concern
Moderator: Gamemasters
- Korg Blacktooth
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concern
I have a concern about many peoples roleplaying. Since we are unable to make it so our characters can speak our own language i have been acting out that my new character speaks orcish not can not speak english yet. this is what i type: #me speaks orcish, "me off to mine me talk later"......and humans or most races besides orcs act out they know the language when they wouldn't for 95% or more of orcs who play speak english. I dont know about the rest of you but i am thinking this is bad rp. Think about it when they make it so we can speak our own language everyone but your own race will have to learn very slowly to speak your language and visa versa. This is just a little concern can everyone else please add there opoins to this.
perhaps the problem is they dont realise that they shouldn't be able to understand. perhaps you could try something like. #me speaks orcish you only understand the word "mine". Although that might lead to more confusion
, did you mean mine as digging for ore and coal or mine as in belonging to you? So you will have to be carefull how you handle it.

- Grant Herion
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- Adano Eles
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- Grant Herion
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- Caranthir the great
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Duh, If I type '#me says in Dwarf: I am better than you!'
I would expect only dwarves to act like they'd understand (especially since dwarves seldom teach their language to non-dwarves)
I think it's not really realistic if your character knows all languages (because some races are secretive with theirs), ESPECIALLY if he is a prince, since princes rarely are interested in learning other languages, especially such as orcish, dwarf or Lizard.
They have other people to translater for them, why should they bother?
When thinking about either learning a language almost incomprihensible and consisting mostly on crude-sounding throatnoises (orcish what I imagine it like) or flirting with princesses or wrecklessly spending gold from pa's treasury, I know what I would pick.
I would expect only dwarves to act like they'd understand (especially since dwarves seldom teach their language to non-dwarves)
I think it's not really realistic if your character knows all languages (because some races are secretive with theirs), ESPECIALLY if he is a prince, since princes rarely are interested in learning other languages, especially such as orcish, dwarf or Lizard.
They have other people to translater for them, why should they bother?
When thinking about either learning a language almost incomprihensible and consisting mostly on crude-sounding throatnoises (orcish what I imagine it like) or flirting with princesses or wrecklessly spending gold from pa's treasury, I know what I would pick.

- Grant Herion
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well, I think it is stupid when you say... no, your character cannot understand what I am saying, especially if they are saying in orc, we should kill that human right there. What is that human supposed to do? If he leaves they would say he is a bad roleplayer, if he is ready for them they would say he is a bad roleplay, his only choice would be to die.
I just say I understand a certain degree of it, because orc is mostly snarls and growls.
I just say I understand a certain degree of it, because orc is mostly snarls and growls.
- Caranthir the great
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Well, lets suppose that I come to you and say 'Saatanan typerys, minä ja mun kaveri vedetään sua turpaan!'
How would you react?
How would you react if someone is screaming angrily at you in chinese?
If you character doesn't know the language, then you should under any circumstance play as he doesn't know what they are saying.
I dislike the idea of speaking your own (OOC) language when trying to roleplay speaking your race's language, because this would put other players of 'my' race into a disadvantage, because they would not know my language (OOC) even thought their character would be supposed to do so.
I give you something to think about, how about this;
Two characters have developed a 'encrypted language' for themselves, series of gibberish or words which have different meaning to them than to others. So the human in the story would be left into the disadvatage in this kind of incident too, right? How could he know that when the elf said to the human 'Lot of fishes in the sea' would mean that they are going to kill him?
How would you react?
How would you react if someone is screaming angrily at you in chinese?
If you character doesn't know the language, then you should under any circumstance play as he doesn't know what they are saying.
I dislike the idea of speaking your own (OOC) language when trying to roleplay speaking your race's language, because this would put other players of 'my' race into a disadvantage, because they would not know my language (OOC) even thought their character would be supposed to do so.
