drop temporarily and training is nullified.
You do one thing too much you might hurt yourself in addition to getting tired.
You don't respond to something someone does and you let them keep doing it, you get hurt.
You do activities that are relaxing to reduce how tired you are.
You can take a nap to reduce how tired you are. (Napping would be treated as being unconsious. If someone tried to do something, your character would have a chance of waking up, etc..)

I'm pretty sure these changes would drasically reduce powergaming, as well as promote RP that follows a more realistic trend. Your talking to a nice person and your character's getting hungry, you ask them if they'd care to join you in the pub for some food.

That sort of thing-.^
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Wryvren
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Post by Wryvren »

Only a handful of people have even bothered to look at this, and no one has posted.. If you agree, disagree, or whatever, I'd appreciate your feedback.
Pok'ash
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Post by Pok'ash »

that bad idea what if killer chasing you and you try to live but you fall asleep...or in Elaraliths case log off.\??


nice try though

pokey
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Wryvren
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Post by Wryvren »

Of course in the case of a direct and unprovoked attack a character would recieve a "boost" like adrenaline(after all, if he hasn't been training and wasn't expecting an attack, that would be realistic to have happen) that would remove fatuige until you were safe and out of harms way (just after which your character would pass out from the excertion).

Now if it's a warrior who was training and he's exausted then someone shows up and begins attacking him, he wouldn't recieve any boost, because he was preparing for this sort of thing. The other person would be an opportunist for attacking, but they'd have the advantage.
Kinamon
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ah

Post by Kinamon »

I think it's a great idea. Obviously you aren't going to just fall asleep when you're being attacked, and the adrenaline idea is good also. Forcing characters to sleep or at least rest would boost RP and push down PG.

And, I don't think anyone has replied because they won't read it. They see a long paragraph and say "forget it." Lazy bums.
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Gro'bul
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Post by Gro'bul »

Your right I wouldn't bother to read something this long, because as far as I know this person hasn't even played the game yet.
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Re: ah

Post by Crocket »

Kinamon wrote: And, I don't think anyone has replied because they won't read it. They see a long paragraph and say "forget it." Lazy bums.
That's what I do when I see a REALLY long post. It's not because I'm a "lazy bum" though. Just the opposite. I have so much going on in real life. Yes, unlike some people I have a real life. But I have so much going on I don't have time to read the really long posts.

I read the short ones that get straight to the point. I play a little and then get on with life. I guess that's why my character has been created since January and still can't kill a skeleton without a lot of trouble. :roll:
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