Currently certain monsters only spawn in one place, it would add more diversity if there were more places where certain monsters spawned, such as a graveyard where skeletons and zombies spawned together in addition to spawning seperately at the temple and prison.
Can we have a graveyard?
That would be good and perhaps a crypt or two?
Vampires would be good also, perhaps if you get bitten but dont die you turn into one for a period and they can only be killed by using wooden things and silver.
Lich, perhaps one spawns at a time in some really deep crypt so we dont have to wait for a gm controlled one,
Ok better stop now,
Guingalan
P.S. constructive comments only please
Monster spawns
Moderator: Gamemasters
- Adano Eles
- Posts: 2436
- Joined: Sat Aug 17, 2002 2:48 pm
- Location: Eiris sazun idisi, sazun hera duoder...
I feel terribly sorry, but vampires won't come. There has already been a staff decision regarding the role play of a certain char, in which it was clearly stated that there are no vampires in Illarion.
As for your graveyard, I don't really think we need more monster spawns. Not at the moment. Of course once the map has grown bigger there will be more monster sites.
As for your graveyard, I don't really think we need more monster spawns. Not at the moment. Of course once the map has grown bigger there will be more monster sites.
hu? This staff decision was solely based on the current situation, because at the moment doesn´t insist characters like vampires. The same the situation would be, if i try to play a ghost.
But the homepage say other things for the future, as you said.
But the homepage say other things for the future, as you said.
The project wrote: Many actions will change your alignment. If you kill a unicorn or summon an undead, you will drop in alignment, if you hunt vampires or heal players it will rise.
- Adano Eles
- Posts: 2436
- Joined: Sat Aug 17, 2002 2:48 pm
- Location: Eiris sazun idisi, sazun hera duoder...