I give you something to think about, how about this;
Two characters have developed a 'encrypted language' for themselves, series of gibberish or words which have different meaning to them than to others. So the human in the story would be left into the disadvatage in this kind of incident too, right? How could he know that when the elf said to the human 'Lot of fishes in the sea' would mean that they are going to kill him?
Nobody can force upon an action to an other player. Therefor nobody has the right to say "your char ca not understand my char`s language". Its the same like people who creates new chars and say, they are a brother/sister... of an exsiting char, without the other player knows of them.
I agree with others, who say, that it would be better to take an other rl-language or to mix languages or to form a cruel dialect of a langauge.
Thus you have a "new" language, which can not be understand by everyone. But they who knows your "code", who can understand, they could interact with you, if it`s a good component of their role.
I agree with others, who say, that it would be better to take an other rl-language or to mix languages or to form a cruel dialect of a langauge.
Thus you have a "new" language, which can not be understand by everyone. But they who knows your "code", who can understand, they could interact with you, if it`s a good component of their role.
I say we just assume everyone knows the common language until the language system gets implemented.
If you use the French language for halflings not all halfling players would know French. If you use Spanish for the elves not all elf players know Spanish. and so on.
Remember the game is not finished yet. We are still testing the waters.
I say just let the language thing go for now until it gets programmed in.
If you use the French language for halflings not all halfling players would know French. If you use Spanish for the elves not all elf players know Spanish. and so on.
Remember the game is not finished yet. We are still testing the waters.
I say just let the language thing go for now until it gets programmed in.
- paul laffing
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Cmon Grant. That's just dumb. As if I am not haveing a hard enough time just trying to communicate with the German players well enough to sell a few pounds of ore. You want me to learn spanish too?Grant Herion wrote:well, it is good for my roleplay, he is rich and a prince, so of course he would of studied every race. The problem is that you speak perfect english when you speak orc. You should really just use a different language like spanish or something, then it would be much better roleplay.
- Grant Herion
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- paul laffing
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- Korg Blacktooth
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here is what i have to say :
1) There are people out there who do not even know a different language at all so it is not good to have a different language like spanish, latin or something for raceial language i would know this probelm because i am one of those people.
2) Why cant people just read what you type fully or at least pretend not to know what you are saying unless you roleplay good that you have learnt that language or a translater to translate it into the common toung for you.
It is not hard to do things like this.....Grant Herion said "if they are saying in orc, we should kill that human right there." well if say two people where talking about you in a different language and said they wanted to kill you and you didn't understand them what would you do just ignore them wouldn't you.
1) There are people out there who do not even know a different language at all so it is not good to have a different language like spanish, latin or something for raceial language i would know this probelm because i am one of those people.
2) Why cant people just read what you type fully or at least pretend not to know what you are saying unless you roleplay good that you have learnt that language or a translater to translate it into the common toung for you.
It is not hard to do things like this.....Grant Herion said "if they are saying in orc, we should kill that human right there." well if say two people where talking about you in a different language and said they wanted to kill you and you didn't understand them what would you do just ignore them wouldn't you.
- Arkadia Misella
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- paul laffing
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- paul laffing
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- Korg Blacktooth
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An easy way is to mix english with orc/dwarf language.
Speak ordinary english but add in a few words from your own language, and after time you will learn it more and more, while people who don't know you do not understand. And try to tell other people of the same race to speak it, and after a while each race have developed an own language, or almost atleast.
Here are the languages, by Tolkien.
Orkish and black speech
Khuzdul, language of the dwarves.
Speak ordinary english but add in a few words from your own language, and after time you will learn it more and more, while people who don't know you do not understand. And try to tell other people of the same race to speak it, and after a while each race have developed an own language, or almost atleast.
Here are the languages, by Tolkien.
Orkish and black speech
Khuzdul, language of the dwarves.
- Bloodhearte
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- Adano Eles
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- Konstantin K
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1. Make the languages official, and create translations for basic words. Put the table on the Home Page.
or.
