Leena wrote:Just a thought... would it be possible to stop the increase at 64?.. Still high but with the current coin structure 128 will take months to generate... just a thought. And I am in total agreement that it should be hard to do.. Could a one time ulimited stat exchange for newer players ever be considered? I know I made some really big stat errors for what I wanted Leena to be.
I cant think of anything worse! You say you agree it should be hard ,then you say make it free for a complete change and make it cheaper?
Changing attributes should if ever, be a very rare thing as it changes the way a character can respond "game engine wise" and that can/will affect roleplay and the personality of the character ,it should be a very gradual thing if it happens at all .Under you proposed ideas a wealthy character could change to suit any situation just for a few coins.
Thereby causing in my opinion an extremely negative aspect for the games roleplayers(i wonder what "so and so" can do this time...hes been at the trainer again ,has he grown a brain the size of a mountain or has he gone from a ninety pound weakling to a Hercules overnight ? )bad..bad...bad...!
Adversity , hardship and striving to overcome despite your limitations generates character and great roleplaying ,easy attribute changes therefore easy solutions generates blahness and bordom and removes the challenge, and in essence is a game ruiner .I for one would would seek different solutions to you chararcters attributes that trouble you if you cant mend it within the attribute change system we have now.