Dishonor and cowardness...

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Grant Herion
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Dishonor and cowardness...

Post by Grant Herion »

Ok, this is more of a question then a complaint. I was in the shop selling things making money. An female elf comes over to me saying something to the sound of... "You attacked my friend you will die now.." I said "Your friend attacked me first" also I never killed her friend, he attacked me I paralized and walked away.
Anyways she ignored what I said and just attacked me with paralize spells and threw a flame on me. Now this is my problem. I find this cowardly and dishonorable since, there is no way anyone can survive this, as she paralized me with about 10 spells then a flame and I died. My question is does anyone else think this is a cheap way to kill someone? And if this happens again should I really let myself die or should I just log off?
And yes I remember when I was a noobie I did this once or twice but i have stopped doing this. Also, after she killed me a second time in the shop (I had attackeD) she blocked the doorway so my spirit couldn't get out and said "it isn't my problem". And that was an annoyance...
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Caranthir the great
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Post by Caranthir the great »

I don't like the strategy you described her to use, it sure is dishonorable and cowardic but I don't think that it breaks any rules.
IMO, intentionally blocking a spirit is bad roleplay. I can't remember if that is punishable, but it sure ain't right.
Keikan Hiru
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Post by Keikan Hiru »

Blocking the Paths of Ghost is forbidden, because its an abuse of a Gameweakness and only be used to increase the 'Damage' already dealt to the Character.

About the "Tactic" the other Person used i wont lose a word, this will only start a:
"Its our onliest Chance to win a fight!"/"You are overpowered!"-Discussion.

But i want to remember all Players that we are playing a Game and the first rule of every Game is: Play fair.
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Post by Faramier »

Just log off, its a pathetic way to die and it shouldn't happen, log off.
Algoran
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Post by Algoran »

Having recently suffered a similar death I understand how you feel. I have no complaints of the RP aspect of my death but the tactic is annoying. Still I have to disagree with the log off. If you are not prepared to die then don't get into conflict. Unfair? Yes. But such is life.
Setherioth
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Post by Setherioth »

I don't think you should log off and I have nothing against the tactic. I mean they're just using their spells to their advantage. That's just like being a bad fighter, and having a master swordsman come along and kill you and then you complain who it's dishonorable and cowardly because you didn't have a chance fighting against them.

I do not agree with her motives for killing you though, but I don't think their is anything wrong with the method.
Algoran
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Post by Algoran »

It's not quite the same as the master swordsman as at least in that situation you can runaway. If you are paralysed, flamed and then more paralyses you can do one thing, die.
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Post by Christiana »

your friends can push you out of the flames. if you have no friends -> shit happens :wink:
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Post by Drathe »

:lol: @ Christina. A short post I know, but she has a way with humour.
Cuderon
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Post by Cuderon »

Hm... I don´t want to argue with anyone.... but if such tactics are allowed why does everyone cry "Player killer, Player killer" if an archer places a well aimed shot at his target without doing some #me commands before?

I don´t like that, too... but hey, that´s life (if I´d argument your way).

Like Keikan Hiru said... it´s a question of fair play, not of "shit happens". If you engage a fight, give the other char a chance to retreat or to react.
Algoran
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Post by Algoran »

The problem with an archer who doesn't give any sign is that he / she is anonymous. With a spell it's anounced to the world who did it no matter how well hidden they are.
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Post by Kzarak Zhoruch »

What is really intresting would be to know was her motive for killing you 100% IC?
I doubt it.

It was more the person behind the computer who wanted you dead than the character in game.Thats whats most annoying.
So I believe she didnt care a bit bout making it a fun RP experience for anyone.
She just wanted you dead quickly and safely.

She belongs in runescape...
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Post by Cuderon »

Yes, it´s a question of fair play, as I mentioned. I think, ingame your char doesn´t know who casted a spell at him/her if he does not look in the direction were the source of the spell is. Remember, if you cast a spell you are "forming silent words whit the lips".

A bent bow is more obvious than somebody who is moving the lips for a spell. I think both should be _prepared_ with some #me commands in case you are the aggressor.
Algoran
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Post by Algoran »

I don't see why it's not IC. If the person who was defeated has friends it's only natural that they would call on them to avenge their defeat. Not everything that happens in RP is fun for both parties. The reason they gave seems reasonable, not nice but reasonable. We don't know why the original attack came so that might be in question.
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Caranthir the great
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Post by Caranthir the great »

It might not be fun all the time, but it should be fair.
Abusing the loopholes of the game is certainly NOT fair.
Algoran
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Post by Algoran »

But there's the question. Is it a loophole or not? It makes sense to use the most powerfull combination of spells. Don't get me wrong, I hate it but that doesn't make it wrong. As for fair that depends on your definition. A mighty warrior would have to strip off his armour and use a rusty dagger to make a fight with a peasant more fair.