2. Have, for example, Orcs create their language themselves. Make it their own problem. All Orcs could gather at some meeting place, and assign code words to human words upon agreement. It should be enough to jumpstart the language engine. If, say, there are 100 Orcs in the game (pardon my ignorance, I have no real idea yet of the true population scale), and, for instance, the strongest 60 of them meet and assign words first - to basic terms, then to more complicated terms. Then the other 40 would follow their example, and learn the language, because they want to be up to date with more influential players. The fresh newcomers, like myself, who will come later, will be simply forced to learn the spreading languages if they want to understand their race. That would make the education concept more serious, and add realism.
If an Orc wants to learn Elf language, he/she would have to make friends willing to educate him/her, which would add another realistic feature to the game, and increase the importance of good realtionships.
The more languages you know, the more powerful you are in terms of being informed.
Or....It might be a neat idea to somehow limit language learning by character's wisdom or intelligence. The amount of wit would then limit the number of languages one can learn simultaneously. Say, someone with rating 10 can learn up to 3 different languages, when someone with rating 18 could learn 5.
What do you think about all this? Please comment on the flaws in my thinking, maybe something can be worked out, becasue language is an interesting concept.
or.
2. Have, for example, Orcs create their language themselves. Make it their own problem. All Orcs could gather at some meeting place, and assign code words to human words upon agreement. It should be enough to jumpstart the language engine. If, say, there are 100 Orcs in the game (pardon my ignorance, I have no real idea yet of the true population scale), and, for instance, the strongest 60 of them meet and assign words first - to basic terms, then to more complicated terms. Then the other 40 would follow their example, and learn the language, because they want to be up to date with more influential players. The fresh newcomers, like myself, who will come later, will be simply forced to learn the spreading languages if they want to understand their race. That would make the education concept more serious, and add realism.
If an Orc wants to learn Elf language, he/she would have to make friends willing to educate him/her, which would add another realistic feature to the game, and increase the importance of good realtionships.
The more languages you know, the more powerful you are in terms of being informed.
Or....It might be a neat idea to somehow limit language learning by character's wisdom or intelligence. The amount of wit would then limit the number of languages one can learn simultaneously. Say, someone with rating 10 can learn up to 3 different languages, when someone with rating 18 could learn 5.
What do you think about all this? Please comment on the flaws in my thinking, maybe something can be worked out, becasue language is an interesting concept.
- Konstantin K
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As a matter of fact I just got another idea, but that would require some work of the programmers (bless the bright heads!)
A language filter could be inserted in the game and linked directly to character's wisdom or intelligence. If the skill is highest - the filter would be off. If the skill is low, it would be at maximum.
Example: 1 Orc. 3 Humans.
Orc player selects the language he/she will speak, and types the text. Suppose he decides to speak Orc Language.
Orc says: How much would it cost me to purchase 2 swords?
Human one (low intel) sees: How ### #### ## #### me ### ## 2 ####?
Human two (medium intel) sees: How much ### ## cost me ### purchase 2 ####?
Human three (smart) sees: How much would it cost me to purchase 2 swords?
Numbers should always be recognizable, since by common sense, you can show numbers with your fingers. The filter may be completely random.
What do you say? Is such a thing possible to implement?
A language filter could be inserted in the game and linked directly to character's wisdom or intelligence. If the skill is highest - the filter would be off. If the skill is low, it would be at maximum.
Example: 1 Orc. 3 Humans.
Orc player selects the language he/she will speak, and types the text. Suppose he decides to speak Orc Language.
Orc says: How much would it cost me to purchase 2 swords?
Human one (low intel) sees: How ### #### ## #### me ### ## 2 ####?
Human two (medium intel) sees: How much ### ## cost me ### purchase 2 ####?
Human three (smart) sees: How much would it cost me to purchase 2 swords?
Numbers should always be recognizable, since by common sense, you can show numbers with your fingers. The filter may be completely random.
What do you say? Is such a thing possible to implement?
- paul laffing
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- paul laffing
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- Joined: Thu Jan 09, 2003 12:01 am
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