If the use of paralyse to set up a death you can't escape from is against the spirit of the game then it should be made known to all players that it is unacceptable. I personally would like to see it stopped but then you weaken mages quite a bit. It's a thorny issue.
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Caranthir the great
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Post by Caranthir the great »

The peasant has chance to flee, but you have NO chance against a mage. That is not fair, dont you agree?
Algoran
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Post by Algoran »

I do agree totally. but then if the mage cannot stop a warrior from advancing would they have much chance? Will mages have to run from all battles?
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Caranthir the great
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Post by Caranthir the great »

That would be nice for a change ;)

If this is not possible, the spells just need to be balanced drastically.
Algoran
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Post by Algoran »

I'm sure as the game progresses all things will be evened out. Till then it's really up to the players as to whether they should use it or not. And how it should be used. I do know the helplessness of sitting there watching your character burn to death and knowing you can do nothing about it. But as was said, stuff happens. :wink:
Cuderon
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Post by Cuderon »

It makes also sense to stay hidden in the shadows, not visible even for the player, and shoot my arrows from there. This is possible and i think if I´d have a good reason nobody could tell me that i was PKing.

But is it fair? Only because the player can´t see the direction an arrow comes from, the char recognizes it at least when the first arrow hits. And at least at this moment, the agressing player should signal who is shooting. That way the player of the attacked char can react in a proper way and is not only left unknown to death.

Same should be with magic spells... if you read any fantasy books, wizards always need some time to prepare their spells. And warriors need time to draw their swords.

So it is only fair to start a fight with a #me command, no matter if it´s a magical oe physical attack.
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Post by Crocket »

I think the paralysis spell should be removed. If not then I go back to my previous suggestion in another post. Use saving throws such as in AD&D. This way your character has a chance to avoid the spells.
Aradhul
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Post by Aradhul »

You all talk about fair fighting. Why would you want to fight fair there is no point. I was there when the elf attacked you and alls I can say is you should always be prepared for a fight. And fighting fair is for fools

~Unknown~
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Caranthir the great
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Post by Caranthir the great »

This is OOC board, do you think that writing 'unknown' here has any point?
Keikan Hiru
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Post by Keikan Hiru »

"Always be prepared for a fight" ?

Are we playing a Hack 'n Slash here? Hopefully you change your point of view very fast, this could lead you into troubble.
Hermie
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Post by Hermie »

Oh so people aren't allowed to roleplay warriors who are always ready for a fight? Do we all have to be little kiss ass fairies? Next you'll be saying its bad rp for orcs NOT to hug trees. :roll:
Keikan Hiru
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Post by Keikan Hiru »

Hermie, obvisualy you want to understand me wrong.

All I said was, nobody is always ready for a Fight.
Even our mightiest Warriors take of thier Armor from time to time.

If you are only running arround, Sword n' Shield in Hand, Armor shining bright, ready to be wasted. Than this is the wrong way of playing this Game, and you will encounter troubble with other Players.
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Post by Hermie »

'All I said was, nobody is always ready for a Fight. '

Bruce Lee baby, and time of the day or night. Wahhhhtaaa!
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Post by Gargoth Targûn »

Well lol on Hermie but I had an interresting experience today wich looks alot like this, me and some orc buddies got a bit annoyed with a lizard and hurt him/her a bit (didnt kill though I am pretty sure wasnt there all the time though)

It was up at the castle and when I walk into town an elf woman comes who I dont recodnize at all and says about "now you die" and starts to cast paralyze on me about 20 times....lucky me a friend shows up and sees it and well the the elf just logged when he came.

Now the lizard shows up again and after having a little talk with him/her it is pretty obvious it was the same player and well after a few threats that we will all die and a human friend will come and kill us all (3rd char? lol) anyway I get the feeling there is alot of this going on. Often someone got in a fight with somone and then just eyeblinks after one dissapears a "friend" comes to take revenge or whatever. Taking revenge with help of friends as an IC reason is fair enough but using another of your chars is not and it breaks basic game rules. People need to stop this or we will soon only be allowed one char I am sure.

As for the paralyze a zillion times and cast a flame tactic well it is lame noone can really say anything about it being otherwise but there is no rule against it and clearly the best way to kill a character. Fair or not well it will always be fair for the one not being paralyzed I guess :lol:
Grishnak Bloodlust
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Post by Grishnak Bloodlust »

Well actually I killed him. Normally I wouldn't have done and just felt appeased with scaring him off, but I found it rather insulting the way he let me catch up to him so he would take damage, run away and heal, wait for me to catch up and injur him then runaway and heal. I got the impression he was training. Also after he died he immediately logged out which I thought was strange.

On returning to town I see this Elf woman paralysing Gargoth over and over so I chased her and before I got to her she *ping* logged off.

Munites later the lizard appears and needless to say it was the lizards other char :roll:

EDIT: LMFAO, "DIE, I WILL PARALYSE YOU TO DEATH, MUHUHAHAHAHA!"
Last edited by Grishnak Bloodlust on Sat Aug 02, 2003 2:54 pm, edited 1 time in total.
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